Player Matchup

Cliodhna
Cliodhna
AuraTv6508
Cliodhna
Level 45
God Stats
0W - 1L
1,322 SR
Queue Stats
28W - 37L
1,426 Elo+
Solo
Zeus
Zeus
Food4Life
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 198L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
InvisableAccount
Kuzenbo
Level 48
God Stats
2W - 4L
1,523 SR
Queue Stats
135W - 123L
1,477 Elo+
Party 1
Izanami
Izanami
SenjuxHawk
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 168L
1,331 Elo+
Solo
Chiron
Chiron
kostantis25573
Chiron
Level 171
God Stats
45W - 42L
1,524 SR
Queue Stats
670W - 662L
1,449 Elo+
Solo
Team Averages
Level 91
1,474 SR
1,427 Elo+

VS

Team Averages
Level 83
1,506 SR
1,480 Elo+
Danzaburou
Danzaburou
FunctionalWilly
Danzaburou
Level 68
God Stats
9W - 4L
1,410 SR
Queue Stats
70W - 67L
1,466 Elo+
Party 2
Bacchus
Bacchus
InsultingPillow
Bacchus
Level 62
God Stats
9W - 9L
1,419 SR
Queue Stats
90W - 93L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Psychopomp_020
Cu Chulainn
Level 115
God Stats
7W - 3L
1,804 SR
Queue Stats
142W - 134L
1,472 Elo+
Solo
Ra
Ra
lPEGI
Ra
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 158L
1,509 Elo+
Solo
Nemesis
Nemesis
rGundeadsmurf
Nemesis
Level 22
God Stats
4W - 4L
1,398 SR
Queue Stats
33W - 28L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AuraTv6508
Cliodhna
13
1 / 8 / 2
7,471
498
7,681
14,728
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 6 / 0
6,919
461
12,906
9,543
2,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
7,555
504
4,773
12,842
12,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SenjuxHawk
Izanami
13
0 / 4 / 0
8,103
540
4,035
7,469
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,414
494
6,179
11,330
4,617
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FunctionalWilly
Danzaburou
15
4 / 0 / 3
8,433
562
5,704
6,984
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 9
7,964
531
5,887
11,416
11,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Psychopomp_020
Cu Chulainn
15
5 / 1 / 6
8,933
596
8,899
13,178
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
15
6 / 1 / 10
9,322
621
12,679
10,374
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
8 / 1 / 5
8,645
576
7,591
13,225
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
25
25
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AuraTv6508
Cliodhna
1
8
2
0.25
L
Zeus
1
6
0
0.17
W
Danzaburou
FunctionalWilly
Danzaburou
4
0
3
5.5
W
2
0
9
6.5
L
1
4
1
0.38
W
Cu Chulainn
Psychopomp_020
Cu Chulainn
5
1
6
8
L
Izanami
SenjuxHawk
Izanami
0
4
0
0
L
0
3
1
0.17
W
Ra
6
1
10
11
W
Nemesis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,574
Damage
40,760
55,912
Taken
55,177
26,175
Mitigated
28,816
12,835
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AuraTv6508
Cliodhna
7,681
1,103
0
4,466
14,728
4,291
0
5,661
9,067
0
55,730
L
Zeus
12,906
1,760
0
1,524
9,543
2,556
0
4,075
5,468
48,800
18
W
Danzaburou
FunctionalWilly
Danzaburou
5,704
2,215
0
1,378
6,984
2,489
458
856
6,128
0
67,746
W
5,887
793
0
3,320
11,416
11,442
290
4,458
6,958
21,907
966
L
4,773
1,429
0
1,235
12,842
12,519
0
4,942
7,900
16,910
0
W
Cu Chulainn
Psychopomp_020
Cu Chulainn
8,899
1,060
0
3,044
13,178
5,776
0
3,648
9,530
2,541
54,786
L
Izanami
SenjuxHawk
Izanami
4,035
1,410
0
614
7,469
2,192
464
1,864
5,605
0
65,064
L
6,179
3,034
87
4,909
11,330
4,617
638
2,159
9,171
0
46,776
W
Ra
12,679
904
754
3,371
10,374
3,820
0
5,484
4,890
81,969
565
W
Nemesis
7,591
2,961
0
1,961
13,225
5,289
0
3,497
9,728
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,462
Gold Earned
43,297
419
Minions Killed
479
0
Camps Cleared
0
1,460,877
Distance Traveled
1,581,128
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,471
498
96
6
0
353,151
0
L
Zeus
6,919
461
85
6
0
292,151
0
W
Danzaburou
8,433
562
118
8
0
309,298
0
W
Bacchus
7,964
531
22
1
0
325,220
6
L
Kuzenbo
7,555
504
18
1
0
285,465
4
W
Cu Chulainn
8,933
596
108
7
0
301,769
3
L
Izanami
8,103
540
131
9
0
297,928
0
L
Chiron
7,414
494
89
6
0
232,182
0
W
Ra
9,322
621
142
9
0
321,013
0
W
Nemesis
8,645
576
89
6
0
323,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role