Player Matchup

Osiris
Osiris
HawkDelSol
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,648 Elo+
Solo
Bakasura
Bakasura
PiIIow Boy
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,440 Elo+
Solo
Sylvanus
Sylvanus
TheTweaMan
Sylvanus
Level 121
God Stats
2W - 1L
1,334 SR
Queue Stats
37W - 49L
1,463 Elo+
Solo
Neith
Neith
boxer111
Neith
Level 131
God Stats
71W - 51L
1,602 SR
Queue Stats
227W - 211L
1,547 Elo+
Party 2
Sol
Sol
starboard012
Sol
Level 147
God Stats
6W - 8L
1,601 SR
Queue Stats
265W - 240L
1,547 Elo+
Party 2
Team Averages
Level 134
1,507 SR
1,529 Elo+

VS

Team Averages
Level 97
1,562 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FemurGES
Chernobog
Level 62
God Stats
2W - 3L
1,776 SR
Queue Stats
50W - 54L
1,494 Elo+
Party 1
Janus
Janus
HaKu dk
Janus
Level 122
God Stats
3W - 4L
1,371 SR
Queue Stats
65W - 76L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
HansPulze
Ao Kuang
Level 111
God Stats
12W - 12L
1,538 SR
Queue Stats
134W - 136L
1,515 Elo+
Party 1
Da Ji
Da Ji
Lord PHOENlX
Da Ji
Level 124
God Stats
5W - 4L
1,626 SR
Queue Stats
106W - 128L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HawkDelSol
Osiris
10
5 / 1 / 1
6,103
763
5,575
5,998
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
PiIIow Boy
Bakasura
8
1 / 1 / 0
4,400
550
1,539
5,781
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
TheTweaMan
Sylvanus
7
1 / 2 / 1
4,602
575
2,497
8,255
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
boxer111
Neith
7
0 / 2 / 0
4,044
506
2,074
5,263
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 0
5,208
651
2,444
3,985
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
3 / 0 / 1
5,008
626
4,928
8,041
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
FemurGES
Chernobog
9
0 / 0 / 2
4,651
581
2,953
2,423
652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
HaKu dk
Janus
9
0 / 2 / 1
4,704
588
3,245
3,089
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
HansPulze
Ao Kuang
6
1 / 4 / 0
4,115
514
1,771
4,839
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 2 / 2
4,857
607
3,201
5,274
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
8
Kills
6
6
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
0
1
3.5
L
Chernobog
FemurGES
Chernobog
0
0
2
1
L
Janus
HaKu dk
Janus
0
2
1
0.25
L
Ao Kuang
HansPulze
Ao Kuang
1
4
0
0.25
W
Osiris
HawkDelSol
Osiris
5
1
1
5.5
L
2
2
2
1.5
W
Bakasura
PiIIow Boy
Bakasura
1
1
0
1
W
Sylvanus
TheTweaMan
Sylvanus
1
2
1
0.75
W
Neith
boxer111
Neith
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
16,098
29,282
Taken
23,666
12,654
Mitigated
7,544
12,399
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,928
939
690
3,911
8,041
3,093
0
1,744
6,072
0
24,105
L
Chernobog
FemurGES
Chernobog
2,953
1,534
0
462
2,423
652
0
377
2,046
0
28,321
L
Janus
HaKu dk
Janus
3,245
304
0
350
3,089
877
0
2,092
997
30,107
0
L
Ao Kuang
HansPulze
Ao Kuang
1,771
650
0
1,347
4,839
1,119
0
0
4,839
12,120
0
W
Osiris
HawkDelSol
Osiris
5,575
2,009
0
3,211
5,998
3,698
234
1,771
4,227
0
33,597
L
3,201
880
0
1,737
5,274
1,803
0
728
4,521
0
27,239
W
Bakasura
PiIIow Boy
Bakasura
1,539
1,225
0
1,505
5,781
1,962
0
256
5,445
0
19,231
W
Sylvanus
TheTweaMan
Sylvanus
2,497
803
1,285
2,930
8,255
4,636
0
489
7,688
17,459
0
W
Neith
boxer111
Neith
2,074
381
0
1,069
5,263
1,387
0
0
5,263
0
22,071
W
2,444
559
0
2,399
3,985
971
0
2,090
1,643
35,007
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
23,335
234
Minions Killed
212
0
Camps Cleared
0
782,465
Distance Traveled
778,197
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,008
626
26
3
0
155,815
1
L
Chernobog
4,651
581
51
6
0
162,208
1
L
Janus
4,704
588
70
9
0
151,753
0
L
Ao Kuang
4,115
514
16
2
0
122,539
0
W
Osiris
6,103
763
57
7
0
162,950
0
L
Da Ji
4,857
607
49
6
0
185,882
1
W
Bakasura
4,400
550
44
6
0
185,086
0
W
Sylvanus
4,602
575
25
3
0
157,288
0
W
Neith
4,044
506
51
6
0
130,916
0
W
Sol
5,208
651
57
7
0
146,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role