Player Matchup

Lancelot
Lancelot
Platinum II
JED-ORTON
Lancelot
Platinum II
Level 156
God Stats
5W - 16L
1,377 SR
Queue Stats
163W - 160L
1,951 MMR
Solo
Hercules
Hercules
Diamond V
Lоxi
Hercules
Diamond V
Level 159
God Stats
4W - 5L
1,936 SR
Queue Stats
171W - 157L
1,960 MMR
Solo
Scylla
Scylla
Platinum I
Mans-A-Plant
Scylla
Platinum I
Level 147
God Stats
15W - 11L
1,603 SR
Queue Stats
195W - 178L
2,073 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
SHAQEAL_RATMEAL
Cabrakan
Platinum V
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
74W - 70L
1,813 MMR
Party 1
Anhur
Anhur
Diamond III
inop
Anhur
Diamond III
Level 207
God Stats
6W - 3L
1,639 SR
Queue Stats
136W - 103L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,567 SR
1,949 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,561 SR
1,844 MMR
Zhong Kui
Zhong Kui
Diamond V
 
Zhong Kui
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Kitiix
Neith
Platinum III
Level 161
God Stats
14W - 20L
1,486 SR
Queue Stats
359W - 346L
1,897 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ProcuredHat
Cu Chulainn
Platinum II
Level 152
God Stats
5W - 6L
1,581 SR
Queue Stats
54W - 44L
1,933 MMR
Solo
Ares
Ares
Platinum V
Watsonx
Ares
Platinum V
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 46L
1,930 MMR
Solo
Thor
Thor
Platinum II
XerxesImperioO
Thor
Platinum II
Level 123
God Stats
6W - 7L
1,737 SR
Queue Stats
544W - 541L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JED-ORTON
Lancelot
9
3 / 1 / 0
4,945
549
4,092
4,771
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Lоxi
Hercules
10
4 / 1 / 2
5,917
657
5,342
7,655
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
10
0 / 1 / 2
5,131
570
2,789
3,313
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
7
0 / 0 / 4
4,858
540
2,387
6,714
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
inop
Anhur
10
3 / 2 / 0
5,574
619
8,170
7,053
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaCharybdisThanatosThoth

VS

Bans
TyrHe BoAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 1
4,763
529
4,026
4,015
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kitiix
Neith
9
1 / 1 / 0
4,893
544
4,915
5,271
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
ProcuredHat
Cu Chulainn
6
0 / 5 / 1
4,357
484
5,099
7,839
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Watsonx
Ares
8
1 / 3 / 0
4,611
512
3,655
8,787
3,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,512
612
2,938
6,776
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Lancelot
JED-ORTON
Lancelot
3
1
0
3
L
Neith
Kitiix
Neith
1
1
0
1
W
Hercules
Lоxi
Hercules
4
1
2
5
W
Scylla
0
1
2
1
L
Cu Chulainn
ProcuredHat
Cu Chulainn
0
5
1
0.1
W
Cabrakan
0
0
4
2
L
Ares
Watsonx
Ares
1
3
0
0.33
L
3
0
1
3.5
W
Anhur
inop
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
20,633
29,506
Taken
32,688
13,207
Mitigated
13,438
12,328
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,026
421
0
1,112
4,015
2,791
0
1,286
2,508
26,604
516
W
Lancelot
JED-ORTON
Lancelot
4,092
1,130
0
1,516
4,771
1,539
0
1,529
3,242
0
26,659
L
Neith
Kitiix
Neith
4,915
1,648
0
1,276
5,271
921
0
180
5,091
0
33,191
W
Hercules
Lоxi
Hercules
5,342
1,735
0
4,226
7,655
3,629
0
681
6,974
0
32,989
W
Scylla
2,789
272
0
1,125
3,313
1,001
0
1,772
1,541
36,918
0
L
Cu Chulainn
ProcuredHat
Cu Chulainn
5,099
705
0
914
7,839
4,056
0
877
6,570
3,555
21,890
W
Cabrakan
2,387
492
0
2,590
6,714
5,185
0
3,407
3,307
7,418
0
L
Ares
Watsonx
Ares
3,655
320
0
821
8,787
3,885
0
2,215
6,532
11,772
0
L
2,938
714
0
950
6,776
1,785
0
314
6,378
0
26,130
W
Anhur
inop
Anhur
8,170
4,585
0
2,871
7,053
1,853
0
1,137
5,916
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
24,136
294
Minions Killed
213
0
Camps Cleared
0
966,660
Distance Traveled
899,303
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,763
529
49
5
0
190,435
2
W
Lancelot
4,945
549
55
6
0
222,679
0
L
Neith
4,893
544
54
6
0
161,005
1
W
Hercules
5,917
657
68
8
0
194,424
1
W
Scylla
5,131
570
84
9
0
192,231
1
L
Cu Chulainn
4,357
484
40
4
0
137,009
1
W
Cabrakan
4,858
540
5
1
0
193,666
4
L
Ares
4,611
512
18
2
0
200,105
2
L
Thor
5,512
612
52
6
0
210,749
0
W
Anhur
5,574
619
82
9
0
163,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role