Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Change Up4208
Gilgamesh
Level 65
God Stats
4W - 3L
1,492 SR
Queue Stats
316W - 344L
1,418 Elo+
Solo
Nut
Nut
Goruji
Nut
Level 165
God Stats
21W - 6L
1,733 SR
Queue Stats
158W - 165L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
Kaosuke
Hun Batz
Level 158
God Stats
4W - 1L
1,620 SR
Queue Stats
163W - 168L
1,472 Elo+
Party 1
Maui
Maui
mytacia
Maui
Level 81
God Stats
23W - 19L
1,515 SR
Queue Stats
512W - 532L
1,412 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,455 Elo+

VS

Team Averages
Level 75
1,426 SR
1,455 Elo+
Da Ji
Da Ji
EddyOoo
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,440 Elo+
Solo
Fafnir
Fafnir
ImthyChris
Fafnir
Level 39
God Stats
5W - 3L
1,377 SR
Queue Stats
28W - 31L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
LVISZ91
Cu Chulainn
Level 162
God Stats
9W - 15L
1,384 SR
Queue Stats
154W - 154L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Reens777
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,398 Elo+
Solo
Sol
Sol
qJxzy_-
Sol
Level 49
God Stats
2W - 4L
1,371 SR
Queue Stats
84W - 95L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 3 / 7
8,756
584
11,330
10,043
3,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Change Up4208
Gilgamesh
16
4 / 0 / 2
9,662
644
11,258
13,005
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nut
Goruji
Nut
15
16 / 0 / 5
10,655
710
15,988
9,103
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Kaosuke
Hun Batz
16
6 / 0 / 6
9,147
610
9,872
10,182
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
mytacia
Maui
14
2 / 1 / 15
8,939
596
5,858
12,971
10,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EddyOoo
Da Ji
11
1 / 6 / 0
6,572
438
3,703
14,599
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
ImthyChris
Fafnir
10
0 / 6 / 1
6,408
427
3,835
16,321
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
LVISZ91
Cu Chulainn
13
1 / 2 / 0
7,758
517
8,643
16,468
10,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Reens777
Baron Samedi
10
1 / 9 / 2
6,292
419
5,169
11,485
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
10
0 / 11 / 2
6,286
419
7,665
13,706
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
34
Kills
3
4
Deaths
34
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
3
7
3.17
W
Gilgamesh
Change Up4208
Gilgamesh
4
0
2
5
L
Da Ji
EddyOoo
Da Ji
1
6
0
0.17
W
Nut
Goruji
Nut
16
0
5
18.5
L
Fafnir
ImthyChris
Fafnir
0
6
1
0.08
W
Hun Batz
Kaosuke
Hun Batz
6
0
6
9
L
Cu Chulainn
LVISZ91
Cu Chulainn
1
2
0
0.5
L
Baron Samedi
Reens777
Baron Samedi
1
9
2
0.22
W
Maui
mytacia
Maui
2
1
15
9.5
L
Sol
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
29,015
55,304
Taken
72,579
31,106
Mitigated
39,276
23,539
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,330
1,743
75
2,869
10,043
3,268
1,378
5,441
4,602
49,833
1,873
W
Gilgamesh
Change Up4208
Gilgamesh
11,258
3,286
0
5,523
13,005
9,720
440
1,136
11,869
0
73,148
L
Da Ji
EddyOoo
Da Ji
3,703
466
0
5,469
14,599
5,005
0
2,544
12,055
0
44,030
W
Nut
Goruji
Nut
15,988
10,626
0
5,394
9,103
3,397
1,714
3,680
5,423
0
80,592
L
Fafnir
ImthyChris
Fafnir
3,835
1,200
0
3,154
16,321
15,654
0
4,397
11,820
8,674
0
W
Hun Batz
Kaosuke
Hun Batz
9,872
1,154
0
5,410
10,182
3,843
0
1,357
8,825
0
80,708
L
Cu Chulainn
LVISZ91
Cu Chulainn
8,643
1,486
0
5,126
16,468
10,875
0
1,185
14,436
0
56,403
L
Baron Samedi
Reens777
Baron Samedi
5,169
218
0
1,124
11,485
4,349
0
3,722
7,763
27,982
0
W
Maui
mytacia
Maui
5,858
516
0
4,268
12,971
10,878
721
5,055
7,916
29,917
2,500
L
Sol
7,665
3,795
0
2,743
13,706
3,393
0
4,070
9,636
41,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
33,316
518
Minions Killed
297
0
Camps Cleared
0
1,534,356
Distance Traveled
1,359,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,756
584
72
5
0
275,138
0
W
Gilgamesh
9,662
644
141
9
0
311,198
0
L
Da Ji
6,572
438
78
5
0
288,664
0
W
Nut
10,655
710
143
10
0
270,204
2
L
Fafnir
6,408
427
7
0
0
275,109
3
W
Hun Batz
9,147
610
118
8
0
352,825
3
L
Cu Chulainn
7,758
517
89
6
0
285,176
1
L
Baron Samedi
6,292
419
47
3
0
240,166
0
W
Maui
8,939
596
44
3
0
324,991
0
L
Sol
6,286
419
76
5
0
270,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role