Player Matchup

Chang'e
Chang'e
APerfectDuck
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 78L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
CaptinKnucklez
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,578 Elo+
Party 2
Bacchus
Bacchus
MaDDenGOD318
Bacchus
Level 127
God Stats
8W - 2L
1,752 SR
Queue Stats
98W - 88L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowEsqui
Gilgamesh
Level 85
God Stats
1W - 2L
1,451 SR
Queue Stats
52W - 50L
1,465 Elo+
Solo
Martichoras
Martichoras
TubbyJay
Martichoras
Level 127
God Stats
3W - 6L
1,295 SR
Queue Stats
216W - 216L
1,471 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,515 Elo+

VS

Team Averages
Level 139
1,596 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BIGBOYDUNKS26
Hades
Level 138
God Stats
11W - 4L
1,776 SR
Queue Stats
255W - 252L
1,524 Elo+
Solo
Apollo
Apollo
Danℓ
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 153L
1,410 Elo+
Party 1
Zeus
Zeus
Savung
Zeus
Level 140
God Stats
5W - 4L
1,705 SR
Queue Stats
203W - 188L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Shingosean
Sylvanus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 150L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APerfectDuck
Chang'e
13
0 / 2 / 11
7,875
788
5,577
9,420
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 1 / 15
8,636
864
9,991
6,007
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MaDDenGOD318
Bacchus
16
8 / 1 / 10
9,782
978
7,311
8,030
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ShadowEsqui
Gilgamesh
15
7 / 2 / 10
9,319
932
9,231
14,027
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
TubbyJay
Martichoras
14
2 / 2 / 12
8,509
851
7,029
6,701
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 6 / 2
7,994
799
8,906
10,308
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 4 / 2
7,015
702
7,387
8,872
6,503
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Danℓ
Apollo
12
0 / 5 / 5
6,918
692
5,452
7,995
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Savung
Zeus
13
3 / 2 / 4
7,836
784
8,418
4,496
1,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Shingosean
Sylvanus
12
1 / 3 / 2
7,460
746
3,250
10,276
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
19
Kills
8
8
Deaths
20
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
2
0.67
W
Chang'e
APerfectDuck
Chang'e
0
2
11
2.75
L
1
4
2
0.5
W
2
1
15
9.5
L
Apollo
Danℓ
Apollo
0
5
5
0.5
W
Bacchus
MaDDenGOD318
Bacchus
8
1
10
13
L
Zeus
Savung
Zeus
3
2
4
2.5
W
Gilgamesh
ShadowEsqui
Gilgamesh
7
2
10
6
L
Sylvanus
Shingosean
Sylvanus
1
3
2
0.67
W
Martichoras
TubbyJay
Martichoras
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
33,413
44,185
Taken
41,947
27,779
Mitigated
22,338
21,854
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,906
5,178
1,000
2,174
10,308
3,649
0
5,855
3,949
0
23,454
W
Chang'e
APerfectDuck
Chang'e
5,577
902
9,998
5,763
9,420
2,808
1,590
5,349
4,071
12,247
0
L
7,387
144
25
1,840
8,872
6,503
0
3,865
4,788
16,075
0
W
9,991
2,983
467
630
6,007
1,906
1,675
2,247
3,760
24,369
0
L
Apollo
Danℓ
Apollo
5,452
2,890
576
422
7,995
2,570
44
3,642
4,045
0
22,095
W
Bacchus
MaDDenGOD318
Bacchus
7,311
398
523
1,480
8,030
7,116
0
3,157
4,873
14,401
1,896
L
Zeus
Savung
Zeus
8,418
847
382
693
4,496
1,458
0
2,734
1,586
21,268
0
W
Gilgamesh
ShadowEsqui
Gilgamesh
9,231
1,115
409
1,366
14,027
13,298
677
5,047
8,980
0
19,309
L
Sylvanus
Shingosean
Sylvanus
3,250
160
2,020
2,794
10,276
8,158
0
5,181
4,678
5,657
731
W
Martichoras
TubbyJay
Martichoras
7,029
1,544
140
1,078
6,701
2,651
2,748
3,021
3,680
0
15,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
37,223
134
Minions Killed
114
0
Camps Cleared
0
990,878
Distance Traveled
880,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,994
799
27
3
0
159,730
0
W
Chang'e
7,875
788
14
1
0
202,570
0
L
Hades
7,015
702
14
1
0
169,760
0
W
Nu Wa
8,636
864
31
3
0
196,687
0
L
Apollo
6,918
692
35
4
0
169,731
0
W
Bacchus
9,782
978
33
3
0
206,412
0
L
Zeus
7,836
784
33
3
0
201,078
0
W
Gilgamesh
9,319
932
23
2
0
214,415
0
L
Sylvanus
7,460
746
5
1
0
179,761
0
W
Martichoras
8,509
851
33
3
0
170,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role