Player Matchup

He Bo
He Bo
Gamer420_Skater
He Bo
Level 123
God Stats
0W - 1L
1,539 SR
Queue Stats
81W - 71L
1,510 Elo+
Solo
Anhur
Anhur
MAICONIGHT89
Anhur
Level 221
God Stats
11W - 13L
1,499 SR
Queue Stats
841W - 801L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
darkkaze13
Gilgamesh
Level 157
God Stats
0W - 2L
1,410 SR
Queue Stats
57W - 53L
1,401 Elo+
Solo
Zeus
Zeus
nouni38
Zeus
Level 42
God Stats
4W - 5L
1,434 SR
Queue Stats
242W - 241L
1,353 Elo+
Solo
Medusa
Medusa
phinney18
Medusa
Level 85
God Stats
39W - 29L
1,712 SR
Queue Stats
129W - 111L
1,575 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,459 Elo+

VS

Team Averages
Level 105
1,582 SR
1,502 Elo+
Danzaburou
Danzaburou
ImQXB
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,507 Elo+
Solo
Cerberus
Cerberus
UnclePickler
Cerberus
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 86L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
hakeem_n_friends
Baron Samedi
Level 79
God Stats
38W - 32L
1,642 SR
Queue Stats
108W - 117L
1,452 Elo+
Solo
Nu Wa
Nu Wa
jacklucas2
Nu Wa
Level 109
God Stats
1W - 0L
1,765 SR
Queue Stats
21W - 19L
1,511 Elo+
Solo
King Arthur
King Arthur
luuk_skywalker77
King Arthur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,575
470
2,665
10,219
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,672
548
3,471
9,690
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
darkkaze13
Gilgamesh
12
0 / 3 / 0
6,823
487
4,806
13,812
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
nouni38
Zeus
7
0 / 4 / 1
5,162
369
1,371
3,705
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
phinney18
Medusa
14
3 / 1 / 1
7,842
560
3,896
8,691
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImQXB
Danzaburou
13
1 / 3 / 3
7,661
547
5,702
8,126
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
UnclePickler
Cerberus
11
2 / 1 / 4
7,055
504
2,765
9,142
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
hakeem_n_friends
Baron Samedi
15
7 / 0 / 2
8,943
639
8,547
6,926
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
14
2 / 0 / 4
8,039
574
8,503
3,891
854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
luuk_skywalker77
King Arthur
13
0 / 0 / 3
7,794
557
5,782
8,950
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
ImQXB
Danzaburou
1
3
3
0.83
L
0
2
0
0
W
Cerberus
UnclePickler
Cerberus
2
1
4
4
L
Gilgamesh
darkkaze13
Gilgamesh
0
3
0
0
W
Baron Samedi
hakeem_n_friends
Baron Samedi
7
0
2
8
W
Nu Wa
2
0
4
4
W
King Arthur
luuk_skywalker77
King Arthur
0
0
3
1.5
L
Zeus
nouni38
Zeus
0
4
1
0.13
L
Medusa
phinney18
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
31,299
46,117
Taken
37,035
19,614
Mitigated
19,456
9,065
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,665
0
0
3,801
10,219
2,777
0
4,548
5,671
47,204
0
W
Danzaburou
ImQXB
Danzaburou
5,702
2,663
0
2,756
8,126
3,120
256
1,339
6,787
0
59,535
L
3,471
1,188
0
1,790
9,690
2,458
0
6,369
3,321
0
79,529
W
Cerberus
UnclePickler
Cerberus
2,765
92
0
2,087
9,142
7,520
0
813
8,329
15,024
0
L
Gilgamesh
darkkaze13
Gilgamesh
4,806
619
0
662
13,812
10,594
0
4,927
8,885
0
41,687
W
Baron Samedi
hakeem_n_friends
Baron Samedi
8,547
432
467
2,824
6,926
3,440
642
946
5,849
68,528
0
W
Nu Wa
8,503
1,885
85
1,453
3,891
854
300
258
3,633
58,495
0
W
King Arthur
luuk_skywalker77
King Arthur
5,782
825
0
890
8,950
4,522
146
680
7,840
0
49,353
L
Zeus
nouni38
Zeus
1,371
70
0
112
3,705
825
0
2,017
1,688
11,831
0
L
Medusa
phinney18
Medusa
3,896
1,127
0
2,700
8,691
2,960
0
1,954
6,737
0
56,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
39,492
443
Minions Killed
435
0
Camps Cleared
0
1,254,114
Distance Traveled
1,377,347
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,575
470
86
6
0
297,091
0
W
Danzaburou
7,661
547
96
7
0
261,556
0
L
Anhur
7,672
548
151
11
0
263,705
0
W
Cerberus
7,055
504
40
3
0
280,234
5
L
Gilgamesh
6,823
487
79
6
0
246,724
0
W
Baron Samedi
8,943
639
123
9
0
284,040
0
W
Nu Wa
8,039
574
93
7
0
256,678
2
W
King Arthur
7,794
557
83
6
0
294,839
0
L
Zeus
5,162
369
21
2
0
157,711
0
L
Medusa
7,842
560
106
8
0
288,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role