Player Matchup

Cerberus
Cerberus
Blakkmajic24
Cerberus
Level 124
God Stats
4W - 5L
1,477 SR
Queue Stats
143W - 137L
1,460 Elo+
Party 1
Bastet
Bastet
Gamer1497
Bastet
Level 47
God Stats
5W - 6L
1,444 SR
Queue Stats
65W - 67L
1,409 Elo+
Solo
Danzaburou
Danzaburou
ItzJustZ
Danzaburou
Level 21
God Stats
1W - 4L
1,422 SR
Queue Stats
46W - 42L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
QuickButNeat
Nu Wa
Level 91
God Stats
7W - 6L
1,677 SR
Queue Stats
95W - 87L
1,527 Elo+
Party 1
Tyr
Tyr
superior874grape
Tyr
Level 95
God Stats
5W - 6L
1,587 SR
Queue Stats
188W - 180L
1,548 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,502 Elo+

VS

Team Averages
Level 110
1,492 SR
1,541 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChodyHoward
Mulan
Level 145
God Stats
4W - 3L
1,613 SR
Queue Stats
52W - 46L
1,559 Elo+
Solo
Nut
Nut
lgagne99
Nut
Level 125
God Stats
9W - 7L
1,442 SR
Queue Stats
63W - 56L
1,542 Elo+
Solo
Merlin
Merlin
memin1117
Merlin
Level 84
God Stats
1W - 2L
1,110 SR
Queue Stats
144W - 127L
1,581 Elo+
Solo
Hades
Hades
solemn-_-toad
Hades
Level 68
God Stats
3W - 0L
1,797 SR
Queue Stats
90W - 94L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blakkmajic24
Cerberus
10
1 / 3 / 2
5,523
552
4,326
10,484
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Gamer1497
Bastet
10
3 / 5 / 1
5,629
563
4,598
11,150
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ItzJustZ
Danzaburou
10
3 / 3 / 1
5,615
562
8,466
6,962
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
5,919
592
1,668
2,483
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 3 / 1
5,974
597
4,388
12,000
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 1 / 6
6,446
645
5,761
6,844
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 2
6,485
649
7,358
9,943
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 5
6,000
600
6,320
8,190
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
memin1117
Merlin
11
2 / 1 / 3
6,629
663
3,145
4,887
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 0 / 5
6,141
614
5,249
7,783
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
14
14
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
6
8
L
Cerberus
Blakkmajic24
Cerberus
1
3
2
0.67
W
2
2
2
1.5
L
Bastet
Gamer1497
Bastet
3
5
1
0.7
L
Danzaburou
ItzJustZ
Danzaburou
3
3
1
1.17
L
0
0
0
0
W
2
4
5
1.13
W
Merlin
memin1117
Merlin
2
1
3
3.5
W
3
0
5
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
27,833
43,079
Taken
37,647
16,370
Mitigated
17,417
18,416
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,761
481
0
1,464
6,844
4,602
0
1,751
5,093
0
21,069
L
Cerberus
Blakkmajic24
Cerberus
4,326
357
0
4,295
10,484
5,097
0
1,848
8,290
25,522
0
W
7,358
588
0
2,981
9,943
5,866
0
594
9,349
0
40,507
L
Bastet
Gamer1497
Bastet
4,598
1,555
0
5,630
11,150
3,148
0
2,540
8,405
0
28,072
L
Danzaburou
ItzJustZ
Danzaburou
8,466
4,274
0
2,621
6,962
2,246
0
1,437
5,463
0
37,064
L
1,668
176
0
975
2,483
679
0
1,115
1,368
44,300
0
W
6,320
3,909
0
3,539
8,190
2,489
0
2,310
5,880
0
37,398
W
Merlin
memin1117
Merlin
3,145
215
0
568
4,887
1,420
0
398
4,489
43,088
1,257
W
5,249
879
485
5,410
7,783
3,040
0
1,277
6,506
36,939
1,728
L
4,388
372
0
4,895
12,000
5,200
0
1,377
9,992
0
37,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
31,701
356
Minions Killed
333
0
Camps Cleared
0
1,039,155
Distance Traveled
1,027,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,446
645
30
3
0
242,959
0
L
Cerberus
5,523
552
68
7
0
193,936
1
W
Mulan
6,485
649
72
7
0
175,457
2
L
Bastet
5,629
563
55
6
0
206,605
0
L
Danzaburou
5,615
562
54
5
0
202,609
0
L
Nu Wa
5,919
592
97
10
0
216,792
0
W
Nut
6,000
600
59
6
0
187,876
0
W
Merlin
6,629
663
92
9
0
205,630
0
W
Hades
6,141
614
80
8
0
215,254
0
L
Tyr
5,974
597
82
8
0
219,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role