Player Matchup

Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold V
FaqinNub
Cupid
Gold V
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,599 MMR
Solo
Chang'e
Chang'e
Gold II
FunMod
Chang'e
Gold II
Level 196
God Stats
2W - 1L
1,339 SR
Queue Stats
124W - 129L
1,624 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
MohammadSweden
Cabrakan
Platinum II
Level 132
God Stats
90W - 70L
1,587 SR
Queue Stats
204W - 180L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,485 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,488 SR
1,568 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
Bl4ckoutR3D
Scylla
Platinum V
Level 143
God Stats
0W - 2L
1,327 SR
Queue Stats
102W - 92L
1,598 MMR
Solo
Serqet
Serqet
Gold II
OddMagnet
Serqet
Gold II
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,616 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
shangrenguapi
Zhong Kui
Gold III
Level 222
God Stats
84W - 71L
1,616 SR
Queue Stats
265W - 264L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 1
4,723
590
3,354
4,720
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
 
Ne Zha
8
0 / 2 / 0
4,500
563
2,798
5,860
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
FaqinNub
Cupid
8
2 / 1 / 2
4,905
613
3,230
2,940
821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
FunMod
Chang'e
10
1 / 2 / 1
5,183
648
2,356
4,529
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
9
4 / 0 / 4
5,681
710
3,234
5,099
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangBastetSusanoThorAres

VS

Bans
ThanatosOsirisSobekMaman BrigitteAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 0
4,373
547
2,775
6,486
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fafnir
 
Fafnir
6
1 / 2 / 0
4,217
527
2,177
5,100
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
2 / 1 / 0
5,056
632
2,926
3,574
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
OddMagnet
Serqet
8
0 / 2 / 3
4,358
545
1,279
5,764
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
shangrenguapi
Zhong Kui
7
0 / 3 / 1
4,035
504
1,488
4,011
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Ne Zha
 
Ne Zha
0
2
0
0
L
Hercules
 
Hercules
1
0
0
1
L
Fafnir
 
Fafnir
1
2
0
0.5
L
Scylla
2
1
0
2
W
Cupid
FaqinNub
Cupid
2
1
2
3
W
Chang'e
FunMod
Chang'e
1
2
1
0.75
W
Cabrakan
4
0
4
6
L
Serqet
OddMagnet
Serqet
0
2
3
0.75
L
Zhong Kui
shangrenguapi
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
10,645
23,148
Taken
24,935
8,299
Mitigated
13,909
9,189
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,354
1,145
0
1,179
4,720
1,386
46
282
4,396
0
34,089
W
Ne Zha
 
Ne Zha
2,798
649
0
2,529
5,860
1,441
0
0
5,516
0
26,260
L
Hercules
 
Hercules
2,775
813
0
3,064
6,486
4,478
0
0
6,486
0
19,792
L
Fafnir
 
Fafnir
2,177
723
0
1,570
5,100
3,813
0
688
4,412
8,094
0
L
Scylla
2,926
464
0
683
3,574
946
0
2,081
1,493
32,627
0
W
Cupid
FaqinNub
Cupid
3,230
1,919
230
1,309
2,940
821
0
1,893
1,047
0
27,628
W
Chang'e
FunMod
Chang'e
2,356
114
280
1,711
4,529
1,216
0
1,791
2,628
36,028
0
W
Cabrakan
3,234
262
0
1,951
5,099
3,435
0
2,526
2,411
13,842
1,070
L
Serqet
OddMagnet
Serqet
1,279
135
0
1,511
5,764
2,091
0
1,942
3,822
0
22,830
L
Zhong Kui
shangrenguapi
Zhong Kui
1,488
583
0
1,158
4,011
2,581
0
780
3,231
18,560
3,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
22,039
239
Minions Killed
210
0
Camps Cleared
0
823,752
Distance Traveled
728,616
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,723
590
58
7
0
182,006
0
W
Ne Zha
4,500
563
40
5
0
160,968
2
L
Hercules
4,373
547
28
4
0
147,151
1
L
Fafnir
4,217
527
5
1
0
95,966
0
L
Scylla
5,056
632
74
9
0
151,204
0
W
Cupid
4,905
613
50
6
0
163,520
3
W
Chang'e
5,183
648
75
9
0
150,940
2
W
Cabrakan
5,681
710
16
2
0
166,318
0
L
Serqet
4,358
545
49
6
0
183,865
0
L
Zhong Kui
4,035
504
54
7
0
150,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role