Player Matchup

Thanatos
Thanatos
Alex montez
Thanatos
Level 67
God Stats
16W - 21L
1,465 SR
Queue Stats
62W - 61L
1,416 Elo+
Party 2
Chernobog
Chernobog
NovaJetx
Chernobog
Level 106
God Stats
4W - 3L
1,479 SR
Queue Stats
213W - 204L
1,404 Elo+
Party 2
Sol
Sol
ScarletAurora333
Sol
Level 159
God Stats
2W - 2L
1,476 SR
Queue Stats
15W - 11L
1,581 Elo+
Party 1
Mulan
Mulan
SlaadM
Mulan
Level 126
God Stats
34W - 16L
1,312 SR
Queue Stats
799W - 778L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Surtr__X
Cthulhu
Level 117
God Stats
40W - 37L
1,631 SR
Queue Stats
90W - 97L
1,493 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,474 Elo+

VS

Team Averages
Level 134
1,533 SR
1,479 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Khaoshunter
Zhong Kui
Level 83
God Stats
9W - 11L
1,564 SR
Queue Stats
91W - 90L
1,431 Elo+
Solo
Medusa
Medusa
LUCKY-395963
Medusa
Level 145
God Stats
51W - 45L
1,552 SR
Queue Stats
536W - 625L
1,475 Elo+
Solo
Anubis
Anubis
THE GREAT ROOK
Anubis
Level 138
God Stats
45W - 34L
1,603 SR
Queue Stats
389W - 358L
1,542 Elo+
Solo
King Arthur
King Arthur
zxiggy
King Arthur
Level 145
God Stats
9W - 12L
1,445 SR
Queue Stats
260W - 250L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex montez
Thanatos
12
2 / 2 / 1
6,510
543
2,598
8,851
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
NovaJetx
Chernobog
12
1 / 3 / 5
6,700
558
4,764
9,029
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 0
7,459
622
4,066
7,145
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
SlaadM
Mulan
14
6 / 2 / 1
8,772
731
10,918
12,606
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Surtr__X
Cthulhu
11
2 / 0 / 4
7,020
585
5,213
5,571
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 5
6,108
509
5,725
10,996
8,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Khaoshunter
Zhong Kui
10
1 / 4 / 4
5,825
485
3,453
8,274
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
11
0 / 1 / 3
6,211
518
2,734
4,716
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 2 / 2
6,942
579
4,494
6,523
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
zxiggy
King Arthur
12
2 / 4 / 0
7,021
585
6,456
13,677
11,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
8
10
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
5
0.83
W
Thanatos
Alex montez
Thanatos
2
2
1
1.25
L
Zhong Kui
Khaoshunter
Zhong Kui
1
4
4
0.75
L
Medusa
0
1
3
1.5
W
Chernobog
NovaJetx
Chernobog
1
3
5
1.17
W
3
3
0
1
W
Mulan
SlaadM
Mulan
6
2
1
3.25
W
Cthulhu
Surtr__X
Cthulhu
2
0
4
4
L
5
2
2
3
L
King Arthur
zxiggy
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
22,862
43,202
Taken
44,186
19,908
Mitigated
28,161
19,731
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,725
1,472
0
2,227
10,996
8,030
0
3,064
7,932
26,020
627
W
Thanatos
Alex montez
Thanatos
2,598
459
0
6,172
8,851
2,899
0
2,438
6,413
0
45,002
L
Zhong Kui
Khaoshunter
Zhong Kui
3,453
232
0
1,405
8,274
4,482
0
1,441
6,648
26,957
0
L
Medusa
2,734
1,009
0
1,444
4,716
1,689
46
1,518
3,198
0
45,825
W
Chernobog
NovaJetx
Chernobog
4,764
2,761
0
3,934
9,029
2,158
0
5,311
3,718
0
44,875
W
4,066
1,224
0
2,795
7,145
1,823
1,752
2,658
4,487
46,549
1,380
W
Mulan
SlaadM
Mulan
10,918
2,306
0
5,678
12,606
9,533
44
1,288
11,318
372
65,692
W
Cthulhu
Surtr__X
Cthulhu
5,213
393
70
1,082
5,571
3,495
135
1,504
4,067
25,747
916
L
4,494
71
0
1,731
6,523
2,880
0
2,143
4,380
45,413
0
L
King Arthur
zxiggy
King Arthur
6,456
916
0
2,697
13,677
11,080
0
1,251
11,580
230
48,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
32,107
412
Minions Killed
330
0
Camps Cleared
0
1,220,994
Distance Traveled
1,261,198
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,108
509
36
3
0
255,683
0
W
Thanatos
6,510
543
77
6
0
248,905
0
L
Zhong Kui
5,825
485
41
3
0
260,667
0
L
Medusa
6,211
518
64
5
0
264,214
2
W
Chernobog
6,700
558
87
7
0
218,384
0
W
Sol
7,459
622
83
7
0
238,652
1
W
Mulan
8,772
731
129
11
0
249,410
4
W
Cthulhu
7,020
585
36
3
0
265,643
2
L
Anubis
6,942
579
93
8
0
248,405
2
L
King Arthur
7,021
585
96
8
0
232,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role