Player Matchup

Kuzenbo
Kuzenbo
Silver II
JM 162537
Kuzenbo
Silver II
Level 129
God Stats
4W - 4L
1,365 SR
Queue Stats
164W - 174L
1,046 MMR
Solo
Camazotz
Camazotz
Silver III
Kenvas04
Camazotz
Silver III
Level 109
God Stats
7W - 8L
1,602 SR
Queue Stats
85W - 102L
1,115 MMR
Solo
Medusa
Medusa
Bronze I
Redrüm
Medusa
Bronze I
Level 86
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 26L
1,054 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
fer_guel
Cu Chulainn
Silver I
Level 126
God Stats
15W - 8L
1,531 SR
Queue Stats
161W - 153L
1,113 MMR
Solo
Janus
Janus
Silver II
lietuvis_vaikas
Janus
Silver II
Level 141
God Stats
3W - 11L
1,309 SR
Queue Stats
303W - 311L
1,140 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,423 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,479 SR
1,094 MMR
Bacchus
Bacchus
Silver IV
King-plear
Bacchus
Silver IV
Level 127
God Stats
12W - 25L
1,482 SR
Queue Stats
23W - 52L
1,024 MMR
Solo
Charybdis
Charybdis
Silver I
Messuria135
Charybdis
Silver I
Level 59
God Stats
3W - 3L
1,548 SR
Queue Stats
55W - 66L
1,172 MMR
Solo
Freya
Freya
Silver III
Viablevelea
Freya
Silver III
Level 178
God Stats
36W - 31L
1,536 SR
Queue Stats
38W - 35L
1,009 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
markus1234m
Morgan Le Fay
Silver III
Level 99
God Stats
1W - 2L
1,330 SR
Queue Stats
17W - 26L
1,212 MMR
Solo
Mulan
Mulan
Silver II
patrick-star433
Mulan
Silver II
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
622W - 668L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JM 162537
Kuzenbo
11
0 / 1 / 5
7,099
507
3,158
11,513
9,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Kenvas04
Camazotz
14
2 / 0 / 3
8,097
578
3,483
8,879
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Redrüm
Medusa
14
1 / 2 / 3
7,931
567
8,650
8,939
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
fer_guel
Cu Chulainn
15
5 / 0 / 0
9,168
655
8,116
9,941
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 0
8,540
610
5,087
7,361
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotXbalanqueAgni

VS

Bans
Ao KuangThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
King-plear
Bacchus
11
0 / 1 / 4
6,621
473
3,086
10,192
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Messuria135
Charybdis
12
1 / 3 / 2
7,245
518
7,302
9,814
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 0
7,326
523
4,804
8,897
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
markus1234m
Morgan Le Fay
13
0 / 2 / 2
7,061
504
7,274
6,014
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 4 / 0
5,146
368
2,031
7,413
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
5
5
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JM 162537
Kuzenbo
0
1
5
2.5
W
Camazotz
Kenvas04
Camazotz
2
0
3
3.5
L
Bacchus
King-plear
Bacchus
0
1
4
2
L
Charybdis
Messuria135
Charybdis
1
3
2
0.67
W
Medusa
Redrüm
Medusa
1
2
3
1.25
L
4
1
0
4
W
Cu Chulainn
fer_guel
Cu Chulainn
5
0
0
5
W
3
2
0
1.5
L
Morgan Le Fay
markus1234m
Morgan Le Fay
0
2
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
24,497
46,633
Taken
42,330
25,296
Mitigated
20,328
9,776
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JM 162537
Kuzenbo
3,158
940
0
2,376
11,513
9,846
810
3,869
7,644
15,641
0
W
Camazotz
Kenvas04
Camazotz
3,483
314
0
3,503
8,879
3,645
408
818
8,061
0
69,136
L
Bacchus
King-plear
Bacchus
3,086
221
0
4,054
10,192
9,502
0
3,336
6,701
18,952
0
L
Charybdis
Messuria135
Charybdis
7,302
3,945
0
3,685
9,814
3,119
715
1,711
8,063
0
58,675
W
Medusa
Redrüm
Medusa
8,650
2,204
0
1,677
8,939
2,920
0
2,456
6,483
0
67,011
L
4,804
1,456
0
3,363
8,897
3,294
0
1,444
7,395
41,509
6,868
W
Cu Chulainn
fer_guel
Cu Chulainn
8,116
1,113
0
1,659
9,941
6,810
1,694
3,246
6,695
11,427
62,271
W
5,087
237
0
561
7,361
2,075
14
4,329
3,032
61,991
1,061
L
Morgan Le Fay
markus1234m
Morgan Le Fay
7,274
82
0
646
6,014
2,051
0
2,476
3,408
60,606
1,740
L
2,031
293
0
1,142
7,413
2,362
0
451
6,962
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
33,399
484
Minions Killed
383
0
Camps Cleared
0
1,537,310
Distance Traveled
1,249,105
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,099
507
20
1
0
320,988
4
W
Camazotz
8,097
578
104
7
0
325,116
1
L
Bacchus
6,621
473
19
1
0
296,205
2
L
Charybdis
7,245
518
128
9
0
235,369
0
W
Medusa
7,931
567
99
7
0
310,646
2
L
Freya
7,326
523
87
6
0
285,184
0
W
Cu Chulainn
9,168
655
119
9
0
272,681
1
W
Janus
8,540
610
142
10
0
307,879
0
L
Morgan Le Fay
7,061
504
123
9
0
278,490
0
L
Mulan
5,146
368
26
2
0
153,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role