Player Matchup

Kuzenbo
Kuzenbo
Platinum I
Ghosttboy305
Kuzenbo
Platinum I
Level 158
God Stats
59W - 36L
1,728 SR
Queue Stats
375W - 292L
1,934 MMR
Party 1
Vulcan
Vulcan
Gold II
OnstageDesert66
Vulcan
Gold II
Level 149
God Stats
150W - 133L
1,547 SR
Queue Stats
545W - 519L
1,437 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Tigita
Ah Muzen Cab
Gold III
Level 154
God Stats
3W - 0L
1,862 SR
Queue Stats
69W - 65L
1,507 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,712 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,638 SR
1,507 MMR
Aphrodite
Aphrodite
Silver II
FlowerKel
Aphrodite
Silver II
Level 46
God Stats
2W - 7L
1,586 SR
Queue Stats
68W - 69L
1,229 MMR
Solo
Cernunnos
Cernunnos
Gold II
GO4Tness
Cernunnos
Gold II
Level 199
God Stats
5W - 9L
1,385 SR
Queue Stats
380W - 428L
1,603 MMR
Solo
Nike
Nike
Gold I
ven0m100320
Nike
Gold I
Level 186
God Stats
2W - 2L
1,942 SR
Queue Stats
228W - 252L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghosttboy305
Kuzenbo
16
1 / 0 / 4
10,743
632
13,608
16,391
21,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 6 / 1
11,072
651
13,538
10,626
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Tigita
Ah Muzen Cab
17
1 / 1 / 3
11,710
689
15,941
11,957
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ne ZhaAtlasCthulhuAchillesOdin

VS

Bans
MedusaPersephoneMulanMorgan Le FayChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FlowerKel
Aphrodite
17
0 / 1 / 5
10,619
625
7,990
11,738
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
GO4Tness
Cernunnos
18
5 / 0 / 1
11,763
692
14,103
21,354
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 2
10,186
599
8,452
17,035
14,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
7
7
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FlowerKel
Aphrodite
0
1
5
2.5
L
Cernunnos
GO4Tness
Cernunnos
5
0
1
5.5
W
Kuzenbo
Ghosttboy305
Kuzenbo
1
0
4
3
W
3
6
1
0.58
W
Ah Muzen Cab
Tigita
Ah Muzen Cab
1
1
3
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
30,545
38,974
Taken
50,127
30,230
Mitigated
26,844
8,765
Healing
28,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FlowerKel
Aphrodite
7,990
1,704
10,877
7,936
11,738
4,760
300
6,607
4,787
43,720
0
L
Cernunnos
GO4Tness
Cernunnos
14,103
5,858
0
5,224
21,354
7,653
525
10,169
10,395
0
79,674
W
Kuzenbo
Ghosttboy305
Kuzenbo
13,608
3,696
0
4,701
16,391
21,596
386
5,106
11,251
29,999
1,475
W
13,538
279
0
1,311
10,626
3,591
645
1,779
8,847
49,240
404
W
Ah Muzen Cab
Tigita
Ah Muzen Cab
15,941
5,279
0
2,753
11,957
5,043
1,505
1,116
10,841
0
82,905
L
8,452
333
0
4,625
17,035
14,431
450
7,957
8,633
0
26,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
32,568
219
Minions Killed
268
0
Camps Cleared
0
933,052
Distance Traveled
792,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,619
625
86
5
0
298,498
0
L
Cernunnos
11,763
692
151
9
0
295,376
0
W
Kuzenbo
10,743
632
35
2
0
312,620
0
W
Vulcan
11,072
651
67
4
0
314,475
0
W
Ah Muzen Cab
11,710
689
117
7
0
305,957
0
L
Nike
10,186
599
31
2
0
198,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role