Player Matchup

Morgan Le Fay
Morgan Le Fay
ACE_Gabo
Morgan Le Fay
Level 88
God Stats
6W - 8L
1,363 SR
Queue Stats
49W - 45L
1,490 Elo+
Solo
Maui
Maui
Ewbie91
Maui
Level 58
God Stats
9W - 8L
1,579 SR
Queue Stats
86W - 111L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
K1ngOfMayhem
Sun Wukong
Level 55
God Stats
2W - 6L
1,289 SR
Queue Stats
19W - 22L
1,392 Elo+
Solo
Danzaburou
Danzaburou
crowbar7040
Danzaburou
Level 32
God Stats
6W - 10L
1,383 SR
Queue Stats
37W - 51L
1,301 Elo+
Party 1
Bastet
Bastet
xAgentPenguinx
Bastet
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,491 Elo+
Solo
Team Averages
Level 77
1,423 SR
1,402 Elo+

VS

Team Averages
Level 66
1,515 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DBain8907
Chang'e
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 167L
1,447 Elo+
Solo
Surtr
Surtr
Fredex2471
Surtr
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 123L
1,471 Elo+
Solo
Khepri
Khepri
KingOfTheSkies44
Khepri
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 99L
1,349 Elo+
Solo
Thor
Thor
TheTrillMills
Thor
Level 82
God Stats
6W - 7L
1,574 SR
Queue Stats
20W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACE_Gabo
Morgan Le Fay
13
4 / 1 / 5
7,474
623
8,815
6,258
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Ewbie91
Maui
10
2 / 0 / 7
6,127
511
1,840
6,316
4,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
K1ngOfMayhem
Sun Wukong
13
4 / 0 / 0
7,337
611
2,405
7,447
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
crowbar7040
Danzaburou
9
0 / 3 / 9
5,591
466
6,935
7,650
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 5
7,144
595
5,611
7,410
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 0
5,803
484
2,751
5,749
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DBain8907
Chang'e
10
1 / 5 / 1
5,994
500
2,105
8,472
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Surtr
9
2 / 3 / 1
5,792
483
4,711
8,649
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 4 / 1
5,877
490
3,125
10,793
7,241
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,597
466
2,707
7,707
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Morgan Le Fay
ACE_Gabo
Morgan Le Fay
4
1
5
6.5
L
Chang'e
DBain8907
Chang'e
1
5
1
0.3
W
Maui
Ewbie91
Maui
2
0
7
5.5
L
Surtr
2
3
1
0.83
W
Sun Wukong
K1ngOfMayhem
Sun Wukong
4
0
0
4
L
1
4
1
0.38
L
0
3
1
0.17
W
Danzaburou
crowbar7040
Danzaburou
0
3
9
1.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
15,399
35,081
Taken
41,370
15,236
Mitigated
20,118
12,280
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,751
616
0
1,349
5,749
1,413
204
839
4,739
0
33,254
W
Morgan Le Fay
ACE_Gabo
Morgan Le Fay
8,815
477
0
1,834
6,258
2,123
0
1,575
4,463
54,614
0
L
Chang'e
DBain8907
Chang'e
2,105
325
80
1,015
8,472
1,897
0
3,873
4,599
24,514
1,387
W
Maui
Ewbie91
Maui
1,840
397
0
1,572
6,316
4,232
0
1,278
4,833
11,646
0
L
Surtr
4,711
1,264
0
1,303
8,649
7,298
0
1,593
6,947
416
29,637
W
Sun Wukong
K1ngOfMayhem
Sun Wukong
2,405
362
0
3,941
7,447
4,141
0
26
7,285
0
45,800
L
3,125
137
872
2,069
10,793
7,241
0
2,043
8,750
21,319
1,064
L
2,707
414
0
636
7,707
2,269
0
2,307
5,400
0
34,309
W
Danzaburou
crowbar7040
Danzaburou
6,935
2,938
0
1,638
7,650
2,347
0
1,650
5,816
0
27,194
W
5,611
1,277
0
3,295
7,410
2,393
0
529
6,705
0
38,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
29,063
298
Minions Killed
283
0
Camps Cleared
0
1,263,566
Distance Traveled
1,067,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,803
484
55
5
0
190,640
0
W
Morgan Le Fay
7,474
623
100
8
0
240,470
2
L
Chang'e
5,994
500
67
6
0
211,646
0
W
Maui
6,127
511
15
1
0
261,566
2
L
Surtr
5,792
483
64
5
0
193,012
0
W
Sun Wukong
7,337
611
82
7
0
256,926
0
L
Khepri
5,877
490
37
3
0
234,077
0
L
Thor
5,597
466
60
5
0
237,834
2
W
Danzaburou
5,591
466
35
3
0
217,863
0
W
Bastet
7,144
595
66
6
0
286,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role