Player Matchup

Chang'e
Chang'e
Gold III
Alkiras
Chang'e
Gold III
Level 147
God Stats
4W - 2L
1,730 SR
Queue Stats
145W - 142L
1,575 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Beyοnder
Kuzenbo
Platinum V
Level 111
God Stats
1W - 2L
1,483 SR
Queue Stats
287W - 303L
1,512 MMR
Solo
Medusa
Medusa
Gold I
Eder_34_3
Medusa
Gold I
Level 191
God Stats
13W - 12L
1,793 SR
Queue Stats
417W - 412L
1,552 MMR
Solo
Agni
Agni
Gold II
PTorres1998
Agni
Gold II
Level 155
God Stats
3W - 2L
1,726 SR
Queue Stats
53W - 57L
1,593 MMR
Solo
Chaac
Chaac
Gold V
vansit14
Chaac
Gold V
Level 69
God Stats
5W - 2L
1,715 SR
Queue Stats
53W - 75L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,690 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,489 SR
1,558 MMR
Osiris
Osiris
Gold II
Ashkelan
Osiris
Gold II
Level 123
God Stats
4W - 4L
1,279 SR
Queue Stats
176W - 186L
1,507 MMR
Solo
Thor
Thor
Platinum IV
Jarcomode
Thor
Platinum IV
Level 157
God Stats
6W - 8L
1,249 SR
Queue Stats
150W - 142L
1,511 MMR
Solo
Zeus
Zeus
Gold II
KAOSojosazules
Zeus
Gold II
Level 158
God Stats
32W - 15L
1,697 SR
Queue Stats
417W - 421L
1,693 MMR
Party 1
Apollo
Apollo
Gold I
chaosronnie
Apollo
Gold I
Level 240
God Stats
8W - 6L
1,660 SR
Queue Stats
558W - 552L
1,593 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
elhombremagico
Kumbhakarna
Gold IV
Level 112
God Stats
28W - 25L
1,562 SR
Queue Stats
378W - 388L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alkiras
Chang'e
7
0 / 1 / 0
3,578
716
1,590
2,693
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Beyοnder
Kuzenbo
6
1 / 0 / 1
3,717
743
1,445
2,475
1,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Eder_34_3
Medusa
6
1 / 1 / 0
3,646
729
2,468
3,455
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,442
688
1,555
2,128
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vansit14
Chaac
1
0 / 0 / 0
2,478
496
0
573
104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangAresThanatosNeith

VS

Bans
BastetBellonaAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ashkelan
Osiris
7
0 / 0 / 1
3,784
757
719
3,792
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
7
2 / 0 / 1
3,795
759
972
3,138
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
1 / 1 / 0
3,669
734
966
1,716
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
6
0 / 1 / 0
3,121
624
1,476
3,276
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
elhombremagico
Kumbhakarna
5
0 / 0 / 1
3,205
641
1,349
3,692
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alkiras
Chang'e
0
1
0
0
W
Osiris
Ashkelan
Osiris
0
0
1
0.5
L
Kuzenbo
Beyοnder
Kuzenbo
1
0
1
1.5
L
Medusa
Eder_34_3
Medusa
1
1
0
1
W
Thor
2
0
1
2.5
W
1
1
0
1
L
0
1
1
0.5
W
Apollo
0
1
0
0
W
Kumbhakarna
elhombremagico
Kumbhakarna
0
0
1
0.5
L
Chaac
vansit14
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,058
Damage
5,482
11,324
Taken
15,614
3,790
Mitigated
5,296
4,206
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alkiras
Chang'e
1,590
114
40
1,350
2,693
580
0
0
2,693
14,854
0
W
Osiris
Ashkelan
Osiris
719
82
0
1,571
3,792
1,850
0
1,308
2,202
0
18,698
L
Kuzenbo
Beyοnder
Kuzenbo
1,445
680
0
1,022
2,475
1,711
6
403
2,072
7,540
0
L
Medusa
Eder_34_3
Medusa
2,468
713
0
1,125
3,455
862
0
870
2,585
0
17,715
W
Thor
972
369
0
2,421
3,138
761
0
94
3,044
0
16,925
W
966
314
0
254
1,716
449
0
1,171
435
13,590
1,099
L
1,555
94
0
489
2,128
533
0
1,008
1,120
12,350
0
W
Apollo
1,476
794
0
1,618
3,276
848
0
563
2,713
0
15,611
W
Kumbhakarna
elhombremagico
Kumbhakarna
1,349
83
89
1,191
3,692
1,388
0
978
2,630
5,978
0
L
Chaac
vansit14
Chaac
0
0
0
180
573
104
0
0
573
0
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,861
Gold Earned
17,574
123
Minions Killed
149
0
Camps Cleared
0
440,818
Distance Traveled
488,579
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,578
716
40
8
0
111,227
0
W
Osiris
3,784
757
35
7
0
86,712
3
L
Kuzenbo
3,717
743
15
3
0
100,954
0
L
Medusa
3,646
729
33
7
0
103,683
0
W
Thor
3,795
759
44
9
0
111,113
0
W
Zeus
3,669
734
36
7
0
92,158
0
L
Agni
3,442
688
30
6
0
105,559
0
W
Apollo
3,121
624
24
5
0
91,951
0
W
Kumbhakarna
3,205
641
10
2
0
106,645
1
L
Chaac
2,478
496
5
1
0
19,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role