Player Matchup

Neith
Neith
Schtinkert
Neith
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Anubis
Anubis
Tagran
Anubis
Level 40
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Volkeval
Kumbhakarna
Level 17
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Team Averages
Level 54
1,638 SR
1,377 Elo+

VS

Team Averages
Level 104
1,517 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ChrisYTPRO
Nu Wa
Level 80
God Stats
2W - 1L
1,551 SR
Queue Stats
77W - 77L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 0
5,969
663
5,738
5,934
1,544
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Tagran
Anubis
9
0 / 4 / 0
5,841
649
2,512
7,021
2,509
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Volkeval
Kumbhakarna
9
0 / 5 / 0
5,772
641
1,741
11,838
7,032
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 3
8,197
911
6,127
4,496
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
 
Tyr
13
4 / 0 / 5
7,984
887
8,005
8,418
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
12
2 / 0 / 8
7,670
852
7,870
4,170
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
W
Tyr
 
Tyr
4
0
5
6.5
W
Nu Wa
2
0
8
6
L
Neith
0
1
0
0
L
Anubis
Tagran
Anubis
0
4
0
0
L
Kumbhakarna
Volkeval
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,991
Damage
22,002
24,793
Taken
17,084
11,085
Mitigated
10,381
3,556
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,127
3,589
0
1,581
4,496
1,366
1,220
1,396
3,100
0
49,418
W
Tyr
 
Tyr
8,005
629
0
3,948
8,418
7,803
641
2,178
6,240
0
24,163
W
Nu Wa
7,870
2,538
0
826
4,170
1,212
810
914
3,256
23,575
0
L
Neith
5,738
1,374
0
1,507
5,934
1,544
0
2,767
2,710
0
26,685
L
Anubis
Tagran
Anubis
2,512
41
0
1,227
7,021
2,509
0
1,736
4,983
17,850
520
L
Kumbhakarna
Volkeval
Kumbhakarna
1,741
151
0
822
11,838
7,032
0
2,455
8,531
10,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,582
Gold Earned
23,851
96
Minions Killed
149
0
Camps Cleared
0
513,468
Distance Traveled
542,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,197
911
87
10
0
169,750
0
W
Tyr
7,984
887
38
4
0
200,760
0
W
Nu Wa
7,670
852
24
3
0
172,216
0
L
Neith
5,969
663
30
3
0
189,106
2
L
Anubis
5,841
649
46
5
0
151,229
0
L
Kumbhakarna
5,772
641
20
2
0
173,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role