Player Matchup

Ares
Ares
Platinum IV
DiQing
Ares
Platinum IV
Level 159
God Stats
4W - 1L
1,694 SR
Queue Stats
64W - 50L
1,840 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
EvilAiki
Zhong Kui
Platinum II
Level 81
God Stats
7W - 3L
1,555 SR
Queue Stats
286W - 267L
1,950 MMR
Solo
Thanatos
Thanatos
Platinum I
Fragla
Thanatos
Platinum I
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 256L
1,900 MMR
Solo
Mulan
Mulan
Diamond V
ImTheRealOG
Mulan
Diamond V
Level 80
God Stats
185W - 139L
1,674 SR
Queue Stats
284W - 265L
1,986 MMR
Solo
Charybdis
Charybdis
Platinum V
Quiry
Charybdis
Platinum V
Level 145
God Stats
5W - 2L
1,555 SR
Queue Stats
125W - 118L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,596 SR
1,901 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,564 SR
1,832 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Mans-A-Plant
Medusa
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
2,096 MMR
Party 1
Achilles
Achilles
Platinum V
SHAQEAL_RATMEAL
Achilles
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,837 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Sakabura
Tsukuyomi
Platinum IV
Level 109
God Stats
5W - 2L
1,805 SR
Queue Stats
310W - 285L
1,817 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
WEBCELL456
Gilgamesh
Platinum IV
Level 128
God Stats
1W - 4L
1,515 SR
Queue Stats
93W - 102L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DiQing
Ares
7
0 / 3 / 4
4,436
634
2,996
6,817
3,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
EvilAiki
Zhong Kui
9
1 / 2 / 3
4,877
697
3,026
6,416
4,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Fragla
Thanatos
10
6 / 0 / 1
5,515
788
2,612
5,428
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 3
6,422
917
2,975
4,045
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
Quiry
Charybdis
8
0 / 1 / 0
4,597
657
3,161
4,365
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LancelotArachneThorSusano

VS

Bans
SetAo KuangLokiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 0 / 1
4,780
683
2,689
3,347
917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
9
1 / 1 / 2
4,722
675
4,353
3,830
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
4
0 / 4 / 0
3,454
493
864
4,134
1,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Sakabura
Tsukuyomi
8
3 / 3 / 1
4,484
641
3,891
6,555
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
WEBCELL456
Gilgamesh
7
0 / 1 / 2
4,446
635
3,315
7,289
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
6
6
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
0
1
2.5
W
Ares
DiQing
Ares
0
3
4
0.67
W
Zhong Kui
EvilAiki
Zhong Kui
1
2
3
1.25
W
Thanatos
Fragla
Thanatos
6
0
1
6.5
W
2
0
3
3.5
L
Medusa
1
1
2
2
W
Charybdis
Quiry
Charybdis
0
1
0
0
L
Achilles
0
4
0
0
L
Tsukuyomi
Sakabura
Tsukuyomi
3
3
1
1.17
L
Gilgamesh
WEBCELL456
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
15,112
27,071
Taken
25,155
12,156
Mitigated
8,854
12,389
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,689
967
0
2,071
3,347
917
20
302
3,045
31,980
2,135
W
Ares
DiQing
Ares
2,996
653
0
1,471
6,817
3,443
0
1,455
5,362
9,403
715
W
Zhong Kui
EvilAiki
Zhong Kui
3,026
483
0
2,979
6,416
4,209
0
0
6,416
28,609
876
W
Thanatos
Fragla
Thanatos
2,612
485
0
4,480
5,428
1,841
0
0
5,428
0
31,942
W
2,975
458
0
1,399
4,045
1,480
0
123
3,922
0
41,982
L
Medusa
4,353
1,437
0
810
3,830
1,150
0
1,508
2,322
0
32,525
W
Charybdis
Quiry
Charybdis
3,161
1,952
0
2,060
4,365
1,183
0
1,195
3,170
0
27,988
L
Achilles
864
44
0
617
4,134
1,708
0
0
4,134
0
9,004
L
Tsukuyomi
Sakabura
Tsukuyomi
3,891
917
0
714
6,555
1,856
0
1,212
5,343
0
22,230
L
Gilgamesh
WEBCELL456
Gilgamesh
3,315
987
0
1,795
7,289
3,223
0
2,762
4,527
0
14,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
21,886
268
Minions Killed
196
0
Camps Cleared
0
772,735
Distance Traveled
719,244
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,780
683
59
8
0
164,139
2
W
Ares
4,436
634
13
2
0
157,871
4
W
Zhong Kui
4,877
697
59
8
0
146,704
1
W
Thanatos
5,515
788
60
9
0
177,013
0
W
Mulan
6,422
917
77
11
0
144,118
2
L
Medusa
4,722
675
62
9
0
147,034
0
W
Charybdis
4,597
657
59
8
0
147,029
0
L
Achilles
3,454
493
16
2
0
82,041
0
L
Tsukuyomi
4,484
641
41
6
0
169,340
0
L
Gilgamesh
4,446
635
18
3
0
156,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role