Player Matchup

Hun Batz
Hun Batz
BioreactorBoi
Hun Batz
Level 38
God Stats
2W - 1L
1,238 SR
Queue Stats
17W - 35L
1,252 Elo+
Solo
Sobek
Sobek
CocolaWeed78
Sobek
Level 142
God Stats
40W - 31L
1,604 SR
Queue Stats
221W - 218L
1,491 Elo+
Party 1
Medusa
Medusa
DimosPhronimos78
Medusa
Level 148
God Stats
12W - 11L
1,663 SR
Queue Stats
212W - 227L
1,457 Elo+
Party 1
Bake Kujira
Bake Kujira
Uniper73
Bake Kujira
Level 121
God Stats
7W - 7L
1,563 SR
Queue Stats
93W - 84L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Ymir91
Kukulkan
Level 86
God Stats
3W - 3L
2,031 SR
Queue Stats
53W - 59L
1,329 Elo+
Solo
Team Averages
Level 107
1,620 SR
1,400 Elo+

VS

Team Averages
Level 107
1,360 SR
1,419 Elo+
Poseidon
Poseidon
Ban_Deh
Poseidon
Level 117
God Stats
11W - 6L
1,126 SR
Queue Stats
208W - 180L
1,469 Elo+
Solo
Sobek
Sobek
Zubrowdka
Sobek
Level 30
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Mulan
Mulan
blackdranzer
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,466 Elo+
Solo
Surtr
Surtr
javibibi
Surtr
Level 109
God Stats
84W - 51L
1,541 SR
Queue Stats
288W - 265L
1,519 Elo+
Solo
Apollo
Apollo
linnorm
Apollo
Level 172
God Stats
2W - 9L
1,319 SR
Queue Stats
271W - 270L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BioreactorBoi
Hun Batz
11
2 / 1 / 0
5,976
543
2,408
7,722
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
5,810
528
3,722
6,767
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 2
6,245
568
3,327
3,742
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
Uniper73
Bake Kujira
12
2 / 0 / 1
7,133
648
7,565
8,889
10,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Ymir91
Kukulkan
12
3 / 3 / 0
6,907
628
3,690
4,262
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ban_Deh
Poseidon
12
2 / 2 / 1
6,670
606
3,200
5,879
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Zubrowdka
Sobek
9
0 / 2 / 1
5,368
488
1,582
5,845
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,393
490
4,524
8,395
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
javibibi
Surtr
10
3 / 4 / 0
6,056
551
5,018
9,845
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
linnorm
Apollo
11
0 / 1 / 1
5,605
510
3,304
5,120
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ban_Deh
Poseidon
2
2
1
1.25
W
Hun Batz
BioreactorBoi
Hun Batz
2
1
0
2
W
2
0
3
3.5
W
2
1
2
3
W
Bake Kujira
Uniper73
Bake Kujira
2
0
1
2.5
W
Kukulkan
Ymir91
Kukulkan
3
3
0
1
L
Sobek
Zubrowdka
Sobek
0
2
1
0.25
L
0
2
0
0
L
Surtr
javibibi
Surtr
3
4
0
0.75
L
Apollo
linnorm
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
17,628
31,382
Taken
35,084
20,149
Mitigated
16,849
11,890
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ban_Deh
Poseidon
3,200
480
0
1,149
5,879
1,672
0
3,343
2,491
45,700
2,093
W
Hun Batz
BioreactorBoi
Hun Batz
2,408
631
0
3,988
7,722
2,341
0
165
7,557
0
38,950
W
3,722
142
75
3,671
6,767
5,164
296
1,507
5,260
21,444
657
W
3,327
1,106
0
930
3,742
1,256
571
616
3,126
0
46,374
W
Bake Kujira
Uniper73
Bake Kujira
7,565
3,524
0
3,057
8,889
10,349
0
86
8,292
51,705
3,107
W
Kukulkan
Ymir91
Kukulkan
3,690
0
0
169
4,262
1,039
0
2,768
1,494
40,483
1,228
L
Sobek
Zubrowdka
Sobek
1,582
61
0
2,545
5,845
4,353
0
882
4,620
14,629
552
L
4,524
1,511
0
976
8,395
5,286
0
5,281
3,114
0
29,809
L
Surtr
javibibi
Surtr
5,018
2,491
0
1,314
9,845
4,160
0
2,669
7,140
1,622
40,011
L
Apollo
linnorm
Apollo
3,304
2,121
0
2,736
5,120
1,378
0
1,597
3,265
0
43,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
29,092
364
Minions Killed
343
0
Camps Cleared
0
1,155,025
Distance Traveled
1,106,213
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,670
606
100
9
0
231,595
0
W
Hun Batz
5,976
543
72
7
0
245,833
0
W
Sobek
5,810
528
33
3
0
240,931
0
W
Medusa
6,245
568
88
8
0
226,524
0
W
Bake Kujira
7,133
648
91
8
0
215,688
2
W
Kukulkan
6,907
628
80
7
0
226,049
0
L
Sobek
5,368
488
30
3
0
222,925
0
L
Mulan
5,393
490
53
5
0
196,282
0
L
Surtr
6,056
551
70
6
0
241,189
0
L
Apollo
5,605
510
90
8
0
214,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role