Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond V
Risedroid
Bakasura
Diamond V
Level 250
God Stats
4W - 0L
1,820 SR
Queue Stats
191W - 169L
1,544 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
SirzechsGr
Erlang Shen
Bronze III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 29L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
SmiteTrashAsf
Chang'e
Gold II
Level 59
God Stats
10W - 15L
1,335 SR
Queue Stats
283W - 290L
1,537 MMR
Solo
Cthulhu
Cthulhu
Gold IV
santy_dorian
Cthulhu
Gold IV
Level 159
God Stats
7W - 9L
1,574 SR
Queue Stats
131W - 133L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,546 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,521 SR
1,517 MMR
Tiamat
Tiamat
Bronze III
Disqordant
Tiamat
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,554 MMR
Solo
Geb
Geb
Gold II
ITheRookii
Geb
Gold II
Level 153
God Stats
10W - 14L
1,449 SR
Queue Stats
85W - 88L
1,625 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze IV
Yorbin
Zhong Kui
Bronze IV
Level 127
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,554 MMR
Solo
Medusa
Medusa
Gold III
funkyzeitt
Medusa
Gold III
Level 147
God Stats
11W - 10L
1,531 SR
Queue Stats
200W - 219L
1,532 MMR
Solo
Lancelot
Lancelot
Gold V
iAlphaNine
Lancelot
Gold V
Level 145
God Stats
39W - 31L
1,577 SR
Queue Stats
106W - 103L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 3
6,151
615
5,656
7,131
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Risedroid
Bakasura
13
5 / 0 / 3
7,054
705
4,630
9,793
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
SirzechsGr
Erlang Shen
13
6 / 1 / 0
8,222
822
7,707
10,211
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
11
4 / 1 / 0
6,823
682
3,428
7,042
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
santy_dorian
Cthulhu
10
1 / 0 / 3
5,749
575
6,769
6,846
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
JanusAthenaNeithBellonaSusano

VS

Bans
VulcanHadesOdinMorgan Le FayAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Disqordant
Tiamat
9
0 / 4 / 1
4,922
492
4,702
6,402
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,163
516
1,982
9,050
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Yorbin
Zhong Kui
10
0 / 5 / 0
5,297
530
3,982
8,410
5,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
funkyzeitt
Medusa
9
1 / 4 / 0
4,993
499
5,352
8,439
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
iAlphaNine
Lancelot
11
3 / 3 / 1
5,780
578
6,141
9,587
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
5
5
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
3
0.83
L
Tiamat
Disqordant
Tiamat
0
4
1
0.13
L
1
1
1
1.5
W
Bakasura
Risedroid
Bakasura
5
0
3
6.5
W
Erlang Shen
SirzechsGr
Erlang Shen
6
1
0
6
W
Chang'e
4
1
0
4
L
Zhong Kui
Yorbin
Zhong Kui
0
5
0
0
L
Medusa
funkyzeitt
Medusa
1
4
0
0.25
L
Lancelot
iAlphaNine
Lancelot
3
3
1
1.17
W
Cthulhu
santy_dorian
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
22,159
41,023
Taken
41,888
17,620
Mitigated
17,587
15,019
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,656
2,519
0
1,023
7,131
2,163
416
303
6,788
0
39,320
L
Tiamat
Disqordant
Tiamat
4,702
665
0
1,292
6,402
2,519
0
2,779
3,323
19,447
0
L
1,982
274
0
1,732
9,050
3,939
0
3,106
5,454
20,063
0
W
Bakasura
Risedroid
Bakasura
4,630
3,368
0
3,367
9,793
3,929
0
551
9,188
0
42,529
W
Erlang Shen
SirzechsGr
Erlang Shen
7,707
3,586
0
4,205
10,211
5,835
0
4,010
6,201
0
53,192
W
Chang'e
3,428
299
328
3,672
7,042
1,851
308
1,962
4,694
42,831
1,751
L
Zhong Kui
Yorbin
Zhong Kui
3,982
677
0
3,020
8,410
5,347
0
0
7,685
32,618
0
L
Medusa
funkyzeitt
Medusa
5,352
1,282
0
1,568
8,439
2,245
0
1,295
6,591
0
30,818
L
Lancelot
iAlphaNine
Lancelot
6,141
1,007
0
1,250
9,587
3,537
0
1,911
6,914
0
40,812
W
Cthulhu
santy_dorian
Cthulhu
6,769
178
373
2,051
6,846
3,842
0
3,037
3,486
21,894
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
26,155
382
Minions Killed
260
0
Camps Cleared
0
1,101,726
Distance Traveled
1,038,282
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,151
615
63
6
0
193,498
1
L
Tiamat
4,922
492
53
5
0
204,529
0
L
Geb
5,163
516
28
3
0
215,387
5
W
Bakasura
7,054
705
94
9
0
256,005
0
W
Erlang Shen
8,222
822
106
11
0
197,222
1
W
Chang'e
6,823
682
77
8
0
204,800
4
L
Zhong Kui
5,297
530
68
7
0
172,763
1
L
Medusa
4,993
499
45
5
0
196,784
0
L
Lancelot
5,780
578
66
7
0
248,819
0
W
Cthulhu
5,749
575
42
4
0
250,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role