Player Matchup

Ravana
Ravana
Aha_ha_Biggums
Ravana
Level 106
God Stats
2W - 3L
1,506 SR
Queue Stats
516W - 458L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrAzzYies
Cu Chulainn
Level 156
God Stats
1W - 1L
1,196 SR
Queue Stats
132W - 130L
1,460 Elo+
Solo
Hachiman
Hachiman
DeadlyPsycho808
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,450 Elo+
Solo
Janus
Janus
XxlBling_BlingxX
Janus
Level 60
God Stats
1W - 1L
1,752 SR
Queue Stats
47W - 47L
1,451 Elo+
Party 1
Ares
Ares
plural_storm92
Ares
Level 33
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 30L
1,063 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,390 Elo+

VS

Team Averages
Level 93
1,563 SR
1,422 Elo+
Geb
Geb
Amin_mirage
Geb
Level 149
God Stats
15W - 8L
1,614 SR
Queue Stats
212W - 217L
1,404 Elo+
Party 2
Chronos
Chronos
CthulhuPotato
Chronos
Level 69
God Stats
24W - 23L
1,585 SR
Queue Stats
34W - 34L
1,452 Elo+
Solo
Arachne
Arachne
LJkilla101mone
Arachne
Level 63
God Stats
31W - 26L
1,558 SR
Queue Stats
460W - 473L
1,372 Elo+
Solo
Zeus
Zeus
mojimojix
Zeus
Level 61
God Stats
9W - 3L
1,224 SR
Queue Stats
86W - 103L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
squrrielman59
Cabrakan
Level 124
God Stats
7W - 2L
1,834 SR
Queue Stats
116W - 104L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,727
448
4,555
7,117
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
CrAzzYies
Cu Chulainn
13
2 / 6 / 1
7,721
515
10,165
15,397
12,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
9
0 / 0 / 0
5,937
396
304
6,222
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 6 / 0
6,891
459
1,441
9,017
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 1
6,250
417
2,630
12,463
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,734
582
4,423
8,461
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
13
8 / 0 / 0
8,635
576
5,573
5,869
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 3
7,832
522
3,284
8,569
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
14
5 / 0 / 3
8,923
595
7,486
1,764
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
squrrielman59
Cabrakan
13
2 / 2 / 3
8,459
564
7,290
12,532
14,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
21
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
7
5.5
L
Cu Chulainn
CrAzzYies
Cu Chulainn
2
6
1
0.42
W
Chronos
8
0
0
8
L
Hachiman
0
0
0
0
W
3
1
3
4.5
L
0
6
0
0
W
Zeus
5
0
3
6.5
L
0
7
1
0.07
W
Cabrakan
squrrielman59
Cabrakan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
28,056
50,216
Taken
37,195
27,012
Mitigated
27,348
12,521
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,555
1,075
0
1,265
7,117
2,509
0
2,914
4,105
0
50,819
W
4,423
599
0
1,983
8,461
7,273
499
2,463
5,896
29,851
570
L
Cu Chulainn
CrAzzYies
Cu Chulainn
10,165
1,711
0
4,291
15,397
12,442
0
8,805
6,578
11,327
42,315
W
Chronos
5,573
2,283
0
2,123
5,869
1,955
1,298
973
4,896
51,555
1,315
L
Hachiman
304
215
0
2,763
6,222
1,721
0
435
5,787
0
30,499
W
3,284
2,284
0
1,990
8,569
3,285
0
632
7,937
0
42,321
L
1,441
280
0
1,734
9,017
2,265
0
5,855
2,466
41,873
0
W
Zeus
7,486
178
0
475
1,764
482
598
385
1,339
44,129
825
L
2,630
283
0
2,468
12,463
8,075
0
5,381
6,887
20,288
0
W
Cabrakan
squrrielman59
Cabrakan
7,290
883
0
3,460
12,532
14,353
221
2,413
10,106
49,649
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
42,583
355
Minions Killed
389
0
Camps Cleared
0
1,473,702
Distance Traveled
1,500,774
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,727
448
81
5
0
346,446
0
W
Geb
8,734
582
47
3
0
293,658
2
L
Cu Chulainn
7,721
515
97
6
0
283,326
0
W
Chronos
8,635
576
86
6
0
334,642
6
L
Hachiman
5,937
396
60
4
0
260,991
0
W
Arachne
7,832
522
74
5
0
335,441
0
L
Janus
6,891
459
89
6
0
292,566
0
W
Zeus
8,923
595
91
6
0
321,543
6
L
Ares
6,250
417
28
2
0
290,373
0
W
Cabrakan
8,459
564
91
6
0
215,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role