Player Matchup

Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
Level 109
God Stats
10W - 5L
1,639 SR
Queue Stats
29W - 23L
1,591 Elo+
Party 1
Agni
Agni
SwobuSwagins
Agni
Level 132
God Stats
1W - 4L
1,351 SR
Queue Stats
15W - 15L
1,567 Elo+
Party 1
Izanami
Izanami
bashometer
Izanami
Level 161
God Stats
3W - 10L
1,475 SR
Queue Stats
185W - 165L
1,485 Elo+
Solo
Bellona
Bellona
equalizzer00
Bellona
Level 66
God Stats
1W - 2L
1,693 SR
Queue Stats
36W - 55L
1,519 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,532 Elo+

VS

Team Averages
Level 126
1,487 SR
1,522 Elo+
Cthulhu
Cthulhu
DeanTS
Cthulhu
Level 157
God Stats
12W - 6L
1,650 SR
Queue Stats
390W - 359L
1,584 Elo+
Solo
Hachiman
Hachiman
NakedCowboys
Hachiman
Level 146
God Stats
1W - 2L
1,570 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Anubis
Anubis
Rayanctv
Anubis
Level 68
God Stats
25W - 21L
1,555 SR
Queue Stats
175W - 156L
1,503 Elo+
Solo
Ra
Ra
TheBlessedDude
Ra
Level 190
God Stats
5W - 0L
1,251 SR
Queue Stats
81W - 84L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
lAizenI
Sun Wukong
Level 68
God Stats
2W - 1L
1,407 SR
Queue Stats
17W - 16L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
3
0 / 2 / 0
3,860
386
974
2,894
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
10
0 / 3 / 1
5,348
535
3,177
7,705
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 3 / 1
6,185
619
5,332
6,276
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bashometer
Izanami
10
2 / 4 / 1
6,517
652
4,989
6,728
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
equalizzer00
Bellona
7
2 / 3 / 0
4,710
471
3,075
8,156
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeanTS
Cthulhu
11
5 / 1 / 6
7,106
711
7,085
7,611
5,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
NakedCowboys
Hachiman
11
2 / 0 / 4
6,351
635
2,804
3,524
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Rayanctv
Anubis
11
3 / 3 / 4
5,887
589
3,305
5,537
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 3
6,866
687
2,711
6,202
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
lAizenI
Sun Wukong
11
3 / 1 / 2
6,528
653
5,245
8,656
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
15
15
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Cthulhu
DeanTS
Cthulhu
5
1
6
8
L
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
0
3
1
0.17
W
Hachiman
NakedCowboys
Hachiman
2
0
4
4
W
Anubis
Rayanctv
Anubis
3
3
4
1.67
L
3
3
1
1.17
W
2
2
3
1.75
L
Izanami
bashometer
Izanami
2
4
1
0.63
L
Bellona
equalizzer00
Bellona
2
3
0
0.67
W
Sun Wukong
lAizenI
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
21,150
31,759
Taken
31,530
9,976
Mitigated
15,136
3,950
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
974
96
0
621
2,894
1,099
0
814
2,080
2,768
0
W
Cthulhu
DeanTS
Cthulhu
7,085
880
0
1,314
7,611
5,472
180
2,276
5,335
25,811
0
L
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
3,177
1,212
0
791
7,705
2,212
0
4,105
3,600
0
37,348
W
Hachiman
NakedCowboys
Hachiman
2,804
1,830
0
2,095
3,524
961
392
287
3,237
0
40,590
W
Anubis
Rayanctv
Anubis
3,305
81
0
2,329
5,537
2,311
352
688
4,849
35,502
0
L
5,332
655
0
728
6,276
1,656
0
3,225
3,051
43,402
0
W
2,711
75
338
2,148
6,202
2,156
0
3,300
2,902
60,287
900
L
Izanami
bashometer
Izanami
4,989
2,823
0
662
6,728
1,807
227
716
6,012
0
45,238
L
Bellona
equalizzer00
Bellona
3,075
1,720
0
1,148
8,156
3,202
0
4,169
3,936
0
21,124
W
Sun Wukong
lAizenI
Sun Wukong
5,245
1,422
0
1,110
8,656
4,236
0
0
8,656
0
41,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
32,738
276
Minions Killed
353
0
Camps Cleared
0
873,166
Distance Traveled
1,058,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,860
386
2
0
0
60,760
0
W
Cthulhu
7,106
711
37
4
0
230,535
0
L
Ah Muzen Cab
5,348
535
68
7
0
191,891
0
W
Hachiman
6,351
635
79
8
0
194,615
1
W
Anubis
5,887
589
67
7
0
202,375
0
L
Agni
6,185
619
87
9
0
215,618
0
W
Ra
6,866
687
97
10
0
225,070
0
L
Izanami
6,517
652
83
8
0
179,271
0
L
Bellona
4,710
471
36
4
0
225,626
2
W
Sun Wukong
6,528
653
73
7
0
205,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role