Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GingerPie
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 2
Izanami
Izanami
InsaneStriker44
Izanami
Level 156
God Stats
10W - 7L
1,615 SR
Queue Stats
350W - 376L
1,564 Elo+
Solo
Sobek
Sobek
IooRDee
Sobek
Level 142
God Stats
2W - 4L
1,502 SR
Queue Stats
189W - 175L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
Level 159
God Stats
3W - 6L
1,339 SR
Queue Stats
195W - 206L
1,475 Elo+
Party 2
Team Averages
Level 152
1,491 SR
1,515 Elo+

VS

Team Averages
Level 102
1,545 SR
1,470 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dolej
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,327 Elo+
Solo
Tiamat
Tiamat
习惯近战平砍
Tiamat
Level 155
God Stats
9W - 8L
1,533 SR
Queue Stats
696W - 722L
1,499 Elo+
Party 1
Vulcan
Vulcan
城东阿郎
Vulcan
Level 105
God Stats
8W - 7L
1,694 SR
Queue Stats
547W - 562L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 8
5,905
1,181
4,295
4,233
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
GingerPie
Olorun
11
3 / 1 / 7
6,198
1,240
3,568
6,287
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 5
5,949
1,190
3,844
4,066
1,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
IooRDee
Sobek
10
1 / 1 / 9
5,937
1,187
3,124
9,418
7,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MegaDrive
Ah Muzen Cab
9
1 / 1 / 9
5,517
1,103
5,322
5,423
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 3 / 2
5,075
1,015
2,794
4,115
3,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
 
Camazotz
10
0 / 1 / 1
4,650
930
4,521
5,560
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Dolej
Olorun
7
0 / 4 / 1
4,481
896
1,985
4,112
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 1
5,696
1,139
5,639
4,831
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
0 / 2 / 2
4,822
964
8,803
3,240
1,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
12
Kills
3
3
Deaths
12
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
8
7
L
Set
 
Set
1
3
2
0.67
L
Camazotz
 
Camazotz
0
1
1
0.5
L
Olorun
Dolej
Olorun
0
4
1
0.13
W
Olorun
GingerPie
Olorun
3
1
7
6.5
W
4
0
5
6.5
W
Sobek
IooRDee
Sobek
1
1
9
5.5
W
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
1
1
9
5.5
L
2
2
1
1.25
L
Vulcan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,153
Damage
23,742
29,427
Taken
21,858
15,049
Mitigated
13,908
19,920
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,295
0
249
1,317
4,233
1,504
0
2,742
1,491
8,544
484
L
Set
 
Set
2,794
226
299
417
4,115
3,819
0
2,238
1,877
0
5,368
L
Camazotz
 
Camazotz
4,521
52
39
2,368
5,560
3,039
0
2,094
3,466
0
8,484
L
Olorun
Dolej
Olorun
1,985
408
0
206
4,112
1,273
0
2,427
1,685
3,522
0
W
Olorun
GingerPie
Olorun
3,568
1,103
8,307
3,983
6,287
2,903
450
3,902
2,385
11,906
1,117
W
3,844
2,491
121
498
4,066
1,510
31
1,971
2,095
0
11,553
W
Sobek
IooRDee
Sobek
3,124
145
362
2,498
9,418
7,278
0
4,307
5,111
4,535
0
W
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
5,322
1,354
1,519
1,066
5,423
1,854
371
3,234
2,189
0
16,968
L
5,639
110
95
709
4,831
4,773
0
2,247
2,584
11,275
0
L
Vulcan
8,803
0
0
172
3,240
1,004
0
1,852
1,388
12,804
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
24,724
78
Minions Killed
39
0
Camps Cleared
0
553,679
Distance Traveled
507,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,905
1,181
5
1
0
118,348
0
L
Set
5,075
1,015
4
1
0
91,449
0
L
Camazotz
4,650
930
8
2
0
113,993
0
L
Olorun
4,481
896
7
1
0
78,774
0
W
Olorun
6,198
1,240
26
5
0
99,418
0
W
Izanami
5,949
1,190
22
4
0
94,726
0
W
Sobek
5,937
1,187
0
0
0
126,666
0
W
Ah Muzen Cab
5,517
1,103
25
5
0
114,521
0
L
Tiamat
5,696
1,139
10
2
0
89,534
0
L
Vulcan
4,822
964
10
2
0
133,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role