Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Jarcomode
Mercury
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 142L
1,488 MMR
Solo
Skadi
Skadi
Silver II
REVENGE567
Skadi
Silver II
Level 125
God Stats
1W - 2L
1,363 SR
Queue Stats
32W - 43L
1,204 MMR
Solo
Mulan
Mulan
Gold IV
Tonnse
Mulan
Gold IV
Level 117
God Stats
2W - 4L
1,380 SR
Queue Stats
55W - 56L
1,489 MMR
Solo
Amaterasu
Amaterasu
Silver III
noobisaacthegoat
Amaterasu
Silver III
Level 134
God Stats
1W - 3L
1,466 SR
Queue Stats
28W - 46L
1,165 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,442 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,573 SR
1,383 MMR
Gilgamesh
Gilgamesh
Gold III
H41GY92
Gilgamesh
Gold III
Level 129
God Stats
49W - 25L
1,644 SR
Queue Stats
239W - 244L
1,406 MMR
Solo
Awilix
Awilix
Silver II
ImproveBeyond
Awilix
Silver II
Level 156
God Stats
1W - 4L
1,305 SR
Queue Stats
10W - 17L
1,454 MMR
Solo
Janus
Janus
Gold III
das-PREDATOR
Janus
Gold III
Level 159
God Stats
9W - 7L
1,653 SR
Queue Stats
235W - 247L
1,470 MMR
Solo
Chaac
Chaac
Gold IV
iTrueViolEnce
Chaac
Gold IV
Level 158
God Stats
12W - 8L
1,500 SR
Queue Stats
211W - 210L
1,449 MMR
Solo
Neith
Neith
Silver II
marshal258
Neith
Silver II
Level 97
God Stats
5W - 2L
1,763 SR
Queue Stats
74W - 94L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 6 / 1
6,470
498
5,751
10,193
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Jarcomode
Mercury
12
0 / 4 / 0
6,427
494
2,360
8,292
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
13
0 / 4 / 0
6,884
530
2,854
7,356
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
Tonnse
Mulan
12
0 / 4 / 0
7,103
546
5,978
12,965
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
8
0 / 1 / 0
5,719
440
2,732
7,250
3,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangAnhurLokiThorThoth

VS

Bans
Cu ChulainnIzanamiBellonaSurtrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H41GY92
Gilgamesh
15
4 / 0 / 0
8,940
688
8,131
10,639
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 6
7,966
613
5,841
9,006
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 0 / 5
8,493
653
4,977
3,678
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 1 / 2
7,723
594
5,137
9,844
7,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
3 / 0 / 4
8,416
647
6,767
4,665
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
19
19
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
1
0.25
W
Gilgamesh
H41GY92
Gilgamesh
4
0
0
4
W
4
1
6
7
L
Mercury
Jarcomode
Mercury
0
4
0
0
L
Skadi
0
4
0
0
L
Mulan
Tonnse
Mulan
0
4
0
0
W
3
0
5
5.5
W
5
1
2
6
W
Neith
3
0
4
5
L
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
30,853
46,056
Taken
37,832
17,995
Mitigated
21,349
10,023
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,751
360
0
1,870
10,193
2,662
0
2,895
6,952
38,977
1,030
W
Gilgamesh
H41GY92
Gilgamesh
8,131
3,685
0
2,924
10,639
7,703
0
327
10,304
0
62,100
W
5,841
2,495
0
726
9,006
3,562
0
851
7,977
0
61,773
L
Mercury
Jarcomode
Mercury
2,360
1,189
0
684
8,292
3,387
0
556
7,646
0
57,151
L
Skadi
2,854
967
0
593
7,356
2,009
0
0
7,356
0
58,099
L
Mulan
Tonnse
Mulan
5,978
1,262
0
4,919
12,965
6,146
0
0
12,193
0
50,461
W
4,977
361
0
1,000
3,678
1,056
207
1,606
1,868
61,172
2,682
W
5,137
1,883
0
5,170
9,844
7,440
23
2,013
7,507
0
22,655
W
Neith
6,767
1,311
0
1,404
4,665
1,588
746
0
4,665
0
66,802
L
Amaterasu
2,732
889
0
1,957
7,250
3,791
0
876
6,324
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
41,538
452
Minions Killed
531
0
Camps Cleared
0
1,293,520
Distance Traveled
1,422,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,470
498
87
7
0
279,525
4
W
Gilgamesh
8,940
688
135
10
0
281,120
0
W
Awilix
7,966
613
85
7
0
333,844
0
L
Mercury
6,427
494
101
8
0
313,663
0
L
Skadi
6,884
530
117
9
0
262,486
0
L
Mulan
7,103
546
112
9
0
251,024
0
W
Janus
8,493
653
149
11
0
288,175
4
W
Chaac
7,723
594
23
2
0
276,730
0
W
Neith
8,416
647
139
11
0
242,365
2
L
Amaterasu
5,719
440
35
3
0
186,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role