Player Matchup

Bacchus
Bacchus
Dawlph
Bacchus
Level 176
God Stats
0W - 1L
1,980 SR
Queue Stats
96W - 86L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
HunterkillerCM
Cu Chulainn
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
41W - 46L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Xpgoodfella
Ah Puch
Level 126
God Stats
3W - 3L
1,594 SR
Queue Stats
225W - 223L
1,420 Elo+
Solo
Bastet
Bastet
iBuhhhh
Bastet
Level 72
God Stats
14W - 8L
1,716 SR
Queue Stats
65W - 47L
1,641 Elo+
Party 1
Anhur
Anhur
punkey__
Anhur
Level 159
God Stats
19W - 14L
1,668 SR
Queue Stats
428W - 397L
1,566 Elo+
Party 1
Team Averages
Level 132
1,651 SR
1,533 Elo+

VS

Team Averages
Level 130
1,506 SR
1,566 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BenBoy0
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,500 Elo+
Party 2
Poseidon
Poseidon
GodSpeed-J
Poseidon
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,523 Elo+
Solo
Fenrir
Fenrir
darkmoom8211
Fenrir
Level 143
God Stats
4W - 3L
1,532 SR
Queue Stats
186W - 151L
1,572 Elo+
Solo
Bacchus
Bacchus
lsolated
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 95L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dawlph
Bacchus
9
1 / 1 / 1
5,675
568
4,500
9,288
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HunterkillerCM
Cu Chulainn
10
3 / 3 / 0
6,137
614
4,910
9,808
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Xpgoodfella
Ah Puch
10
1 / 3 / 1
5,683
568
2,531
4,340
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iBuhhhh
Bastet
11
2 / 6 / 2
6,121
612
5,567
10,484
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
punkey__
Anhur
10
1 / 3 / 2
5,286
529
3,512
7,113
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 3 / 2
6,120
612
5,318
7,962
4,117
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
BenBoy0
Anhur
11
2 / 2 / 0
5,745
575
5,252
7,264
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
GodSpeed-J
Poseidon
12
4 / 2 / 2
6,703
670
4,676
4,088
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
7 / 1 / 3
6,966
697
7,838
9,007
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
lsolated
Bacchus
10
1 / 0 / 3
6,083
608
5,312
4,874
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
16
16
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
3
2
1
W
Anhur
BenBoy0
Anhur
2
2
0
1
L
Bacchus
Dawlph
Bacchus
1
1
1
1.5
W
Poseidon
GodSpeed-J
Poseidon
4
2
2
2.5
L
Cu Chulainn
HunterkillerCM
Cu Chulainn
3
3
0
1
L
Ah Puch
Xpgoodfella
Ah Puch
1
3
1
0.5
W
Fenrir
7
1
3
8.5
L
Bastet
iBuhhhh
Bastet
2
6
2
0.5
W
Bacchus
lsolated
Bacchus
1
0
3
2.5
L
Anhur
punkey__
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
28,396
41,033
Taken
33,195
18,970
Mitigated
15,399
8,688
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,318
1,858
0
1,928
7,962
4,117
0
0
7,962
0
33,909
W
Anhur
BenBoy0
Anhur
5,252
2,467
0
1,787
7,264
2,272
0
2,887
4,377
0
47,836
L
Bacchus
Dawlph
Bacchus
4,500
1,163
0
2,249
9,288
6,253
0
3,244
5,973
19,162
0
W
Poseidon
GodSpeed-J
Poseidon
4,676
410
0
452
4,088
1,183
0
2,026
2,062
37,913
701
L
Cu Chulainn
HunterkillerCM
Cu Chulainn
4,910
1,263
0
1,228
9,808
7,353
0
798
8,436
0
35,254
L
Ah Puch
Xpgoodfella
Ah Puch
2,531
150
0
604
4,340
1,066
0
1,778
2,364
28,572
628
W
Fenrir
7,838
2,375
0
1,916
9,007
3,821
0
870
8,137
0
52,350
L
Bastet
iBuhhhh
Bastet
5,567
1,157
0
2,882
10,484
2,739
0
1,152
9,132
0
39,376
W
Bacchus
lsolated
Bacchus
5,312
1,228
0
1,416
4,874
4,006
0
1,232
3,642
17,621
1,731
L
Anhur
punkey__
Anhur
3,512
1,888
0
1,725
7,113
1,559
0
2,082
5,015
0
30,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
31,617
295
Minions Killed
354
0
Camps Cleared
0
1,005,634
Distance Traveled
1,067,103
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,120
612
64
6
0
206,584
4
W
Anhur
5,745
575
89
9
0
188,549
2
L
Bacchus
5,675
568
23
2
0
220,205
2
W
Poseidon
6,703
670
89
9
0
221,713
3
L
Cu Chulainn
6,137
614
70
7
0
176,141
3
L
Ah Puch
5,683
568
64
6
0
196,559
1
W
Fenrir
6,966
697
80
8
0
233,553
0
L
Bastet
6,121
612
72
7
0
229,005
0
W
Bacchus
6,083
608
32
3
0
216,704
2
L
Anhur
5,286
529
66
7
0
183,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role