Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
Bombala1306
Mulan
Gold I
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 181L
1,787 MMR
Solo
Medusa
Medusa
Platinum IV
MINzahNs
Medusa
Platinum IV
Level 155
God Stats
2W - 1L
1,577 SR
Queue Stats
257W - 247L
1,764 MMR
Solo
Kali
Kali
Platinum IV
NACHOTY
Kali
Platinum IV
Level 157
God Stats
5W - 1L
1,835 SR
Queue Stats
100W - 87L
1,811 MMR
Solo
Agni
Agni
Gold II
SilentShadow997
Agni
Gold II
Level 100
God Stats
14W - 11L
1,635 SR
Queue Stats
29W - 28L
1,798 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,609 SR
1,732 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,589 SR
1,802 MMR
Aphrodite
Aphrodite
Platinum I
JACARUS
Aphrodite
Platinum I
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 199L
1,822 MMR
Solo
Camazotz
Camazotz
Diamond V
MMKEngineer
Camazotz
Diamond V
Level 151
God Stats
2W - 3L
1,889 SR
Queue Stats
95W - 67L
1,868 MMR
Solo
Fenrir
Fenrir
Platinum IV
Sakabura
Fenrir
Platinum IV
Level 109
God Stats
8W - 7L
1,594 SR
Queue Stats
310W - 285L
1,725 MMR
Solo
Neith
Neith
Gold I
hahagotya
Neith
Gold I
Level 159
God Stats
32W - 27L
1,593 SR
Queue Stats
155W - 153L
1,759 MMR
Solo
Cthulhu
Cthulhu
Platinum II
windfighter15
Cthulhu
Platinum II
Level 172
God Stats
0W - 1L
1,369 SR
Queue Stats
113W - 100L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 0 / 2
3,496
699
2,108
3,770
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
3 / 2 / 1
3,924
785
3,477
4,737
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
MINzahNs
Medusa
6
2 / 0 / 2
3,717
743
3,029
3,077
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kali
NACHOTY
Kali
6
1 / 0 / 3
3,568
714
1,278
3,849
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 1
3,553
711
223
1,219
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThothBacchusSusanoSerqet

VS

Bans
Maman BrigitteAo KuangAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JACARUS
Aphrodite
7
1 / 0 / 0
3,841
768
1,575
2,471
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
MMKEngineer
Camazotz
3
0 / 2 / 0
2,709
542
840
2,491
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Sakabura
Fenrir
5
0 / 2 / 0
3,142
628
653
4,551
1,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
hahagotya
Neith
5
0 / 2 / 0
3,066
613
3,360
3,629
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
6
1 / 2 / 1
3,651
730
2,867
3,222
1,132
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
W
3
2
1
1.75
L
Aphrodite
JACARUS
Aphrodite
1
0
0
1
W
Medusa
MINzahNs
Medusa
2
0
2
3
L
Camazotz
MMKEngineer
Camazotz
0
2
0
0
W
Kali
NACHOTY
Kali
1
0
3
2.5
L
Fenrir
Sakabura
Fenrir
0
2
0
0
W
0
0
1
0.5
L
Neith
hahagotya
Neith
0
2
0
0
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
9,295
16,652
Taken
16,364
5,269
Mitigated
5,057
6,271
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,108
516
0
1,377
3,770
1,849
0
0
3,770
0
10,108
W
3,477
1,553
0
1,523
4,737
1,458
0
2,858
1,879
0
14,721
L
Aphrodite
JACARUS
Aphrodite
1,575
421
0
1,838
2,471
631
0
223
2,248
19,981
1,409
W
Medusa
MINzahNs
Medusa
3,029
1,184
0
1,039
3,077
718
0
0
3,077
0
17,683
L
Camazotz
MMKEngineer
Camazotz
840
367
0
957
2,491
439
0
0
2,491
0
4,836
W
Kali
NACHOTY
Kali
1,278
644
0
1,932
3,849
997
0
1,467
2,382
0
13,353
L
Fenrir
Sakabura
Fenrir
653
259
0
1,081
4,551
1,997
0
0
4,448
0
10,124
W
223
0
0
400
1,219
247
0
40
1,179
17,641
0
L
Neith
hahagotya
Neith
3,360
1,329
0
1,270
3,629
858
0
0
3,452
0
13,731
L
Cthulhu
2,867
648
0
910
3,222
1,132
0
0
3,222
14,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
16,409
151
Minions Killed
118
0
Camps Cleared
0
558,667
Distance Traveled
471,328
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,496
699
19
4
0
116,228
0
W
Mulan
3,924
785
30
6
0
99,950
1
L
Aphrodite
3,841
768
42
8
0
99,355
0
W
Medusa
3,717
743
29
6
0
98,447
0
L
Camazotz
2,709
542
17
3
0
62,903
0
W
Kali
3,568
714
32
6
0
117,186
0
L
Fenrir
3,142
628
13
3
0
109,569
0
W
Agni
3,553
711
41
8
0
126,856
0
L
Neith
3,066
613
22
4
0
93,389
0
L
Cthulhu
3,651
730
24
5
0
106,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role