Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
BasicSnowflake_
Ganesha
Gold II
Level 242
God Stats
70W - 69L
1,636 SR
Queue Stats
859W - 868L
1,465 MMR
Solo
Mulan
Mulan
Gold V
NaZmA_ReiGn
Mulan
Gold V
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 23L
1,471 MMR
Solo
Zeus
Zeus
Gold II
Nevermore190
Zeus
Gold II
Level 126
God Stats
10W - 4L
1,558 SR
Queue Stats
526W - 536L
1,516 MMR
Solo
Cupid
Cupid
Gold IV
Throwin3s
Cupid
Gold IV
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,539 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,490 SR
1,481 MMR
Lancelot
Lancelot
Gold V
Food4Life
Lancelot
Gold V
Level 128
God Stats
5W - 4L
1,671 SR
Queue Stats
93W - 96L
1,450 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
InvisableAccount
Ix Chel
Gold IV
Level 48
God Stats
1W - 6L
1,318 SR
Queue Stats
76W - 78L
1,472 MMR
Party 1
Surtr
Surtr
Gold III
Teriyake
Surtr
Gold III
Level 147
God Stats
27W - 28L
1,502 SR
Queue Stats
568W - 563L
1,513 MMR
Solo
Ymir
Ymir
Bronze III
chris_toe_four
Ymir
Bronze III
Level 58
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 4L
1,444 MMR
Solo
Artemis
Artemis
Gold III
jpgnarly
Artemis
Gold III
Level 147
God Stats
16W - 12L
1,622 SR
Queue Stats
81W - 83L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 1
6,060
551
3,234
6,179
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 3
6,102
555
1,841
7,033
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 0 / 1
7,535
685
6,662
7,258
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 0
7,307
664
5,246
3,271
994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Throwin3s
Cupid
12
2 / 1 / 1
6,790
617
5,400
6,164
2,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArachneAthenaHeimdallrBake KujiraKing Arthur

VS

Bans
ThorKaliMedusaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Food4Life
Lancelot
11
1 / 2 / 0
5,626
511
1,212
6,892
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,069
552
1,846
5,314
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Teriyake
Surtr
10
0 / 2 / 0
5,421
493
3,476
8,822
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,159
469
2,045
8,176
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
jpgnarly
Artemis
11
0 / 2 / 2
5,557
505
4,520
6,652
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
1
2.5
W
0
0
3
1.5
L
Lancelot
Food4Life
Lancelot
1
2
0
0.5
L
0
2
0
0
W
2
0
1
2.5
W
4
0
0
4
L
Surtr
Teriyake
Surtr
0
2
0
0
W
Cupid
Throwin3s
Cupid
2
1
1
2.5
L
0
2
0
0
L
Artemis
jpgnarly
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
13,099
29,905
Taken
35,856
12,335
Mitigated
14,739
11,903
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,234
289
0
618
6,179
2,316
21
546
5,633
0
41,014
W
1,841
233
0
2,239
7,033
4,094
0
1,791
5,160
17,587
0
L
Lancelot
Food4Life
Lancelot
1,212
139
0
3,067
6,892
2,235
0
1,653
5,239
0
42,887
L
1,846
81
115
1,593
5,314
1,409
0
2,347
2,813
46,622
390
W
6,662
1,111
0
4,070
7,258
2,853
0
427
6,444
0
54,386
W
5,246
318
0
1,346
3,271
994
0
1,300
1,971
53,965
1,085
L
Surtr
Teriyake
Surtr
3,476
1,138
0
3,792
8,822
4,635
0
225
8,465
944
33,117
W
Cupid
Throwin3s
Cupid
5,400
3,583
58
3,572
6,164
2,078
640
234
5,930
0
51,864
L
2,045
156
22
2,071
8,176
4,351
0
2,425
5,751
17,716
0
L
Artemis
jpgnarly
Artemis
4,520
2,263
0
1,629
6,652
2,109
0
437
6,215
0
38,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
27,832
385
Minions Killed
353
0
Camps Cleared
0
1,084,913
Distance Traveled
1,102,936
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,060
551
62
6
0
272,584
3
W
Ganesha
6,102
555
1
0
0
199,883
3
L
Lancelot
5,626
511
78
7
0
254,959
0
L
Ix Chel
6,069
552
105
10
0
231,403
0
W
Mulan
7,535
685
110
10
0
212,079
4
W
Zeus
7,307
664
104
9
0
212,451
2
L
Surtr
5,421
493
70
6
0
211,787
0
W
Cupid
6,790
617
108
10
0
187,916
0
L
Ymir
5,159
469
31
3
0
213,587
2
L
Artemis
5,557
505
69
6
0
191,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role