Player Matchup

Sobek
Sobek
Celestio_GT
Sobek
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 109L
1,460 Elo+
Solo
Xbalanque
Xbalanque
TheShakaw
Xbalanque
Level 85
God Stats
6W - 2L
1,723 SR
Queue Stats
29W - 25L
1,561 Elo+
Solo
Ra
Ra
atomic516
Ra
Level 88
God Stats
10W - 11L
1,605 SR
Queue Stats
185W - 191L
1,510 Elo+
Solo
Surtr
Surtr
josef_black_ops
Surtr
Level 39
God Stats
95W - 122L
1,363 SR
Queue Stats
98W - 132L
1,362 Elo+
Solo
King Arthur
King Arthur
truELOCvE
King Arthur
Level 142
God Stats
2W - 4L
1,362 SR
Queue Stats
11W - 19L
1,312 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,441 Elo+

VS

Team Averages
Level 124
1,502 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CaptainObvious22
Erlang Shen
Level 145
God Stats
1W - 3L
1,573 SR
Queue Stats
152W - 84L
1,649 Elo+
Party 1
Hachiman
Hachiman
Dryisland
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,567 Elo+
Solo
Loki
Loki
catalase
Loki
Level 166
God Stats
8W - 12L
1,428 SR
Queue Stats
413W - 267L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gregg106
Morgan Le Fay
Level 85
God Stats
68W - 67L
1,510 SR
Queue Stats
765W - 804L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
6,843
1,369
2,529
3,999
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
TheShakaw
Xbalanque
12
7 / 0 / 7
7,683
1,537
7,090
1,371
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 8
6,444
1,289
2,840
727
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 5
5,773
1,155
3,570
3,503
1,297
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
truELOCvE
King Arthur
11
1 / 0 / 10
5,885
1,177
1,680
2,409
1,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

424

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
5,060
1,012
1,276
1,085
240
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
CaptainObvious22
Erlang Shen
10
0 / 3 / 1
5,341
1,068
1,785
6,743
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Dryisland
Hachiman
9
0 / 3 / 0
4,947
989
296
4,581
1,241
Loki
10
1 / 2 / 0
5,583
1,117
2,860
4,781
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
gregg106
Morgan Le Fay
9
0 / 5 / 0
4,963
993
1,882
4,599
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
14
Kills
1
1
Deaths
14
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Erlang Shen
CaptainObvious22
Erlang Shen
0
3
1
0.17
W
2
0
11
7.5
L
Hachiman
Dryisland
Hachiman
0
3
0
0
W
Xbalanque
TheShakaw
Xbalanque
7
0
7
10.5
W
3
0
8
7
L
Loki
1
2
0
0.5
L
Morgan Le Fay
gregg106
Morgan Le Fay
0
5
0
0
W
1
1
5
3.5
W
King Arthur
truELOCvE
King Arthur
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
8,099
12,009
Taken
21,789
6,771
Mitigated
9,633
4,728
Healing
482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,276
269
0
0
1,085
240
0
170
915
5,281
0
L
Erlang Shen
CaptainObvious22
Erlang Shen
1,785
803
0
482
6,743
5,273
0
2,139
4,456
0
8,770
W
2,529
118
0
2,154
3,999
3,287
0
1,248
2,586
8,662
0
L
Hachiman
Dryisland
Hachiman
296
173
0
0
4,581
1,241
0
1,487
2,990
0
810
W
Xbalanque
TheShakaw
Xbalanque
7,090
5,414
0
766
1,371
466
0
512
859
0
17,599
W
2,840
205
1,100
144
727
275
0
292
435
12,174
276
L
Loki
2,860
90
0
0
4,781
1,388
0
340
4,427
0
22,018
L
Morgan Le Fay
gregg106
Morgan Le Fay
1,882
140
0
0
4,599
1,491
0
1,041
3,550
3,845
0
W
3,570
1,488
0
564
3,503
1,297
0
480
2,904
471
16,797
W
King Arthur
truELOCvE
King Arthur
1,680
221
0
0
2,409
1,446
0
626
1,747
0
7,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
25,894
117
Minions Killed
73
5
Camps Cleared
3
506,466
Distance Traveled
317,864
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,060
1,012
10
2
0
34,650
0
L
Erlang Shen
5,341
1,068
17
3
2
97,470
0
W
Sobek
6,843
1,369
10
2
3
104,841
0
L
Hachiman
4,947
989
1
0
0
56,675
0
W
Xbalanque
7,683
1,537
29
6
0
104,607
0
W
Ra
6,444
1,289
37
7
0
99,560
0
L
Loki
5,583
1,117
38
8
1
79,741
0
L
Morgan Le Fay
4,963
993
7
1
0
49,328
0
W
Surtr
5,773
1,155
28
6
2
95,361
0
W
King Arthur
5,885
1,177
13
3
0
102,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role