Player Matchup

Kuzenbo
Kuzenbo
Silver I
BaneMannen
Kuzenbo
Silver I
Level 147
God Stats
114W - 146L
1,452 SR
Queue Stats
316W - 350L
1,120 MMR
Solo
Vulcan
Vulcan
Silver I
Elk4y
Vulcan
Silver I
Level 77
God Stats
5W - 10L
1,362 SR
Queue Stats
284W - 286L
1,225 MMR
Solo
Bakasura
Bakasura
Silver I
Real_FeNx
Bakasura
Silver I
Level 155
God Stats
4W - 6L
1,480 SR
Queue Stats
761W - 768L
1,098 MMR
Solo
Medusa
Medusa
Gold V
bouchibouzouk
Medusa
Gold V
Level 136
God Stats
8W - 11L
1,461 SR
Queue Stats
208W - 219L
1,110 MMR
Solo
Fenrir
Fenrir
Silver I
obarjaweo
Fenrir
Silver I
Level 122
God Stats
10W - 5L
1,667 SR
Queue Stats
377W - 390L
1,172 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,484 SR
1,145 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,344 SR
1,273 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
 
Maman Brigitte
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
TÍbcsi
Scylla
Silver I
Level 53
God Stats
3W - 3L
1,296 SR
Queue Stats
51W - 63L
1,131 MMR
Solo
Danzaburou
Danzaburou
Silver III
oScotty-x
Danzaburou
Silver III
Level 89
God Stats
1W - 3L
1,136 SR
Queue Stats
87W - 106L
917 MMR
Party 1
Bacchus
Bacchus
Bronze III
samnicklin
Bacchus
Bronze III
Level 89
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 7L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaneMannen
Kuzenbo
16
3 / 2 / 2
8,926
470
8,585
13,044
13,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Elk4y
Vulcan
16
3 / 8 / 2
9,869
519
10,859
11,996
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Real_FeNx
Bakasura
16
1 / 7 / 2
9,585
504
5,937
20,483
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 0
10,203
537
10,803
12,080
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
obarjaweo
Fenrir
13
3 / 1 / 4
8,419
443
4,207
10,430
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetAnhurCharybdisLancelotAnubis

VS

Bans
ArtemisMulanArachneUllrBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 2 / 5
11,934
628
15,055
14,267
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
 
Maman Brigitte
18
6 / 5 / 6
10,890
573
13,905
15,245
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Scylla
TÍbcsi
Scylla
19
9 / 2 / 3
11,535
607
10,778
13,437
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
oScotty-x
Danzaburou
17
0 / 3 / 3
9,965
524
2,837
9,179
3,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
samnicklin
Bacchus
15
1 / 1 / 7
9,749
513
4,760
14,007
12,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
13
Kills
21
21
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
5
3.75
W
Maman Brigitte
 
Maman Brigitte
6
5
6
1.8
L
Kuzenbo
BaneMannen
Kuzenbo
3
2
2
2
L
Vulcan
Elk4y
Vulcan
3
8
2
0.5
L
Bakasura
Real_FeNx
Bakasura
1
7
2
0.29
W
Scylla
TÍbcsi
Scylla
9
2
3
5.25
L
3
3
0
1
W
Danzaburou
oScotty-x
Danzaburou
0
3
3
0.5
L
Fenrir
obarjaweo
Fenrir
3
1
4
5
W
Bacchus
samnicklin
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
47,335
68,033
Taken
66,135
39,425
Mitigated
30,905
19,666
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,055
6,174
0
4,328
14,267
5,078
2,212
1,532
11,361
0
115,284
W
Maman Brigitte
 
Maman Brigitte
13,905
472
0
719
15,245
5,892
441
3,735
11,071
95,351
712
L
Kuzenbo
BaneMannen
Kuzenbo
8,585
2,416
0
3,364
13,044
13,596
0
6,161
6,883
49,300
1,297
L
Vulcan
Elk4y
Vulcan
10,859
298
0
759
11,996
3,508
202
8,176
3,820
66,531
0
L
Bakasura
Real_FeNx
Bakasura
5,937
4,025
0
8,124
20,483
15,386
741
3,300
17,183
0
45,144
W
Scylla
TÍbcsi
Scylla
10,778
829
0
725
13,437
3,595
1,280
5,457
7,482
80,617
0
L
10,803
3,718
0
3,335
12,080
3,495
515
7,285
4,795
0
89,628
W
Danzaburou
oScotty-x
Danzaburou
2,837
894
0
4,096
9,179
3,415
1,276
1,775
7,156
0
78,635
L
Fenrir
obarjaweo
Fenrir
4,207
645
0
4,084
10,430
3,440
0
4,002
6,428
0
46,159
W
Bacchus
samnicklin
Bacchus
4,760
185
0
4,215
14,007
12,925
15
5,294
8,156
20,881
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
54,073
550
Minions Killed
617
0
Camps Cleared
0
1,820,042
Distance Traveled
1,971,733
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,934
628
188
10
0
365,810
8
W
Maman Brigitte
10,890
573
121
6
0
441,840
5
L
Kuzenbo
8,926
470
72
4
0
426,391
8
L
Vulcan
9,869
519
114
6
0
373,965
1
L
Bakasura
9,585
504
117
6
0
356,903
1
W
Scylla
11,535
607
154
8
0
389,092
2
L
Medusa
10,203
537
158
8
0
389,370
4
W
Danzaburou
9,965
524
132
7
0
374,672
5
L
Fenrir
8,419
443
89
5
0
273,413
5
W
Bacchus
9,749
513
22
1
0
400,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role