Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
CreaSk
Apollo
Gold I
Level 156
God Stats
11W - 12L
1,538 SR
Queue Stats
290W - 289L
1,301 MMR
Solo
Neith
Neith
Silver II
Lauchmelder_451
Neith
Silver II
Level 87
God Stats
17W - 11L
1,614 SR
Queue Stats
36W - 54L
988 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
fer_guel
Maman Brigitte
Silver II
Level 126
God Stats
37W - 17L
1,650 SR
Queue Stats
160W - 152L
975 MMR
Solo
Sol
Sol
Gold IV
tHEDRAGON1456
Sol
Gold IV
Level 144
God Stats
5W - 2L
1,663 SR
Queue Stats
121W - 122L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,593 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,547 SR
1,124 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
RatholeScraddy
Bastet
Gold V
Level 88
God Stats
145W - 117L
1,558 SR
Queue Stats
327W - 349L
1,212 MMR
Solo
Charon
Charon
Silver III
Sensei_Shisui_
Charon
Silver III
Level 157
God Stats
7W - 6L
1,647 SR
Queue Stats
139W - 155L
1,009 MMR
Solo
Nike
Nike
Silver I
cyjlorenzo
Nike
Silver I
Level 126
God Stats
1W - 3L
1,510 SR
Queue Stats
359W - 362L
1,197 MMR
Solo
Izanami
Izanami
Silver V
gokumaster18
Izanami
Silver V
Level 105
God Stats
3W - 3L
1,518 SR
Queue Stats
50W - 78L
700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 8
7,687
549
7,490
8,008
6,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
CreaSk
Apollo
15
3 / 4 / 4
8,848
632
8,274
13,223
5,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 2
7,732
552
3,450
8,360
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Maman Brigitte
fer_guel
Maman Brigitte
16
15 / 2 / 5
9,705
693
14,686
11,811
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 2
8,223
587
6,555
6,511
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniJormungandrNemesisThor

VS

Bans
Ao KuangThanatosAwilixCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 9 / 1
7,230
516
6,458
9,804
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
7,031
502
7,844
14,860
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
6,507
465
4,126
10,738
7,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 1
8,059
576
8,971
12,494
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
gokumaster18
Izanami
10
0 / 4 / 1
6,160
440
2,619
8,454
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
9
9
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
8
5
L
Janus
 
Janus
3
9
1
0.39
W
Apollo
CreaSk
Apollo
3
4
4
1.25
W
1
2
2
1
L
2
5
2
0.6
L
1
3
2
0.67
L
3
3
1
1.17
W
Maman Brigitte
fer_guel
Maman Brigitte
15
2
5
8.75
L
Izanami
gokumaster18
Izanami
0
4
1
0.13
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
30,018
47,913
Taken
56,350
20,522
Mitigated
28,859
20,181
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,490
708
105
3,314
8,008
6,951
91
2,348
5,660
0
31,900
L
Janus
 
Janus
6,458
422
0
590
9,804
2,688
820
5,109
4,695
45,461
238
W
Apollo
CreaSk
Apollo
8,274
4,670
0
6,062
13,223
5,124
0
1,028
12,195
0
64,954
W
3,450
885
0
1,702
8,360
2,554
0
3,282
5,078
0
48,271
L
7,844
2,357
0
6,594
14,860
5,062
0
5,283
9,577
0
53,585
L
4,126
805
0
1,801
10,738
7,847
0
3,613
7,125
18,156
1,264
L
8,971
702
0
1,500
12,494
10,643
0
1,982
10,512
0
59,140
W
Maman Brigitte
fer_guel
Maman Brigitte
14,686
952
0
4,923
11,811
4,039
0
2,446
9,365
72,346
712
L
Izanami
gokumaster18
Izanami
2,619
1,272
0
1,306
8,454
2,619
75
5,050
3,404
0
35,848
W
6,555
2,480
0
4,075
6,511
1,854
1,088
1,296
5,215
65,009
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
34,987
472
Minions Killed
347
0
Camps Cleared
0
1,448,492
Distance Traveled
1,323,517
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,687
549
49
4
0
305,839
0
L
Janus
7,230
516
65
5
0
241,780
0
W
Apollo
8,848
632
110
8
0
280,497
0
W
Neith
7,732
552
97
7
0
261,679
0
L
Bastet
7,031
502
83
6
0
299,267
0
L
Charon
6,507
465
19
1
0
260,942
7
L
Nike
8,059
576
108
8
0
281,073
3
W
Maman Brigitte
9,705
693
101
7
0
322,806
0
L
Izanami
6,160
440
72
5
0
240,455
4
W
Sol
8,223
587
115
8
0
277,671
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role