Player Matchup

Charon
Charon
Harry8
Charon
Level 24
God Stats
2W - 1L
1,706 SR
Queue Stats
12W - 17L
1,353 Elo+
Party 4
Sun Wukong
Sun Wukong
MarkUwe
Sun Wukong
Level 84
God Stats
37W - 16L
1,731 SR
Queue Stats
149W - 124L
1,500 Elo+
Party 4
Anhur
Anhur
Pedrofp94
Anhur
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Rubenf1998
Ne Zha
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 70L
1,499 Elo+
Party 1
Thoth
Thoth
SouthMonster54
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,531 Elo+
Solo
Team Averages
Level 53
1,544 SR
1,499 Elo+

VS

Team Averages
Level 102
1,503 SR
1,503 Elo+
Cerberus
Cerberus
ConnorGunn99
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,468 Elo+
Party 3
Scylla
Scylla
LYHTNK
Scylla
Level 103
God Stats
65W - 46L
1,680 SR
Queue Stats
294W - 280L
1,532 Elo+
Party 2
Hercules
Hercules
SlogiranoPile
Hercules
Level 148
God Stats
2W - 1L
1,321 SR
Queue Stats
97W - 95L
1,516 Elo+
Solo
Fenrir
Fenrir
TTV_Opt1c_zombie
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 3
Cernunnos
Cernunnos
mayerlansky
Cernunnos
Level 67
God Stats
59W - 54L
1,512 SR
Queue Stats
340W - 341L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Harry8
Charon
8
0 / 1 / 5
5,467
547
1,605
6,183
3,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MarkUwe
Sun Wukong
11
0 / 1 / 1
6,341
634
3,832
8,358
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Pedrofp94
Anhur
9
4 / 1 / 1
5,633
563
3,012
4,919
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Rubenf1998
Ne Zha
11
4 / 2 / 3
6,087
609
8,012
8,233
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
4,921
492
406
3,866
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ConnorGunn99
Cerberus
8
0 / 1 / 4
4,916
492
3,568
6,871
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
LYHTNK
Scylla
12
5 / 0 / 1
6,978
698
5,513
2,548
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
SlogiranoPile
Hercules
12
2 / 1 / 0
6,689
669
6,165
7,300
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 5
5,251
525
3,220
8,688
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
mayerlansky
Cernunnos
9
1 / 3 / 0
4,849
485
1,223
5,248
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
8
8
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ConnorGunn99
Cerberus
0
1
4
2
L
Charon
Harry8
Charon
0
1
5
2.5
W
Scylla
LYHTNK
Scylla
5
0
1
5.5
L
Sun Wukong
MarkUwe
Sun Wukong
0
1
1
0.5
L
Anhur
Pedrofp94
Anhur
4
1
1
4.5
L
Ne Zha
Rubenf1998
Ne Zha
4
2
3
2.75
W
Hercules
SlogiranoPile
Hercules
2
1
0
2
L
0
3
1
0.17
W
0
3
5
0.83
W
Cernunnos
mayerlansky
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
19,689
31,559
Taken
30,655
13,034
Mitigated
15,072
8,405
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ConnorGunn99
Cerberus
3,568
35
0
1,818
6,871
3,950
0
692
6,179
14,446
0
L
Charon
Harry8
Charon
1,605
373
941
1,339
6,183
3,757
345
2,266
3,917
10,573
0
W
Scylla
LYHTNK
Scylla
5,513
396
0
412
2,548
418
509
357
2,191
45,451
1,674
L
Sun Wukong
MarkUwe
Sun Wukong
3,832
1,274
0
2,836
8,358
3,587
0
295
7,378
0
42,023
L
Anhur
Pedrofp94
Anhur
3,012
1,336
0
2,035
4,919
1,384
0
2,127
2,792
0
40,095
L
Ne Zha
Rubenf1998
Ne Zha
8,012
2,381
0
704
8,233
3,169
0
1,933
6,264
0
44,481
W
Hercules
SlogiranoPile
Hercules
6,165
1,900
0
4,240
7,300
6,690
0
0
7,300
978
42,433
L
406
43
0
550
3,866
1,137
0
2,730
1,136
25,447
0
W
3,220
1,005
0
1,568
8,688
2,894
0
337
8,351
0
36,354
W
Cernunnos
mayerlansky
Cernunnos
1,223
777
0
792
5,248
1,120
147
625
4,623
0
21,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
28,683
287
Minions Killed
279
0
Camps Cleared
0
967,476
Distance Traveled
982,924
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,916
492
13
1
0
209,565
2
L
Charon
5,467
547
13
1
0
199,655
2
W
Scylla
6,978
698
77
8
0
219,392
0
L
Sun Wukong
6,341
634
94
9
0
208,806
3
L
Anhur
5,633
563
66
7
0
180,577
1
L
Ne Zha
6,087
609
71
7
0
229,165
0
W
Hercules
6,689
669
94
9
0
170,162
0
L
Thoth
4,921
492
43
4
0
149,273
2
W
Fenrir
5,251
525
53
5
0
227,933
0
W
Cernunnos
4,849
485
42
4
0
155,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role