Player Matchup

Da Ji
Da Ji
Gold V
ButterFingurs
Da Ji
Gold V
Level 149
God Stats
19W - 15L
1,558 SR
Queue Stats
73W - 76L
1,330 MMR
Solo
Serqet
Serqet
Silver I
MySweetShadow
Serqet
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,318 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Ringorow
Morgan Le Fay
Silver I
Level 108
God Stats
8W - 17L
1,516 SR
Queue Stats
58W - 65L
1,318 MMR
Party 1
Fafnir
Fafnir
Gold V
TheRubik2005
Fafnir
Gold V
Level 127
God Stats
1W - 0L
1,252 SR
Queue Stats
28W - 33L
1,378 MMR
Solo
Medusa
Medusa
Gold V
Zak-b2510
Medusa
Gold V
Level 139
God Stats
21W - 21L
1,597 SR
Queue Stats
187W - 201L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,485 SR
1,334 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,565 SR
1,335 MMR
Heimdallr
Heimdallr
Silver V
LuapLuap02
Heimdallr
Silver V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,308 MMR
Solo
Agni
Agni
Gold II
NASHWA
Agni
Gold II
Level 64
God Stats
40W - 31L
1,601 SR
Queue Stats
203W - 205L
1,373 MMR
Solo
Athena
Athena
Gold V
Shaffira
Athena
Gold V
Level 118
God Stats
4W - 8L
1,678 SR
Queue Stats
138W - 147L
1,321 MMR
Solo
Bastet
Bastet
Silver I
died2398
Bastet
Silver I
Level 144
God Stats
13W - 12L
1,544 SR
Queue Stats
349W - 379L
1,304 MMR
Solo
Hercules
Hercules
Gold III
lmNotAIright
Hercules
Gold III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 8 / 4
10,709
595
13,534
14,717
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 5
8,512
473
3,290
17,620
14,973
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
Ringorow
Morgan Le Fay
15
2 / 5 / 4
9,743
541
8,076
11,392
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
17
5 / 4 / 4
11,512
640
11,221
15,863
15,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Zak-b2510
Medusa
18
6 / 1 / 7
10,600
589
13,858
13,920
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LancelotBake KujiraShivaDanzaburou

VS

Bans
ThanatosAo KuangChronosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LuapLuap02
Heimdallr
15
5 / 10 / 3
9,565
531
11,031
15,494
5,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
NASHWA
Agni
18
11 / 5 / 5
11,609
645
15,455
11,721
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Shaffira
Athena
13
0 / 4 / 13
8,533
474
5,291
15,526
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
died2398
Bastet
17
6 / 4 / 9
10,158
564
8,871
13,828
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
lmNotAIright
Hercules
12
0 / 4 / 1
8,181
455
3,294
11,242
7,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
27
Kills
22
24
Deaths
27
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
8
4
1.75
L
Heimdallr
LuapLuap02
Heimdallr
5
10
3
0.65
W
2
6
5
0.75
L
Agni
NASHWA
Agni
11
5
5
2.7
W
Morgan Le Fay
Ringorow
Morgan Le Fay
2
5
4
0.8
L
Athena
Shaffira
Athena
0
4
13
1.63
W
Fafnir
5
4
4
1.75
W
Medusa
Zak-b2510
Medusa
6
1
7
9.5
L
Bastet
died2398
Bastet
6
4
9
2.63
L
Hercules
lmNotAIright
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
43,942
73,512
Taken
67,811
45,221
Mitigated
35,661
13,863
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,534
4,921
0
1,409
14,717
5,818
762
2,660
12,041
0
70,814
L
Heimdallr
LuapLuap02
Heimdallr
11,031
6,721
0
2,340
15,494
5,111
441
1,459
13,965
0
69,382
W
3,290
780
0
1,481
17,620
14,973
0
4,268
13,352
0
23,146
L
Agni
NASHWA
Agni
15,455
358
0
2,600
11,721
3,648
0
5,872
5,534
84,460
574
W
Morgan Le Fay
Ringorow
Morgan Le Fay
8,076
902
0
779
11,392
3,059
533
7,628
3,764
60,668
844
L
Athena
Shaffira
Athena
5,291
1,138
0
1,726
15,526
13,908
0
3,334
11,839
25,405
0
W
Fafnir
11,221
2,499
0
6,025
15,863
15,799
525
3,422
12,441
61,350
1,402
W
Medusa
Zak-b2510
Medusa
13,858
4,922
0
4,169
13,920
5,572
325
2,768
11,152
0
86,888
L
Bastet
died2398
Bastet
8,871
2,126
0
3,641
13,828
5,504
289
2,957
10,365
0
76,067
L
Hercules
lmNotAIright
Hercules
3,294
1,430
0
2,444
11,242
7,490
0
4,364
6,262
0
50,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
48,046
495
Minions Killed
503
0
Camps Cleared
0
1,839,164
Distance Traveled
1,725,594
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,709
595
80
4
0
415,856
2
L
Heimdallr
9,565
531
109
6
0
298,581
0
W
Serqet
8,512
473
43
2
0
384,358
5
L
Agni
11,609
645
141
8
0
365,996
2
W
Morgan Le Fay
9,743
541
123
7
0
319,359
8
L
Athena
8,533
474
40
2
0
377,941
6
W
Fafnir
11,512
640
116
6
0
304,962
3
W
Medusa
10,600
589
133
7
0
414,629
0
L
Bastet
10,158
564
110
6
0
422,428
3
L
Hercules
8,181
455
103
6
0
260,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role