Player Matchup

Baron Samedi
Baron Samedi
HELIXSTUDIOSoNET
Baron Samedi
Level 124
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 17L
1,548 Elo+
Party 1
Izanami
Izanami
Jerked_Chicken_
Izanami
Level 116
God Stats
1W - 1L
1,541 SR
Queue Stats
12W - 18L
1,510 Elo+
Party 1
Set
Set
ll3lue-
Set
Level 100
God Stats
2W - 4L
1,790 SR
Queue Stats
5W - 7L
1,578 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,545 Elo+

VS

Team Averages
Level 158
1,548 SR
1,580 Elo+
Ah Puch
Ah Puch
Its King Kinch
Ah Puch
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 36L
1,571 Elo+
Party 2
Ravana
Ravana
SoleDeuce
Ravana
Level 180
God Stats
9W - 7L
1,500 SR
Queue Stats
212W - 114L
1,581 Elo+
Party 2
Shiva
Shiva
mvauclair03
Shiva
Level 146
God Stats
5W - 0L
1,645 SR
Queue Stats
98W - 92L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HELIXSTUDIOSoNET
Baron Samedi
15
4 / 3 / 2
9,651
742
7,285
12,192
9,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 2
8,339
641
3,318
12,547
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
13
1 / 4 / 3
8,056
620
3,562
12,903
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,426
725
10,075
5,961
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
SoleDeuce
Ravana
16
4 / 1 / 7
10,026
771
8,647
7,117
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
9 / 3 / 6
11,193
861
15,238
13,669
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
15
15
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HELIXSTUDIOSoNET
Baron Samedi
4
3
2
1.67
W
2
2
7
2.75
L
1
8
2
0.25
W
Ravana
SoleDeuce
Ravana
4
1
7
7.5
L
Set
1
4
3
0.63
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
33,960
37,642
Taken
26,747
24,763
Mitigated
19,691
6,635
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HELIXSTUDIOSoNET
Baron Samedi
7,285
463
869
2,946
12,192
9,814
0
4,499
7,434
23,572
0
W
10,075
0
0
294
5,961
1,979
630
1,708
4,243
30,027
364
L
3,318
1,897
0
1,835
12,547
4,432
0
3,290
8,871
0
35,907
W
Ravana
SoleDeuce
Ravana
8,647
2,042
0
939
7,117
6,507
296
2,043
5,074
0
39,972
L
Set
3,562
1,445
0
985
12,903
10,517
0
2,312
10,124
0
12,688
W
15,238
2,036
42
2,324
13,669
11,205
176
3,564
10,105
0
44,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
30,645
131
Minions Killed
177
0
Camps Cleared
0
584,715
Distance Traveled
709,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,651
742
41
3
0
199,973
0
W
Ah Puch
9,426
725
45
3
0
212,096
1
L
Izanami
8,339
641
64
5
0
182,691
0
W
Ravana
10,026
771
72
6
0
251,709
0
L
Set
8,056
620
26
2
0
202,051
0
W
Shiva
11,193
861
60
5
0
245,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role