Player Matchup

Charybdis
Charybdis
Feuerstern25
Charybdis
Level 64
God Stats
22W - 18L
1,272 SR
Queue Stats
355W - 356L
1,514 Elo+
Solo
Anubis
Anubis
Mortyf
Anubis
Level 59
God Stats
50W - 13L
1,785 SR
Queue Stats
62W - 33L
1,588 Elo+
Solo
Bacchus
Bacchus
THE-Nicoassasin
Bacchus
Level 129
God Stats
20W - 17L
1,356 SR
Queue Stats
85W - 88L
1,479 Elo+
Solo
Team Averages
Level 84
1,471 SR
1,527 Elo+

VS

Team Averages
Level 64
1,393 SR
1,478 Elo+
Fenrir
Fenrir
OgCrazyPenиs
Fenrir
Level 29
God Stats
2W - 5L
1,651 SR
Queue Stats
52W - 59L
1,504 Elo+
Party 1
Ganesha
Ganesha
RookRider
Ganesha
Level 124
God Stats
0W - 1L
1,272 SR
Queue Stats
64W - 68L
1,427 Elo+
Solo
Artemis
Artemis
purpleGhoste
Artemis
Level 39
God Stats
0W - 2L
1,257 SR
Queue Stats
52W - 59L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feuerstern25
Charybdis
15
5 / 0 / 9
9,618
874
9,503
6,585
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Mortyf
Anubis
16
6 / 0 / 8
9,572
870
10,305
5,547
2,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 10
8,459
769
4,504
8,739
10,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,163
651
2,696
11,077
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
RookRider
Ganesha
12
0 / 5 / 2
6,865
624
3,414
11,860
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
purpleGhoste
Artemis
12
2 / 4 / 0
7,571
688
9,093
7,207
1,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Feuerstern25
Charybdis
5
0
9
9.5
W
Anubis
Mortyf
Anubis
6
0
8
10
L
0
5
2
0.2
L
Ganesha
RookRider
Ganesha
0
5
2
0.2
W
3
2
10
4
L
Artemis
purpleGhoste
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
15,203
20,871
Taken
30,144
15,312
Mitigated
13,838
7,923
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Feuerstern25
Charybdis
9,503
5,776
0
2,298
6,585
2,344
1,740
1,040
5,410
0
49,069
W
Anubis
Mortyf
Anubis
10,305
748
288
2,676
5,547
2,631
742
448
5,039
39,649
0
L
2,696
397
0
1,697
11,077
3,189
0
5,131
5,946
0
18,656
L
Ganesha
RookRider
Ganesha
3,414
96
0
435
11,860
9,082
0
4,227
7,627
17,129
0
W
4,504
800
332
2,329
8,739
10,337
348
1,570
6,933
17,849
648
L
Artemis
purpleGhoste
Artemis
9,093
2,137
0
0
7,207
1,567
96
5,314
1,890
0
33,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
21,599
162
Minions Killed
107
0
Camps Cleared
0
597,161
Distance Traveled
561,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,618
874
78
7
0
196,865
0
W
Anubis
9,572
870
61
6
0
191,731
0
L
Fenrir
7,163
651
57
5
0
204,832
0
L
Ganesha
6,865
624
0
0
0
182,074
0
W
Bacchus
8,459
769
23
2
0
208,565
2
L
Artemis
7,571
688
50
5
0
174,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role