Player Matchup

Ymir
Ymir
PystyTatti
Ymir
Level 27
God Stats
5W - 2L
1,827 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Sienitaikuri
Xbalanque
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 1
Pele
Pele
antog_james
Pele
Level 64
God Stats
8W - 8L
1,206 SR
Queue Stats
9W - 10L
1,101 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,331 Elo+

VS

Team Averages
Level 46
1,548 SR
1,405 Elo+
Chronos
Chronos
GrafZorall
Chronos
Level 65
God Stats
30W - 23L
1,579 SR
Queue Stats
123W - 148L
1,395 Elo+
Party 2
Bellona
Bellona
StealthyNinja60
Bellona
Level 49
God Stats
3W - 1L
1,565 SR
Queue Stats
128W - 130L
1,387 Elo+
Solo
Mercury
Mercury
forever0110
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,435
620
5,921
12,887
14,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
Sienitaikuri
Xbalanque
13
1 / 2 / 2
7,959
663
8,416
6,806
2,544
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
7,428
619
4,325
8,660
2,628
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GrafZorall
Chronos
15
5 / 0 / 5
9,376
781
8,289
7,004
2,641
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 8
8,159
680
8,356
10,542
9,881
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
forever0110
Mercury
13
5 / 3 / 5
9,435
786
6,896
7,151
2,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
GrafZorall
Chronos
5
0
5
7.5
L
1
4
1
0.38
L
Xbalanque
Sienitaikuri
Xbalanque
1
2
2
1
W
1
0
8
5
L
0
5
2
0.2
W
Mercury
forever0110
Mercury
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
23,541
28,353
Taken
24,697
19,313
Mitigated
15,287
1,877
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GrafZorall
Chronos
8,289
1,777
0
1,289
7,004
2,641
2,161
393
6,586
34,689
643
L
5,921
675
0
450
12,887
14,141
0
3,042
9,305
8,525
769
L
Xbalanque
Sienitaikuri
Xbalanque
8,416
2,511
0
480
6,806
2,544
180
1,301
5,198
0
41,891
W
8,356
1,622
0
2,899
10,542
9,881
35
2,825
7,672
0
17,076
L
4,325
767
0
947
8,660
2,628
0
3,761
4,765
0
32,185
W
Mercury
forever0110
Mercury
6,896
3,036
0
583
7,151
2,765
773
2,505
4,626
0
22,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
26,970
133
Minions Killed
117
0
Camps Cleared
0
655,977
Distance Traveled
710,602
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,376
781
60
5
0
223,658
2
L
Ymir
7,435
620
13
1
0
212,512
0
L
Xbalanque
7,959
663
72
6
0
212,223
3
W
Bellona
8,159
680
22
2
0
246,073
0
L
Pele
7,428
619
48
4
0
231,242
0
W
Mercury
9,435
786
35
3
0
240,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role