Player Matchup

Anhur
Anhur
FFreaX
Anhur
Level 157
God Stats
2W - 5L
1,403 SR
Queue Stats
269W - 256L
1,531 Elo+
Party 1
Agni
Agni
Some-Stoner_0717
Agni
Level 181
God Stats
106W - 117L
1,559 SR
Queue Stats
783W - 735L
1,578 Elo+
Solo
Achilles
Achilles
TempestSky
Achilles
Level 161
God Stats
17W - 11L
1,643 SR
Queue Stats
475W - 414L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Trigootk
Sylvanus
Level 167
God Stats
5W - 4L
1,674 SR
Queue Stats
89W - 81L
1,549 Elo+
Party 1
Ravana
Ravana
YagIuth
Ravana
Level 153
God Stats
13W - 5L
1,687 SR
Queue Stats
373W - 325L
1,549 Elo+
Party 1
Team Averages
Level 164
1,593 SR
1,551 Elo+

VS

Team Averages
Level 127
1,596 SR
1,563 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Deathbyhotdog
Ganesha
Level 82
God Stats
16W - 9L
1,723 SR
Queue Stats
208W - 179L
1,528 Elo+
Solo
Surtr
Surtr
Mancorizzon
Surtr
Level 123
God Stats
0W - 3L
1,445 SR
Queue Stats
73W - 69L
1,654 Elo+
Party 2
The Morrigan
The Morrigan
NotDejvis
The Morrigan
Level 87
God Stats
4W - 2L
1,662 SR
Queue Stats
169W - 140L
1,563 Elo+
Solo
Rama
Rama
lokertl
Rama
Level 203
God Stats
3W - 2L
1,652 SR
Queue Stats
105W - 92L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FFreaX
Anhur
13
1 / 3 / 2
7,230
556
6,764
10,383
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 5
7,563
582
8,115
6,934
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
TempestSky
Achilles
15
6 / 0 / 4
9,233
710
8,463
11,254
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Trigootk
Sylvanus
11
4 / 0 / 2
7,401
569
5,197
8,854
7,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
YagIuth
Ravana
13
6 / 2 / 6
7,453
573
8,200
8,579
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 6 / 0
6,424
494
4,703
12,916
8,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
11
0 / 1 / 4
6,523
502
4,594
8,170
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 4 / 1
7,118
548
7,246
12,636
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
NotDejvis
The Morrigan
13
2 / 5 / 1
7,174
552
4,552
7,719
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
lokertl
Rama
12
1 / 3 / 2
7,217
555
6,470
8,275
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
7
7
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
0
0
L
Ganesha
0
1
4
2
W
Anhur
FFreaX
Anhur
1
3
2
0.67
L
4
4
1
1.13
L
The Morrigan
NotDejvis
The Morrigan
2
5
1
0.5
W
2
2
5
2.25
W
Achilles
TempestSky
Achilles
6
0
4
8
W
Sylvanus
Trigootk
Sylvanus
4
0
2
5
W
Ravana
YagIuth
Ravana
6
2
6
4.5
L
Rama
lokertl
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
27,565
46,004
Taken
49,716
23,561
Mitigated
23,861
19,550
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,703
45
0
2,131
12,916
8,794
0
1,751
10,623
33,863
808
L
Ganesha
4,594
743
1,426
2,227
8,170
5,598
0
2,368
5,751
19,962
0
W
Anhur
FFreaX
Anhur
6,764
3,800
0
2,886
10,383
3,714
25
1,384
8,999
0
65,739
L
7,246
2,874
0
1,704
12,636
5,214
0
3,848
8,737
1,799
48,041
L
The Morrigan
NotDejvis
The Morrigan
4,552
553
0
631
7,719
2,119
0
4,186
3,335
40,980
2,312
W
8,115
529
0
2,408
6,934
2,167
0
2,851
4,037
63,107
972
W
Achilles
TempestSky
Achilles
8,463
2,827
0
4,244
11,254
7,293
0
2,674
8,106
121
63,659
W
Sylvanus
Trigootk
Sylvanus
5,197
949
1,793
5,257
8,854
7,254
15
3,036
5,768
17,344
0
W
Ravana
YagIuth
Ravana
8,200
2,145
0
2,962
8,579
3,133
0
2,756
5,743
0
50,642
L
Rama
lokertl
Rama
6,470
5,598
0
1,847
8,275
2,136
621
1,252
7,023
0
57,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
34,456
442
Minions Killed
376
0
Camps Cleared
0
1,332,280
Distance Traveled
1,299,991
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,424
494
68
5
0
228,241
2
L
Ganesha
6,523
502
5
0
0
266,985
3
W
Anhur
7,230
556
121
9
0
250,958
0
L
Surtr
7,118
548
81
6
0
304,675
1
L
The Morrigan
7,174
552
94
7
0
258,824
2
W
Agni
7,563
582
109
8
0
269,212
3
W
Achilles
9,233
710
102
8
0
275,613
5
W
Sylvanus
7,401
569
21
2
0
249,530
5
W
Ravana
7,453
573
89
7
0
286,967
0
L
Rama
7,217
555
128
10
0
241,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role