Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Davvoo955
Rama
Level 109
God Stats
2W - 5L
1,680 SR
Queue Stats
393W - 376L
1,553 Elo+
Solo
Lancelot
Lancelot
Mastryx
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Nikostern
Ah Puch
Level 146
God Stats
6W - 4L
1,283 SR
Queue Stats
305W - 314L
1,524 Elo+
Solo
Nike
Nike
Vimortal
Nike
Level 29
God Stats
3W - 1L
1,586 SR
Queue Stats
41W - 66L
1,364 Elo+
Party 3
Team Averages
Level 101
1,510 SR
1,488 Elo+

VS

Team Averages
Level 84
1,420 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
DreamTurnip
Ah Muzen Cab
Level 99
God Stats
2W - 1L
1,520 SR
Queue Stats
264W - 255L
1,498 Elo+
Party 1
Artemis
Artemis
Ryba1906
Artemis
Level 53
God Stats
10W - 8L
1,336 SR
Queue Stats
302W - 307L
1,462 Elo+
Party 2
Cerberus
Cerberus
SirenSys7
Cerberus
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
227W - 210L
1,504 Elo+
Party 1
Tyr
Tyr
bbmr12221
Tyr
Level 78
God Stats
3W - 7L
1,197 SR
Queue Stats
341W - 353L
1,455 Elo+
Party 2
Janus
Janus
sswsspg
Janus
Level 123
God Stats
9W - 5L
1,548 SR
Queue Stats
335W - 337L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 6 / 6
7,280
728
4,583
9,470
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
2 / 6 / 4
7,333
733
3,620
8,577
3,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Mastryx
Lancelot
14
2 / 3 / 5
8,085
809
3,660
8,174
4,150
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ah Puch
Nikostern
Ah Puch
15
4 / 3 / 3
8,383
838
15,005
7,196
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
2 / 4 / 6
7,467
747
4,391
10,149
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreamTurnip
Ah Muzen Cab
17
6 / 3 / 14
9,837
984
12,604
8,489
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Ryba1906
Artemis
14
3 / 3 / 11
8,452
845
6,546
6,388
2,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SirenSys7
Cerberus
15
2 / 3 / 16
9,230
923
5,513
10,921
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 2 / 11
8,951
895
5,496
8,125
8,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
sswsspg
Janus
16
5 / 1 / 14
9,546
955
10,523
3,963
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
10
Kills
22
22
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
6
0.5
L
Rama
2
6
4
0.67
W
Ah Muzen Cab
DreamTurnip
Ah Muzen Cab
6
3
14
4.33
L
Lancelot
Mastryx
Lancelot
2
3
5
1.5
L
Ah Puch
Nikostern
Ah Puch
4
3
3
1.83
W
Artemis
Ryba1906
Artemis
3
3
11
2.83
W
Cerberus
SirenSys7
Cerberus
2
3
16
3.33
L
Nike
2
4
6
1.25
W
6
2
11
5.75
W
Janus
sswsspg
Janus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
40,682
43,566
Taken
37,886
21,842
Mitigated
26,687
6,799
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,583
1,663
305
965
9,470
3,337
0
4,110
5,360
0
18,574
L
Rama
3,620
1,778
32
512
8,577
3,011
0
1,894
6,683
0
10,299
W
Ah Muzen Cab
DreamTurnip
Ah Muzen Cab
12,604
2,632
1,947
1,435
8,489
3,335
1,206
3,671
4,366
0
37,876
L
Lancelot
Mastryx
Lancelot
3,660
0
612
1,238
8,174
4,150
0
3,150
5,024
0
6,792
L
Ah Puch
Nikostern
Ah Puch
15,005
46
460
2,046
7,196
2,334
0
2,615
4,581
26,223
604
W
Artemis
Ryba1906
Artemis
6,546
1,650
1,110
609
6,388
2,465
1,264
2,630
3,510
0
13,591
W
Cerberus
SirenSys7
Cerberus
5,513
105
444
1,478
10,921
11,073
258
3,400
7,181
9,246
0
L
Nike
4,391
311
143
486
10,149
9,010
0
4,267
5,882
0
9,229
W
5,496
238
394
1,430
8,125
8,239
0
2,015
5,858
0
9,706
W
Janus
sswsspg
Janus
10,523
41
1,452
627
3,963
1,575
753
1,441
2,330
21,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
46,016
132
Minions Killed
134
0
Camps Cleared
0
830,002
Distance Traveled
1,018,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,280
728
32
3
0
167,558
0
L
Rama
7,333
733
30
3
0
149,317
0
W
Ah Muzen Cab
9,837
984
51
5
0
208,982
0
L
Lancelot
8,085
809
15
2
0
205,897
0
L
Ah Puch
8,383
838
47
5
0
149,729
0
W
Artemis
8,452
845
26
3
0
169,723
0
W
Cerberus
9,230
923
16
2
0
197,672
0
L
Nike
7,467
747
8
1
0
157,501
0
W
Tyr
8,951
895
15
2
0
221,703
0
W
Janus
9,546
955
26
3
0
220,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role