Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AxialAtom
Fenrir
Level 46
God Stats
4W - 6L
1,658 SR
Queue Stats
10W - 15L
1,289 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 143
God Stats
555W - 538L
1,561 SR
Queue Stats
555W - 539L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
SweTlyk
Sun Wukong
Level 102
God Stats
27W - 18L
1,600 SR
Queue Stats
111W - 95L
1,523 Elo+
Solo
Ullr
Ullr
aZ Damnation
Ullr
Level 156
God Stats
1W - 0L
1,522 SR
Queue Stats
62W - 48L
1,532 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,475 Elo+

VS

Team Averages
Level 167
1,551 SR
1,479 Elo+
Baron Samedi
Baron Samedi
BigK2698
Baron Samedi
Level 144
God Stats
1W - 2L
1,474 SR
Queue Stats
63W - 49L
1,518 Elo+
Solo
Loki
Loki
Connectto
Loki
Level 222
God Stats
23W - 15L
1,699 SR
Queue Stats
263W - 236L
1,584 Elo+
Solo
Chiron
Chiron
Metroplexus
Chiron
Level 167
God Stats
1W - 3L
1,536 SR
Queue Stats
393W - 399L
1,494 Elo+
Solo
Mulan
Mulan
MikyTAM23
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,311 Elo+
Solo
Xing Tian
Xing Tian
ossesek
Xing Tian
Level 159
God Stats
3W - 3L
1,549 SR
Queue Stats
23W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 0 / 0
4,447
889
1,057
2,604
946
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
AxialAtom
Fenrir
6
0 / 1 / 1
3,349
670
1,610
3,393
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
7
1 / 0 / 0
3,760
752
1,406
2,136
878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
SweTlyk
Sun Wukong
5
0 / 0 / 0
3,262
652
744
3,075
1,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 0
3,174
635
835
2,436
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigK2698
Baron Samedi
6
0 / 1 / 0
3,096
619
1,397
2,811
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
6
1 / 0 / 0
3,311
662
1,390
2,850
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
6
0 / 0 / 1
3,141
628
1,987
2,081
448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
MikyTAM23
Mulan
2
0 / 2 / 0
2,677
535
453
1,948
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
ossesek
Xing Tian
5
0 / 0 / 0
3,295
659
1,819
1,886
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Fenrir
AxialAtom
Fenrir
0
1
1
0.5
L
Baron Samedi
BigK2698
Baron Samedi
0
1
0
0
L
Loki
1
0
0
1
L
Chiron
0
0
1
0.5
L
Mulan
MikyTAM23
Mulan
0
2
0
0
W
Anubis
1
0
0
1
W
Sun Wukong
SweTlyk
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Xing Tian
ossesek
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,652
Damage
7,046
13,644
Taken
11,576
5,370
Mitigated
3,389
5,153
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,057
476
0
1,373
2,604
946
0
0
2,604
22,840
1,486
W
Fenrir
AxialAtom
Fenrir
1,610
271
0
527
3,393
1,151
0
534
2,859
0
12,637
L
Baron Samedi
BigK2698
Baron Samedi
1,397
226
0
586
2,811
644
0
1,375
1,436
13,306
0
L
Loki
1,390
370
0
2,399
2,850
576
0
31
2,819
0
17,581
L
Chiron
1,987
675
98
926
2,081
448
0
0
2,081
0
17,247
L
Mulan
MikyTAM23
Mulan
453
161
0
297
1,948
505
0
1,057
891
0
4,965
W
Anubis
1,406
47
0
1,259
2,136
878
0
1,082
1,054
23,213
0
W
Sun Wukong
SweTlyk
Sun Wukong
744
137
0
939
3,075
1,754
0
783
2,292
0
8,401
W
835
383
0
1,055
2,436
641
0
761
1,675
0
16,417
L
Xing Tian
ossesek
Xing Tian
1,819
307
0
540
1,886
1,216
0
0
1,886
7,135
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,992
Gold Earned
15,520
172
Minions Killed
112
0
Camps Cleared
0
530,074
Distance Traveled
435,164
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,447
889
41
8
0
93,284
0
W
Fenrir
3,349
670
31
6
0
123,867
1
L
Baron Samedi
3,096
619
23
5
0
88,387
1
L
Loki
3,311
662
38
8
0
120,940
0
L
Chiron
3,141
628
29
6
0
95,601
2
L
Mulan
2,677
535
10
2
0
29,793
0
W
Anubis
3,760
752
44
9
0
113,643
0
W
Sun Wukong
3,262
652
25
5
0
104,434
0
W
Ullr
3,174
635
31
6
0
94,846
0
L
Xing Tian
3,295
659
12
2
0
100,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role