Player Matchup

Nu Wa
Nu Wa
Gold I
Flavio_P89
Nu Wa
Gold I
Level 148
God Stats
149W - 113L
1,629 SR
Queue Stats
376W - 397L
1,722 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Nostalgia3754
Cthulhu
Gold II
Level 84
God Stats
262W - 199L
1,687 SR
Queue Stats
382W - 400L
1,666 MMR
Party 1
Odin
Odin
Gold II
ven0m100320
Odin
Gold II
Level 186
God Stats
9W - 7L
1,635 SR
Queue Stats
227W - 251L
1,647 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,650 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,565 SR
1,557 MMR
Izanami
Izanami
Gold IV
Growlingggg
Izanami
Gold IV
Level 137
God Stats
1W - 1L
1,653 SR
Queue Stats
43W - 36L
1,575 MMR
Party 2
Lancelot
Lancelot
Gold IV
SoraKage09
Lancelot
Gold IV
Level 147
God Stats
0W - 2L
1,505 SR
Queue Stats
49W - 40L
1,506 MMR
Party 2
Vulcan
Vulcan
Gold III
TOOMUCHROCKY
Vulcan
Gold III
Level 129
God Stats
0W - 2L
1,537 SR
Queue Stats
43W - 36L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 0 / 6
8,955
814
12,289
6,440
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
4 / 0 / 5
9,346
850
9,488
8,625
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 3 / 6
8,561
778
6,349
11,626
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KuzenboHadesNe ZhaBacchusAchilles

VS

Bans
PoseidonGebMedusaHerculesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Growlingggg
Izanami
13
1 / 3 / 1
8,048
732
3,173
11,051
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
SoraKage09
Lancelot
11
1 / 4 / 2
7,264
660
8,091
11,970
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
13
1 / 2 / 1
7,680
698
7,763
7,886
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
6
6
L
Izanami
Growlingggg
Izanami
1
3
1
0.5
W
Cthulhu
4
0
5
6.5
L
Lancelot
SoraKage09
Lancelot
1
4
2
0.5
L
Vulcan
1
2
1
0.75
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,126
Damage
19,027
26,691
Taken
30,907
19,305
Mitigated
11,931
9,288
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,289
4,721
160
2,377
6,440
2,068
1,627
1,468
4,907
39,355
1,220
L
Izanami
Growlingggg
Izanami
3,173
1,581
0
1,261
11,051
3,059
0
8,211
2,279
0
43,957
W
Cthulhu
9,488
324
541
2,984
8,625
7,276
420
2,693
5,598
38,930
1,675
L
Lancelot
SoraKage09
Lancelot
8,091
1,528
0
1,639
11,970
6,200
0
6,358
4,689
0
21,001
L
Vulcan
7,763
239
0
950
7,886
2,672
0
6,159
1,416
39,713
0
W
6,349
744
0
3,226
11,626
9,961
331
3,623
7,509
264
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
22,992
187
Minions Killed
180
0
Camps Cleared
0
713,579
Distance Traveled
718,735
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,955
814
66
6
0
218,812
0
L
Izanami
8,048
732
88
8
0
231,189
0
W
Cthulhu
9,346
850
66
6
0
263,112
2
L
Lancelot
7,264
660
23
2
0
248,121
0
L
Vulcan
7,680
698
69
6
0
239,425
0
W
Odin
8,561
778
55
5
0
231,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role