Player Matchup

Olorun
Olorun
CRAZYIVANN
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,508 Elo+
Party 2
Fenrir
Fenrir
Gluebrains3742
Fenrir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,340 Elo+
Solo
Scylla
Scylla
OvenOfOblivion
Scylla
Level 195
God Stats
2W - 5L
1,397 SR
Queue Stats
235W - 249L
1,496 Elo+
Party 3
Ganesha
Ganesha
Prvy Old Man
Ganesha
Level 139
God Stats
0W - 2L
1,333 SR
Queue Stats
157W - 165L
1,503 Elo+
Party 3
Thanatos
Thanatos
TySosa7
Thanatos
Level 17
God Stats
0W - 2L
1,197 SR
Queue Stats
21W - 25L
1,504 Elo+
Party 2
Team Averages
Level 107
1,386 SR
1,470 Elo+

VS

Team Averages
Level 129
1,596 SR
1,489 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DrengrOfRagnar
Lancelot
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 287L
1,455 Elo+
Party 1
Chiron
Chiron
LongThrusting
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,524 Elo+
Party 4
Artio
Artio
Ozmidas
Artio
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
262W - 283L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
SweetBabyJ
Cthulhu
Level 105
God Stats
6W - 0L
1,981 SR
Queue Stats
178W - 175L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CRAZYIVANN
Olorun
12
2 / 5 / 5
7,670
767
9,714
9,612
4,564
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 4 / 3
6,494
649
3,796
8,062
5,679
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 4
8,494
849
15,000
6,590
2,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Prvy Old Man
Ganesha
15
0 / 3 / 9
7,267
727
6,174
15,346
15,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TySosa7
Thanatos
12
2 / 4 / 5
7,171
717
8,296
8,741
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 2 / 11
7,846
785
4,587
10,411
10,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
14
3 / 2 / 11
8,116
812
7,383
7,644
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
11 / 1 / 5
9,523
952
15,943
6,965
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
Ozmidas
Artio
14
0 / 2 / 17
8,549
855
7,652
14,954
13,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
SweetBabyJ
Cthulhu
15
2 / 2 / 11
8,973
897
9,931
13,961
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
9
Kills
18
18
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
11
3.75
L
Olorun
CRAZYIVANN
Olorun
2
5
5
0.9
W
Lancelot
3
2
11
4.25
L
1
4
3
0.63
W
11
1
5
13.5
L
4
2
4
3
W
Artio
Ozmidas
Artio
0
2
17
4.25
L
Ganesha
Prvy Old Man
Ganesha
0
3
9
1.5
W
Cthulhu
SweetBabyJ
Cthulhu
2
2
11
3.75
L
Thanatos
TySosa7
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
45,496
48,351
Taken
53,935
31,774
Mitigated
43,566
12,891
Healing
24,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,587
517
436
807
10,411
10,283
0
5,568
4,843
0
8,627
L
Olorun
CRAZYIVANN
Olorun
9,714
4,801
756
1,597
9,612
4,564
0
3,807
5,805
16,197
0
W
Lancelot
7,383
628
832
1,204
7,644
3,112
711
5,534
2,110
0
15,779
L
3,796
515
297
490
8,062
5,679
0
2,733
5,329
0
4,329
W
15,943
3,600
2,426
921
6,965
3,241
1,039
4,917
2,048
0
29,976
L
15,000
738
334
474
6,590
2,635
0
2,285
4,305
38,306
0
W
Artio
Ozmidas
Artio
7,652
303
7,643
5,399
14,954
13,962
0
7,491
7,463
11,074
3,076
L
Ganesha
Prvy Old Man
Ganesha
6,174
877
734
4,519
15,346
15,176
0
5,685
9,661
13,787
0
W
Cthulhu
SweetBabyJ
Cthulhu
9,931
728
1,962
3,242
13,961
12,968
45
7,378
6,583
25,215
0
L
Thanatos
TySosa7
Thanatos
8,296
376
556
3,134
8,741
3,720
0
1,777
6,964
0
12,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
43,007
96
Minions Killed
108
0
Camps Cleared
0
816,589
Distance Traveled
953,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,846
785
10
1
0
167,409
0
L
Olorun
7,670
767
13
1
0
149,299
0
W
Lancelot
8,116
812
6
1
0
213,430
0
L
Fenrir
6,494
649
2
0
0
148,829
0
W
Chiron
9,523
952
45
5
0
186,758
0
L
Scylla
8,494
849
65
7
0
175,361
0
W
Artio
8,549
855
16
2
0
193,345
0
L
Ganesha
7,267
727
0
0
0
163,862
0
W
Cthulhu
8,973
897
31
3
0
192,581
0
L
Thanatos
7,171
717
16
2
0
179,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role