Player Matchup

Agni
Agni
Silver I
AHSCORPII
Agni
Silver I
Level 81
God Stats
60W - 66L
1,362 SR
Queue Stats
724W - 769L
1,127 MMR
Solo
Osiris
Osiris
Silver II
Uncle_McKnuckles
Osiris
Silver II
Level 148
God Stats
12W - 9L
1,661 SR
Queue Stats
218W - 254L
1,220 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
meno20_MN
Ah Muzen Cab
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 128L
1,043 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,508 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,441 SR
1,159 MMR
Ix Chel
Ix Chel
Silver IV
Akachi720
Ix Chel
Silver IV
Level 125
God Stats
28W - 48L
1,476 SR
Queue Stats
259W - 368L
1,025 MMR
Solo
Ullr
Ullr
Gold III
GoodRittens
Ullr
Gold III
Level 105
God Stats
0W - 1L
1,338 SR
Queue Stats
113W - 118L
1,451 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
betterdanyu
Kuzenbo
Silver IV
Level 166
God Stats
5W - 6L
1,508 SR
Queue Stats
39W - 64L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 1 / 2
6,972
697
6,207
7,119
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 2
7,696
770
5,053
6,532
3,551
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
meno20_MN
Ah Muzen Cab
13
1 / 0 / 4
7,449
745
6,056
6,433
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesThothVulcanBastet

VS

Bans
Ne ZhaBacchusGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Akachi720
Ix Chel
11
0 / 1 / 1
6,553
655
3,554
4,346
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 0
6,450
645
5,742
8,430
2,690
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
betterdanyu
Kuzenbo
9
0 / 2 / 0
6,077
608
3,512
7,107
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
1
1
2
2
L
Ix Chel
Akachi720
Ix Chel
0
1
1
0.5
L
1
2
0
0.5
W
3
0
2
4
L
Kuzenbo
betterdanyu
Kuzenbo
0
2
0
0
W
Ah Muzen Cab
meno20_MN
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
12,808
20,084
Taken
19,883
7,852
Mitigated
9,142
6,983
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,207
194
0
1,640
7,119
2,184
341
1,318
5,801
13,797
766
L
Ix Chel
Akachi720
Ix Chel
3,554
129
619
506
4,346
1,386
0
991
3,213
19,618
612
L
5,742
1,505
0
1,047
8,430
2,690
0
2,824
5,088
0
18,987
W
5,053
939
0
3,745
6,532
3,551
384
2,107
4,425
0
35,569
L
Kuzenbo
betterdanyu
Kuzenbo
3,512
791
0
0
7,107
5,066
22
1,491
5,370
14,356
818
W
Ah Muzen Cab
meno20_MN
Ah Muzen Cab
6,056
1,906
0
1,598
6,433
2,117
266
3,140
3,293
0
36,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
19,080
163
Minions Killed
111
0
Camps Cleared
0
596,660
Distance Traveled
543,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,972
697
37
4
0
192,536
0
L
Ix Chel
6,553
655
44
4
0
182,066
1
L
Ullr
6,450
645
28
3
0
190,460
0
W
Osiris
7,696
770
59
6
0
216,589
0
L
Kuzenbo
6,077
608
39
4
0
171,378
0
W
Ah Muzen Cab
7,449
745
67
7
0
187,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role