Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
Archiebaker
Ne Zha
Masters
Level 201
God Stats
2W - 3L
1,323 SR
Queue Stats
105W - 91L
2,614 MMR
Party 1
Hera
Hera
Masters
Eribiiax
Hera
Masters
Level 201
God Stats
20W - 12L
1,639 SR
Queue Stats
155W - 94L
2,801 MMR
Party 2
Artio
Artio
Masters
Spèd
Artio
Masters
Level 146
God Stats
8W - 5L
1,584 SR
Queue Stats
392W - 354L
2,598 MMR
Party 1
Fafnir
Fafnir
Masters
ZorroHD12
Fafnir
Masters
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 161L
2,368 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 192
1,509 SR
2,376 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,626 SR
2,595 MMR
Lancelot
Lancelot
Diamond I
Fëanar
Lancelot
Diamond I
Level 69
God Stats
7W - 5L
1,801 SR
Queue Stats
214W - 186L
2,364 MMR
Solo
Cliodhna
Cliodhna
Masters
Gizgoodly
Cliodhna
Masters
Level 83
God Stats
8W - 3L
1,921 SR
Queue Stats
100W - 67L
2,796 MMR
Solo
Chernobog
Chernobog
Diamond I
Mxngyy
Chernobog
Diamond I
Level 164
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
2,468 MMR
Solo
Ganesha
Ganesha
Diamond I
Numbers999
Ganesha
Diamond I
Level 143
God Stats
0W - 2L
1,319 SR
Queue Stats
71W - 33L
2,621 MMR
Solo
Nike
Nike
Masters
ZyRo0k
Nike
Masters
Level 156
God Stats
3W - 4L
1,591 SR
Queue Stats
271W - 230L
2,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 3 / 2
9,276
663
11,881
10,614
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
14
3 / 3 / 3
7,853
561
6,847
11,765
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
3 / 2 / 1
9,064
647
8,437
4,168
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
Spèd
Artio
14
3 / 0 / 4
8,998
643
9,562
15,371
15,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
ZorroHD12
Fafnir
12
1 / 1 / 8
8,301
593
5,274
9,741
11,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaCu ChulainnThorHe Bo

VS

Bans
AphroditeChang'eNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fëanar
Lancelot
14
2 / 2 / 2
7,123
509
7,922
12,463
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Gizgoodly
Cliodhna
14
4 / 2 / 2
7,997
571
6,798
10,095
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Mxngyy
Chernobog
16
3 / 3 / 0
8,830
631
6,418
11,221
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Numbers999
Ganesha
10
0 / 5 / 6
6,610
472
4,305
13,696
10,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
ZyRo0k
Nike
13
0 / 2 / 0
7,512
537
6,397
13,587
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
9
9
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
3
2
1.67
W
Ne Zha
3
3
3
1.5
W
Hera
3
2
1
1.75
L
Lancelot
Fëanar
Lancelot
2
2
2
1.5
L
Cliodhna
Gizgoodly
Cliodhna
4
2
2
2.5
L
Chernobog
Mxngyy
Chernobog
3
3
0
1
L
Ganesha
Numbers999
Ganesha
0
5
6
0.6
W
Artio
Spèd
Artio
3
0
4
5
W
Fafnir
ZorroHD12
Fafnir
1
1
8
5
L
Nike
ZyRo0k
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
31,840
51,659
Taken
61,062
37,296
Mitigated
30,353
19,506
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,881
4,776
0
2,495
10,614
3,893
771
1,206
9,408
0
73,940
W
Ne Zha
6,847
2,086
0
2,596
11,765
5,046
0
598
11,167
0
67,053
W
Hera
8,437
1,563
0
901
4,168
1,032
263
174
3,994
74,139
1,006
L
Lancelot
Fëanar
Lancelot
7,922
2,191
0
4,659
12,463
4,510
0
4,144
8,141
0
63,896
L
Cliodhna
Gizgoodly
Cliodhna
6,798
599
0
1,652
10,095
3,316
0
3,994
6,053
0
71,370
L
Chernobog
Mxngyy
Chernobog
6,418
4,470
0
3,784
11,221
3,872
0
879
10,342
0
78,248
L
Ganesha
Numbers999
Ganesha
4,305
844
0
1,822
13,696
10,227
0
5,856
7,649
15,499
0
W
Artio
Spèd
Artio
9,562
673
700
9,772
15,371
15,794
306
1,406
13,965
54,016
2,474
W
Fafnir
ZorroHD12
Fafnir
5,274
1,219
0
3,042
9,741
11,531
50
1,482
8,259
12,320
2,319
L
Nike
ZyRo0k
Nike
6,397
636
0
3,322
13,587
8,428
0
6,724
6,170
2,830
59,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
38,072
493
Minions Killed
515
0
Camps Cleared
0
1,592,005
Distance Traveled
1,573,130
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,276
663
127
9
0
299,575
0
W
Ne Zha
7,853
561
98
7
0
350,128
1
W
Hera
9,064
647
151
11
0
326,256
2
L
Lancelot
7,123
509
103
7
0
366,338
0
L
Cliodhna
7,997
571
135
10
0
343,665
4
L
Chernobog
8,830
631
151
11
0
286,036
3
L
Ganesha
6,610
472
6
0
0
290,468
4
W
Artio
8,998
643
95
7
0
310,254
4
W
Fafnir
8,301
593
22
2
0
305,792
2
L
Nike
7,512
537
120
9
0
286,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role