Player Matchup

Hercules
Hercules
Aslak205
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,615 Elo+
Party 1
Tyr
Tyr
DeeszNuts
Tyr
Level 116
God Stats
0W - 3L
1,260 SR
Queue Stats
66W - 59L
1,415 Elo+
Party 1
Khepri
Khepri
Magic-mouse555
Khepri
Level 103
God Stats
1W - 1L
1,386 SR
Queue Stats
36W - 46L
1,514 Elo+
Solo
Surtr
Surtr
Medforn
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Anubis
Anubis
Sifaliot
Anubis
Level 118
God Stats
7W - 9L
1,686 SR
Queue Stats
143W - 142L
1,544 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,473 Elo+

VS

Team Averages
Level 128
1,521 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Bongvann
Zhong Kui
Level 100
God Stats
22W - 13L
1,695 SR
Queue Stats
957W - 976L
1,495 Elo+
Solo
Izanami
Izanami
Dumitru
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,269 Elo+
Party 2
Hun Batz
Hun Batz
POSTJ
Hun Batz
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
124W - 111L
1,485 Elo+
Solo
King Arthur
King Arthur
iDark-Ninjastu
King Arthur
Level 129
God Stats
2W - 1L
1,273 SR
Queue Stats
309W - 331L
1,489 Elo+
Solo
He Bo
He Bo
vlcluci
He Bo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aslak205
Hercules
18
4 / 2 / 10
9,855
821
16,039
22,170
18,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 4 / 3
9,165
764
10,891
18,723
18,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 8
8,096
675
3,154
13,791
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
Medforn
Surtr
13
0 / 7 / 4
7,499
625
5,036
15,365
13,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Sifaliot
Anubis
16
3 / 3 / 10
9,298
775
13,500
9,740
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bongvann
Zhong Kui
16
3 / 3 / 12
9,581
798
19,789
11,433
10,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Dumitru
Izanami
18
11 / 2 / 11
11,543
962
16,484
9,112
3,983
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
POSTJ
Hun Batz
18
5 / 2 / 14
10,246
854
15,005
10,689
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
iDark-Ninjastu
King Arthur
17
1 / 3 / 21
10,571
881
10,294
24,185
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
vlcluci
He Bo
14
3 / 5 / 13
9,173
764
11,499
7,924
2,228
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
13
Kills
23
23
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aslak205
Hercules
4
2
10
4.5
W
Zhong Kui
Bongvann
Zhong Kui
3
3
12
3
L
6
4
3
1.88
W
Izanami
Dumitru
Izanami
11
2
11
8.25
L
0
7
8
0.57
L
Surtr
Medforn
Surtr
0
7
4
0.29
W
Hun Batz
POSTJ
Hun Batz
5
2
14
6
L
Anubis
Sifaliot
Anubis
3
3
10
2.67
W
King Arthur
iDark-Ninjastu
King Arthur
1
3
21
3.83
W
He Bo
vlcluci
He Bo
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,620
Damage
73,071
79,789
Taken
63,343
67,250
Mitigated
43,277
28,434
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aslak205
Hercules
16,039
3,277
0
11,262
22,170
18,926
0
8,709
13,461
0
24,622
W
Zhong Kui
Bongvann
Zhong Kui
19,789
2,164
2,069
3,934
11,433
10,103
1,153
2,932
8,501
27,854
258
L
10,891
830
2,185
5,167
18,723
18,931
64
8,706
10,017
0
21,069
W
Izanami
Dumitru
Izanami
16,484
10,194
769
2,170
9,112
3,983
1,691
1,826
7,286
0
38,113
L
3,154
98
1,700
1,058
13,791
10,941
0
5,834
7,957
9,205
0
L
Surtr
Medforn
Surtr
5,036
1,197
303
880
15,365
13,464
64
5,144
10,221
233
13,047
W
Hun Batz
POSTJ
Hun Batz
15,005
900
2,236
3,438
10,689
5,240
608
2,438
8,251
0
33,431
L
Anubis
Sifaliot
Anubis
13,500
458
2,169
3,710
9,740
4,988
100
3,498
6,242
34,111
0
W
King Arthur
iDark-Ninjastu
King Arthur
10,294
909
11
8,880
24,185
21,723
70
7,114
17,071
2,309
17,924
W
He Bo
vlcluci
He Bo
11,499
1,005
411
1,237
7,924
2,228
177
2,544
5,380
20,425
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
51,114
115
Minions Killed
159
0
Camps Cleared
0
1,167,524
Distance Traveled
1,257,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,855
821
21
2
0
260,603
0
W
Zhong Kui
9,581
798
22
2
0
254,407
0
L
Tyr
9,165
764
26
2
0
266,385
0
W
Izanami
11,543
962
64
5
0
227,868
0
L
Khepri
8,096
675
5
0
0
235,651
0
L
Surtr
7,499
625
19
2
0
199,856
0
W
Hun Batz
10,246
854
33
3
0
274,189
0
L
Anubis
9,298
775
44
4
0
205,029
0
W
King Arthur
10,571
881
15
1
0
274,262
0
W
He Bo
9,173
764
25
2
0
226,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role