Player Matchup

Tyr
Tyr
 
Tyr
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FHerculano
The Morrigan
Level 175
God Stats
0W - 4L
1,223 SR
Queue Stats
216W - 202L
1,548 Elo+
Solo
Chronos
Chronos
FarofaMoída
Chronos
Level 182
God Stats
7W - 8L
1,629 SR
Queue Stats
42W - 43L
1,497 Elo+
Solo
Team Averages
Level 191
1,470 SR
1,509 Elo+

VS

Team Averages
Level 164
1,425 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Herdt
The Morrigan
Level 215
God Stats
4W - 2L
1,197 SR
Queue Stats
215W - 162L
1,650 Elo+
Party 1
Surtr
Surtr
Mitjow
Surtr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Solo
Hun Batz
Hun Batz
yMarcola
Hun Batz
Level 119
God Stats
6W - 7L
1,427 SR
Queue Stats
487W - 448L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
3 / 0 / 0
4,438
740
2,496
4,702
2,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
7
1 / 4 / 3
3,822
637
2,460
4,844
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
 
Martichoras
1
0 / 0 / 0
2,620
437
0
0
0
The Morrigan
FHerculano
The Morrigan
7
1 / 4 / 0
3,688
615
918
3,732
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
FarofaMoída
Chronos
7
1 / 1 / 2
4,053
676
3,462
2,571
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
3 / 0 / 3
4,634
772
2,794
3,260
1,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
6
0 / 3 / 1
3,404
567
1,851
4,202
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Herdt
The Morrigan
8
2 / 1 / 4
4,665
778
2,445
2,201
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Mitjow
Surtr
7
0 / 2 / 2
3,972
662
626
5,218
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
yMarcola
Hun Batz
8
4 / 0 / 1
4,643
774
2,541
3,000
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
9
9
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
0
0
3
L
Loki
 
Loki
1
4
3
0.63
L
Martichoras
 
Martichoras
0
0
0
0
W
Cthulhu
 
Cthulhu
3
0
3
4.5
W
Medusa
 
Medusa
0
3
1
0.17
L
The Morrigan
FHerculano
The Morrigan
1
4
0
0.25
L
Chronos
FarofaMoída
Chronos
1
1
2
2
W
The Morrigan
Herdt
The Morrigan
2
1
4
4
W
Surtr
Mitjow
Surtr
0
2
2
0.5
W
Hun Batz
yMarcola
Hun Batz
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,336
Damage
10,257
15,849
Taken
17,881
4,763
Mitigated
6,222
4,425
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,496
303
0
2,223
4,702
2,020
0
1,138
3,564
0
19,382
L
Loki
 
Loki
2,460
437
0
1,398
4,844
1,173
0
1,559
3,285
0
14,282
L
Martichoras
 
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
2,794
286
544
1,161
3,260
1,427
0
308
2,952
16,168
0
W
Medusa
 
Medusa
1,851
758
0
548
4,202
1,139
0
0
4,202
0
14,770
L
The Morrigan
FHerculano
The Morrigan
918
245
0
300
3,732
977
0
1,674
2,058
13,050
348
L
Chronos
FarofaMoída
Chronos
3,462
931
0
504
2,571
593
0
568
1,862
20,831
0
W
The Morrigan
Herdt
The Morrigan
2,445
768
0
539
2,201
665
0
349
1,808
19,993
6,741
W
Surtr
Mitjow
Surtr
626
200
0
1,937
5,218
2,243
0
3,038
2,180
145
16,270
W
Hun Batz
yMarcola
Hun Batz
2,541
902
0
1,884
3,000
748
0
513
2,411
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,621
Gold Earned
21,318
128
Minions Killed
180
0
Camps Cleared
0
507,313
Distance Traveled
641,889
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,438
740
28
5
0
136,912
2
L
Loki
3,822
637
27
5
0
128,761
0
L
Martichoras
2,620
437
0
0
0
0
0
W
Cthulhu
4,634
772
25
4
0
134,967
4
W
Medusa
3,404
567
26
4
0
111,554
4
L
The Morrigan
3,688
615
28
5
0
125,407
0
L
Chronos
4,053
676
45
8
0
116,233
0
W
The Morrigan
4,665
778
43
7
0
121,146
0
W
Surtr
3,972
662
38
6
0
118,076
0
W
Hun Batz
4,643
774
48
8
0
156,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role