Player Matchup

Nu Wa
Nu Wa
AtherPhantom
Nu Wa
Level 69
God Stats
28W - 16L
1,540 SR
Queue Stats
254W - 262L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Bacon655
Danzaburou
Level 122
God Stats
8W - 5L
1,538 SR
Queue Stats
226W - 220L
1,447 Elo+
Party 1
Zeus
Zeus
MindMovesAll
Zeus
Level 136
God Stats
9W - 8L
1,735 SR
Queue Stats
92W - 77L
1,508 Elo+
Solo
Agni
Agni
ThyDaddyCrow
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 85L
1,419 Elo+
Party 1
King Arthur
King Arthur
ramiinn
King Arthur
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 116L
1,404 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,451 Elo+

VS

Team Averages
Level 48
1,481 SR
1,394 Elo+
Izanami
Izanami
BenHasRecoil
Izanami
Level 60
God Stats
0W - 2L
1,320 SR
Queue Stats
236W - 222L
1,380 Elo+
Party 2
Bacchus
Bacchus
EzJips
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,399 Elo+
Party 2
Nemesis
Nemesis
FDB559
Nemesis
Level 43
God Stats
45W - 38L
1,500 SR
Queue Stats
266W - 274L
1,335 Elo+
Solo
Chaac
Chaac
lL E lM O lN
Chaac
Level 59
God Stats
2W - 6L
1,488 SR
Queue Stats
268W - 275L
1,426 Elo+
Solo
Agni
Agni
plasticbabyleg
Agni
Level 60
God Stats
2W - 5L
1,598 SR
Queue Stats
67W - 69L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
7,142
649
5,362
5,793
1,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Bacon655
Danzaburou
13
6 / 1 / 3
7,790
708
7,613
7,324
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 1
7,302
664
4,178
5,139
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 1
5,413
492
2,151
5,242
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ramiinn
King Arthur
10
1 / 5 / 0
5,828
530
4,462
10,135
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenHasRecoil
Izanami
10
0 / 6 / 1
5,368
488
3,067
9,358
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
EzJips
Bacchus
9
2 / 2 / 0
5,762
524
2,612
7,020
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
FDB559
Nemesis
10
1 / 2 / 1
5,910
537
2,664
8,493
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 0
7,066
642
6,588
9,243
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 4 / 1
6,029
548
3,746
5,869
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
11
11
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Danzaburou
Bacon655
Danzaburou
6
1
3
7.5
L
Izanami
BenHasRecoil
Izanami
0
6
1
0.08
L
Bacchus
EzJips
Bacchus
2
2
0
1
L
Nemesis
FDB559
Nemesis
1
2
1
0.75
W
5
0
1
5.5
W
1
4
1
0.38
L
5
1
0
5
L
3
4
1
0.88
W
King Arthur
ramiinn
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
18,677
33,633
Taken
39,983
12,351
Mitigated
18,859
7,091
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
1,971
297
1,310
5,793
1,892
1,628
1,424
4,369
23,150
1,172
W
Danzaburou
Bacon655
Danzaburou
7,613
2,309
0
3,677
7,324
2,569
1,399
1,692
5,632
0
52,062
L
Izanami
BenHasRecoil
Izanami
3,067
2,160
0
1,790
9,358
2,542
0
2,757
6,601
0
43,643
L
Bacchus
EzJips
Bacchus
2,612
293
0
994
7,020
5,519
0
1,736
5,261
10,789
0
L
Nemesis
FDB559
Nemesis
2,664
489
0
630
8,493
3,014
0
2,165
6,317
0
42,683
W
4,178
459
0
173
5,139
1,809
530
440
4,699
50,868
3,077
W
2,151
153
0
181
5,242
1,385
0
2,802
2,440
18,812
745
L
6,588
1,441
0
3,074
9,243
6,111
0
928
8,300
0
43,364
L
3,746
89
0
743
5,869
1,673
0
3,953
1,903
34,401
0
W
King Arthur
ramiinn
King Arthur
4,462
1,197
0
1,453
10,135
4,696
0
0
10,135
607
28,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
30,135
280
Minions Killed
325
0
Camps Cleared
0
1,075,780
Distance Traveled
1,168,074
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,142
649
36
3
0
205,546
0
W
Danzaburou
7,790
708
87
8
0
201,712
0
L
Izanami
5,368
488
85
8
0
211,519
0
L
Bacchus
5,762
524
14
1
0
239,957
0
L
Nemesis
5,910
537
75
7
0
256,856
0
W
Zeus
7,302
664
96
9
0
244,024
0
W
Agni
5,413
492
20
2
0
206,231
0
L
Chaac
7,066
642
84
8
0
223,866
4
L
Agni
6,029
548
67
6
0
235,876
0
W
King Arthur
5,828
530
41
4
0
218,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role