Player Matchup

Ne Zha
Ne Zha
Gold V
Bardoc777
Ne Zha
Gold V
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
26W - 29L
1,394 MMR
Party 1
Athena
Athena
Silver I
UczSie
Athena
Silver I
Level 106
God Stats
4W - 3L
1,563 SR
Queue Stats
27W - 36L
1,261 MMR
Solo
Raijin
Raijin
Silver III
suviejo
Raijin
Silver III
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 15L
1,368 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,599 SR
1,341 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,464 SR
1,387 MMR
Sobek
Sobek
Bronze III
Yuka_TTV
Sobek
Bronze III
Level 52
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
michiavelli92
Kuzenbo
Silver II
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 372L
1,135 MMR
Solo
Mercury
Mercury
Gold III
reimarkable
Mercury
Gold III
Level 110
God Stats
28W - 28L
1,541 SR
Queue Stats
144W - 165L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bardoc777
Ne Zha
20
9 / 1 / 9
15,387
769
23,672
17,714
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
UczSie
Athena
19
3 / 0 / 15
13,626
681
13,622
18,816
26,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
suviejo
Raijin
19
7 / 1 / 9
14,362
718
26,597
11,528
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
VulcanThothPersephoneAtlasCthulhu

VS

Bans
OsirisChang'eChronosAnubisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Yuka_TTV
Sobek
16
0 / 8 / 1
10,964
548
8,653
23,308
18,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
16
1 / 4 / 0
11,586
579
19,119
32,290
40,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
reimarkable
Mercury
18
1 / 7 / 0
12,007
600
3,634
16,157
9,104
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bardoc777
Ne Zha
9
1
9
13.5
W
Athena
UczSie
Athena
3
0
15
10.5
L
Sobek
Yuka_TTV
Sobek
0
8
1
0.06
L
Kuzenbo
1
4
0
0.25
L
Mercury
reimarkable
Mercury
1
7
0
0.14
W
Raijin
suviejo
Raijin
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
31,406
48,058
Taken
71,755
47,070
Mitigated
68,092
13,959
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bardoc777
Ne Zha
23,672
5,539
0
8,218
17,714
15,562
2,098
9,183
8,531
0
102,775
W
Athena
UczSie
Athena
13,622
3,329
0
3,817
18,816
26,075
558
11,227
7,589
33,010
2,785
L
Sobek
Yuka_TTV
Sobek
8,653
575
0
5,321
23,308
18,348
0
15,533
7,144
41,120
0
L
Kuzenbo
19,119
3,896
202
5,066
32,290
40,640
0
18,937
12,057
47,048
1,057
L
Mercury
reimarkable
Mercury
3,634
1,881
0
558
16,157
9,104
0
3,779
11,652
0
36,450
W
Raijin
suviejo
Raijin
26,597
2,376
0
1,924
11,528
5,433
142
7,808
3,720
91,708
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
34,557
280
Minions Killed
168
0
Camps Cleared
0
1,147,141
Distance Traveled
1,073,766
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,387
769
115
6
0
395,265
0
W
Athena
13,626
681
33
2
0
396,697
12
L
Sobek
10,964
548
54
3
0
341,820
0
L
Kuzenbo
11,586
579
43
2
0
333,814
0
L
Mercury
12,007
600
71
4
0
398,132
1
W
Raijin
14,362
718
132
7
0
355,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role