Player Matchup

Pele
Pele
Gold IV
Borsalino995
Pele
Gold IV
Level 145
God Stats
1W - 1L
1,867 SR
Queue Stats
14W - 16L
1,479 MMR
Party 1
Anhur
Anhur
Gold V
GermanBlackBird
Anhur
Gold V
Level 124
God Stats
8W - 10L
1,507 SR
Queue Stats
75W - 77L
1,363 MMR
Solo
Achilles
Achilles
Gold V
LESERPENTBLANC
Achilles
Gold V
Level 145
God Stats
7W - 6L
1,697 SR
Queue Stats
605W - 616L
1,282 MMR
Solo
Janus
Janus
Gold V
loulou8591
Janus
Gold V
Level 146
God Stats
3W - 1L
1,706 SR
Queue Stats
16W - 19L
1,397 MMR
Party 1
Sobek
Sobek
Bronze IV
xLatamx
Sobek
Bronze IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,655 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,507 SR
1,360 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
FrenzyDawn
Awilix
Gold IV
Level 87
God Stats
1W - 3L
1,162 SR
Queue Stats
166W - 169L
1,389 MMR
Solo
Scylla
Scylla
Gold V
LOSTSOUL420X
Scylla
Gold V
Level 158
God Stats
1W - 0L
1,618 SR
Queue Stats
24W - 28L
1,413 MMR
Solo
Ganesha
Ganesha
Silver III
Swooner123
Ganesha
Silver III
Level 115
God Stats
2W - 5L
1,594 SR
Queue Stats
64W - 67L
1,106 MMR
Solo
Medusa
Medusa
Gold V
Taylor9844
Medusa
Gold V
Level 101
God Stats
1W - 1L
1,663 SR
Queue Stats
34W - 38L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,775
444
2,687
8,798
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 0
6,861
528
3,243
7,678
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
8
0 / 3 / 0
5,247
404
1,557
7,147
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
13
1 / 2 / 0
7,146
550
2,926
5,149
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
xLatamx
Sobek
9
0 / 4 / 1
6,268
482
2,606
10,440
8,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneAgniAtlas

VS

Bans
BellonaThorMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 0 / 3
8,368
644
3,239
7,370
5,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
FrenzyDawn
Awilix
12
6 / 0 / 5
7,597
584
9,666
6,064
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
1 / 1 / 5
7,736
595
2,622
3,140
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Swooner123
Ganesha
11
0 / 0 / 8
7,011
539
4,188
8,026
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Taylor9844
Medusa
14
4 / 1 / 2
7,975
613
4,479
3,705
894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
0
1
0
0
W
Awilix
FrenzyDawn
Awilix
6
0
5
8.5
L
1
4
0
0.25
L
Achilles
0
3
0
0
W
Scylla
1
1
5
3.5
W
Ganesha
Swooner123
Ganesha
0
0
8
4
W
Medusa
Taylor9844
Medusa
4
1
2
5
L
Janus
1
2
0
0.5
L
Sobek
xLatamx
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
24,194
39,212
Taken
28,305
19,283
Mitigated
15,330
11,974
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,239
1,292
0
1,969
7,370
5,707
635
237
6,834
51,966
117
L
2,687
420
0
2,858
8,798
2,610
0
2,909
5,889
0
43,118
W
Awilix
FrenzyDawn
Awilix
9,666
3,500
0
1,612
6,064
2,211
558
816
5,181
0
51,755
L
3,243
2,348
0
2,846
7,678
2,047
0
829
6,849
0
56,047
L
Achilles
1,557
225
0
2,357
7,147
4,871
0
2,083
5,064
0
18,074
W
Scylla
2,622
50
0
547
3,140
839
440
1,369
1,589
65,986
322
W
Ganesha
Swooner123
Ganesha
4,188
380
0
2,450
8,026
5,679
660
1,877
6,041
19,619
1,474
W
Medusa
Taylor9844
Medusa
4,479
1,728
0
1,179
3,705
894
0
573
3,132
0
62,620
L
Janus
2,926
135
0
1,129
5,149
1,493
0
1,261
3,888
54,358
806
L
Sobek
xLatamx
Sobek
2,606
314
0
2,784
10,440
8,262
0
2,546
7,894
15,866
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
38,687
366
Minions Killed
429
0
Camps Cleared
0
1,250,261
Distance Traveled
1,410,644
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,368
644
93
7
0
238,996
4
L
Pele
5,775
444
79
6
0
300,571
5
W
Awilix
7,597
584
69
5
0
345,231
2
L
Anhur
6,861
528
108
8
0
235,062
2
L
Achilles
5,247
404
29
2
0
154,193
0
W
Scylla
7,736
595
134
10
0
260,323
0
W
Ganesha
7,011
539
5
0
0
284,944
4
W
Medusa
7,975
613
128
10
0
281,150
2
L
Janus
7,146
550
123
9
0
270,516
0
L
Sobek
6,268
482
27
2
0
289,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role