Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BruhWHaT99
Chang'e
Level 103
God Stats
14W - 5L
1,736 SR
Queue Stats
230W - 224L
1,491 Elo+
Solo
Skadi
Skadi
THE m1ckey6801
Skadi
Level 66
God Stats
12W - 12L
1,439 SR
Queue Stats
220W - 210L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
jekyllman
Erlang Shen
Level 69
God Stats
4W - 3L
1,627 SR
Queue Stats
105W - 93L
1,521 Elo+
Solo
Cerberus
Cerberus
telluriderrr
Cerberus
Level 62
God Stats
3W - 3L
1,477 SR
Queue Stats
85W - 80L
1,402 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,461 Elo+

VS

Team Averages
Level 98
1,433 SR
1,391 Elo+
Janus
Janus
CouldBeUrFather
Janus
Level 149
God Stats
6W - 8L
1,432 SR
Queue Stats
40W - 43L
1,506 Elo+
Solo
Anubis
Anubis
FatKushSmoker
Anubis
Level 44
God Stats
41W - 36L
1,608 SR
Queue Stats
45W - 53L
1,475 Elo+
Solo
Agni
Agni
Loveurbodu
Agni
Level 158
God Stats
9W - 10L
1,345 SR
Queue Stats
154W - 143L
1,499 Elo+
Solo
Ymir
Ymir
marshen-invasion
Ymir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,258 Elo+
Party 1
Artemis
Artemis
shneak69
Artemis
Level 34
God Stats
1W - 3L
1,282 SR
Queue Stats
8W - 14L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 1
6,338
704
1,777
3,149
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
BruhWHaT99
Chang'e
9
2 / 0 / 1
4,907
545
2,216
5,198
1,521
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 0 / 0
5,320
591
2,735
3,433
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
jekyllman
Erlang Shen
10
5 / 0 / 0
5,931
659
5,060
5,811
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
telluriderrr
Cerberus
8
0 / 1 / 8
5,168
574
2,704
7,631
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
4,812
535
2,804
4,146
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,106
456
1,113
3,917
1,170
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 0
4,527
503
3,769
4,004
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 1
3,927
436
4,920
7,571
1,770
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
shneak69
Artemis
6
0 / 4 / 1
3,828
425
3,525
4,323
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
1
1
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
W
Chang'e
BruhWHaT99
Chang'e
2
0
1
2.5
L
1
0
0
1
L
0
3
0
0
L
0
2
0
0
W
4
0
0
4
W
Erlang Shen
jekyllman
Erlang Shen
5
0
0
5
L
0
5
1
0.1
L
Artemis
shneak69
Artemis
0
4
1
0.13
W
Cerberus
telluriderrr
Cerberus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,492
Damage
16,131
25,222
Taken
23,961
10,765
Mitigated
5,847
12,620
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,777
152
0
1,751
3,149
1,591
0
1,113
2,036
0
37,721
W
Chang'e
BruhWHaT99
Chang'e
2,216
46
80
3,426
5,198
1,521
0
3,245
1,953
24,917
758
L
2,804
105
0
2,702
4,146
955
0
773
3,373
32,553
0
L
1,113
70
0
934
3,917
1,170
0
0
3,691
17,761
0
L
3,769
442
0
1,009
4,004
984
0
1,190
2,814
29,888
794
W
2,735
1,013
0
1,191
3,433
957
5
2,415
1,018
0
30,940
W
Erlang Shen
jekyllman
Erlang Shen
5,060
2,894
0
4,062
5,811
2,445
0
1,984
3,827
0
33,194
L
4,920
1,375
0
1,039
7,571
1,770
0
2,363
5,208
15,512
726
L
Artemis
shneak69
Artemis
3,525
1,452
0
676
4,323
968
0
587
3,736
0
13,399
W
Cerberus
telluriderrr
Cerberus
2,704
379
0
2,110
7,631
4,251
0
3,673
3,958
16,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
21,200
271
Minions Killed
179
0
Camps Cleared
0
879,063
Distance Traveled
748,849
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,338
704
75
8
0
138,471
0
W
Chang'e
4,907
545
47
5
0
166,202
0
L
Janus
4,812
535
54
6
0
190,805
0
L
Anubis
4,106
456
27
3
0
122,115
0
L
Agni
4,527
503
57
6
0
157,943
4
W
Skadi
5,320
591
55
6
0
202,095
0
W
Erlang Shen
5,931
659
61
7
0
192,780
0
L
Ymir
3,927
436
25
3
0
162,614
0
L
Artemis
3,828
425
16
2
0
115,372
0
W
Cerberus
5,168
574
33
4
0
179,515
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role