Player Matchup

Tiamat
Tiamat
Daggernic
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Oki_Kashikoi
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,477 Elo+
Solo
Sylvanus
Sylvanus
SafiSierra87
Sylvanus
Level 141
God Stats
5W - 3L
1,912 SR
Queue Stats
157W - 141L
1,578 Elo+
Solo
Thanatos
Thanatos
crippler38
Thanatos
Level 129
God Stats
1W - 0L
1,692 SR
Queue Stats
76W - 64L
1,527 Elo+
Solo
Shiva
Shiva
phinney18
Shiva
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
129W - 111L
1,545 Elo+
Solo
Team Averages
Level 131
1,621 SR
1,536 Elo+

VS

Team Averages
Level 99
1,381 SR
1,458 Elo+
Sylvanus
Sylvanus
BloodSlayerlol
Sylvanus
Level 78
God Stats
19W - 22L
1,478 SR
Queue Stats
237W - 237L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
DoomSlayerYT
Cabrakan
Level 98
God Stats
25W - 17L
1,444 SR
Queue Stats
300W - 273L
1,508 Elo+
Party 1
Ravana
Ravana
MajiinQ
Ravana
Level 155
God Stats
1W - 1L
1,251 SR
Queue Stats
91W - 103L
1,406 Elo+
Solo
Anhur
Anhur
NotJeffH
Anhur
Level 128
God Stats
3W - 5L
1,498 SR
Queue Stats
164W - 165L
1,538 Elo+
Solo
Chaac
Chaac
Shakenpake1
Chaac
Level 38
God Stats
12W - 15L
1,232 SR
Queue Stats
107W - 136L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daggernic
Tiamat
16
6 / 2 / 4
9,580
684
11,914
7,029
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 1
8,359
597
10,171
6,597
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
SafiSierra87
Sylvanus
12
0 / 0 / 7
7,764
555
4,349
9,340
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
crippler38
Thanatos
14
6 / 1 / 3
8,257
590
5,463
12,977
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
phinney18
Shiva
14
1 / 2 / 3
8,575
613
9,830
13,338
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 0
5,549
396
3,241
12,308
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
DoomSlayerYT
Cabrakan
14
1 / 4 / 2
7,438
531
6,033
12,548
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
MajiinQ
Ravana
14
3 / 2 / 0
7,652
547
3,369
5,821
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
NotJeffH
Anhur
14
0 / 2 / 0
7,526
538
5,126
8,914
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
8,196
585
7,530
15,742
12,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
5
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
0
0
W
Tiamat
Daggernic
Tiamat
6
2
4
4
L
Cabrakan
DoomSlayerYT
Cabrakan
1
4
2
0.5
L
Ravana
MajiinQ
Ravana
3
2
0
1.5
L
Anhur
NotJeffH
Anhur
0
2
0
0
W
3
0
1
3.5
W
Sylvanus
SafiSierra87
Sylvanus
0
0
7
3.5
L
1
3
2
0.67
W
Thanatos
crippler38
Thanatos
6
1
3
7.5
W
Shiva
phinney18
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
25,299
49,281
Taken
55,333
30,781
Mitigated
32,354
25,123
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,241
1,197
580
2,703
12,308
7,187
0
9,110
3,198
17,369
4,402
W
Tiamat
Daggernic
Tiamat
11,914
2,151
0
1,690
7,029
5,225
251
2,298
4,731
64,385
1,012
L
Cabrakan
DoomSlayerYT
Cabrakan
6,033
677
0
3,302
12,548
8,205
0
6,578
5,970
44,708
2,818
L
Ravana
MajiinQ
Ravana
3,369
441
0
2,483
5,821
1,973
0
2,339
3,482
0
59,391
L
Anhur
NotJeffH
Anhur
5,126
2,589
0
3,479
8,914
2,700
777
6,554
2,360
0
73,434
W
10,171
4,275
0
3,655
6,597
1,236
1,607
639
5,958
64,459
5,459
W
Sylvanus
SafiSierra87
Sylvanus
4,349
1,409
2,016
4,521
9,340
6,627
90
2,551
6,789
19,504
0
L
7,530
1,910
0
4,195
15,742
12,289
0
1,583
12,958
0
58,285
W
Thanatos
crippler38
Thanatos
5,463
1,521
0
9,521
12,977
4,782
0
2,984
9,993
0
65,839
W
Shiva
phinney18
Shiva
9,830
1,961
0
3,720
13,338
12,911
0
548
12,790
78
60,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
36,361
481
Minions Killed
509
0
Camps Cleared
0
1,390,763
Distance Traveled
1,342,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,549
396
40
3
0
242,358
1
W
Tiamat
9,580
684
134
10
0
281,544
2
L
Cabrakan
7,438
531
106
8
0
276,760
0
L
Ravana
7,652
547
109
8
0
322,587
0
L
Anhur
7,526
538
136
10
0
246,528
2
W
Nu Wa
8,359
597
125
9
0
242,173
0
W
Sylvanus
7,764
555
24
2
0
277,207
1
L
Chaac
8,196
585
118
8
0
254,020
4
W
Thanatos
8,257
590
90
6
0
336,689
0
W
Shiva
8,575
613
108
8
0
253,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role