Player Matchup

Surtr
Surtr
Imperiator
Surtr
Level 67
God Stats
7W - 10L
1,390 SR
Queue Stats
24W - 33L
1,432 Elo+
Party 1
Vulcan
Vulcan
Noyzikcz
Vulcan
Level 127
God Stats
8W - 5L
1,570 SR
Queue Stats
150W - 133L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sunduc43
Ah Muzen Cab
Level 157
God Stats
34W - 28L
1,563 SR
Queue Stats
111W - 99L
1,556 Elo+
Solo
Ra
Ra
Triselda
Ra
Level 27
God Stats
1W - 1L
1,443 SR
Queue Stats
18W - 30L
1,398 Elo+
Party 1
Shiva
Shiva
lizardGOLD
Shiva
Level 128
God Stats
13W - 9L
1,647 SR
Queue Stats
84W - 55L
1,537 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,485 Elo+

VS

Team Averages
Level 146
1,508 SR
1,547 Elo+
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dampest9724
Ix Chel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,620 Elo+
Solo
Chaac
Chaac
UndieFundie
Chaac
Level 127
God Stats
3W - 4L
1,541 SR
Queue Stats
124W - 100L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 1 / 4
6,238
1,248
3,369
6,617
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Noyzikcz
Vulcan
11
0 / 0 / 4
6,127
1,225
4,060
2,361
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Sunduc43
Ah Muzen Cab
12
3 / 0 / 2
7,254
1,451
2,178
3,400
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
6,227
1,245
1,111
4,087
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
11
1 / 0 / 4
6,481
1,296
3,659
5,204
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Team 1 Tickets

373

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 1
6,315
1,263
1,905
2,632
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,259
1,252
5,522
2,514
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
11
1 / 1 / 0
6,226
1,245
7,672
5,138
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Dampest9724
Ix Chel
11
1 / 2 / 2
6,413
1,283
3,860
5,650
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,394
1,079
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
5
Kills
3
3
Deaths
5
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Medusa
 
Medusa
1
1
0
1
L
Ix Chel
Dampest9724
Ix Chel
1
2
2
1
W
Surtr
0
1
4
2
W
Vulcan
Noyzikcz
Vulcan
0
0
4
2
W
Ah Muzen Cab
Sunduc43
Ah Muzen Cab
3
0
2
4
W
1
2
2
1
L
0
0
0
0
W
Shiva
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
18,959
21,669
Taken
15,934
10,631
Mitigated
4,889
3,904
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,905
84
0
0
2,632
925
0
1,431
1,174
16,270
0
L
Nu Wa
 
Nu Wa
5,522
2,041
0
0
2,514
627
0
760
1,639
17,055
0
L
Medusa
 
Medusa
7,672
2,137
0
393
5,138
1,620
0
733
4,141
0
17,680
L
Ix Chel
Dampest9724
Ix Chel
3,860
81
1
478
5,650
1,717
0
2,517
3,133
10,938
389
W
Surtr
3,369
953
0
1,063
6,617
4,357
0
2,740
3,661
459
12,328
W
Vulcan
Noyzikcz
Vulcan
4,060
123
0
158
2,361
823
0
1,060
1,188
18,125
0
W
Ah Muzen Cab
Sunduc43
Ah Muzen Cab
2,178
407
0
229
3,400
1,162
0
801
2,531
0
25,854
W
1,111
232
714
256
4,087
1,131
0
2,901
1,125
8,610
119
L
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
3,659
681
424
1,060
5,204
3,158
0
2,953
2,070
0
9,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
30,607
137
Minions Killed
144
8
Camps Cleared
3
592,174
Distance Traveled
447,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,315
1,263
42
8
0
94,641
0
L
Nu Wa
6,259
1,252
40
8
1
116,989
0
L
Medusa
6,226
1,245
38
8
1
139,717
0
L
Ix Chel
6,413
1,283
24
5
1
96,616
0
W
Surtr
6,238
1,248
25
5
1
121,833
0
W
Vulcan
6,127
1,225
20
4
2
113,504
0
W
Ah Muzen Cab
7,254
1,451
56
11
4
114,905
0
W
Ra
6,227
1,245
25
5
1
111,483
0
L
Chaac
5,394
1,079
0
0
0
0
0
W
Shiva
6,481
1,296
11
2
0
130,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role