Player Matchup

Hachiman
Hachiman
JaysolMC
Hachiman
Level 137
God Stats
2W - 1L
1,502 SR
Queue Stats
560W - 547L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
SkXet
Zhong Kui
Level 68
God Stats
10W - 6L
1,304 SR
Queue Stats
380W - 360L
1,498 Elo+
Solo
Awilix
Awilix
Skullyboiz
Awilix
Level 106
God Stats
13W - 9L
1,585 SR
Queue Stats
56W - 64L
1,444 Elo+
Party 1
Scylla
Scylla
ohmypulse187
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
staz8409
Xing Tian
Level 68
God Stats
1W - 1L
1,175 SR
Queue Stats
65W - 65L
1,462 Elo+
Party 1
Team Averages
Level 100
1,413 SR
1,473 Elo+

VS

Team Averages
Level 104
1,521 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Discordia GG
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Raijin
Raijin
ImHighBih
Raijin
Level 127
God Stats
7W - 4L
1,601 SR
Queue Stats
148W - 158L
1,447 Elo+
Solo
Medusa
Medusa
ReiBasil
Medusa
Level 64
God Stats
155W - 147L
1,515 SR
Queue Stats
577W - 594L
1,436 Elo+
Solo
King Arthur
King Arthur
angel46951
King Arthur
Level 128
God Stats
23W - 25L
1,489 SR
Queue Stats
301W - 304L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JaysolMC
Hachiman
13
5 / 3 / 3
7,989
615
4,160
10,511
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SkXet
Zhong Kui
14
5 / 4 / 0
8,764
674
6,166
11,911
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Skullyboiz
Awilix
12
4 / 2 / 4
6,935
533
4,867
9,429
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
13
4 / 2 / 2
7,798
600
8,642
6,924
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
staz8409
Xing Tian
12
3 / 4 / 8
7,472
575
6,652
10,607
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 3 / 1
5,561
428
5,843
8,494
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Discordia GG
Hercules
13
7 / 3 / 1
7,382
568
8,005
10,356
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
ImHighBih
Raijin
10
0 / 3 / 1
5,792
446
2,018
5,957
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ReiBasil
Medusa
11
1 / 7 / 3
6,694
515
5,755
9,109
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
angel46951
King Arthur
13
6 / 5 / 2
7,884
606
10,354
12,685
12,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
15
15
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
L
Hercules
Discordia GG
Hercules
7
3
1
2.5
L
Raijin
ImHighBih
Raijin
0
3
1
0.17
W
Hachiman
JaysolMC
Hachiman
5
3
3
2.17
L
Medusa
ReiBasil
Medusa
1
7
3
0.36
W
Zhong Kui
SkXet
Zhong Kui
5
4
0
1.25
W
Awilix
Skullyboiz
Awilix
4
2
4
3
L
King Arthur
angel46951
King Arthur
6
5
2
1.4
W
Scylla
4
2
2
2.5
W
Xing Tian
staz8409
Xing Tian
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
31,975
49,382
Taken
46,601
27,008
Mitigated
21,750
7,980
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,843
107
0
2,930
8,494
1,955
0
3,484
4,502
26,191
0
L
Hercules
Discordia GG
Hercules
8,005
2,554
0
4,073
10,356
4,025
0
2,445
7,645
0
56,210
L
Raijin
ImHighBih
Raijin
2,018
136
0
400
5,957
1,199
0
2,786
2,851
27,326
0
W
Hachiman
JaysolMC
Hachiman
4,160
3,383
0
2,414
10,511
3,364
468
2,852
7,659
0
48,838
L
Medusa
ReiBasil
Medusa
5,755
2,016
0
1,240
9,109
2,294
0
3,993
4,718
0
44,364
W
Zhong Kui
SkXet
Zhong Kui
6,166
1,826
0
3,069
11,911
11,345
1,656
0
11,911
39,262
12,827
W
Awilix
Skullyboiz
Awilix
4,867
1,340
0
1,644
9,429
3,469
12
1,132
8,297
0
38,722
L
King Arthur
angel46951
King Arthur
10,354
831
0
822
12,685
12,277
0
6,535
5,967
0
49,366
W
Scylla
8,642
638
0
351
6,924
2,063
600
1,354
5,570
43,855
1,521
W
Xing Tian
staz8409
Xing Tian
6,652
743
185
317
10,607
6,767
338
2,523
8,084
24,114
2,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
33,313
357
Minions Killed
318
0
Camps Cleared
0
1,314,199
Distance Traveled
1,204,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,561
428
40
3
0
234,768
0
L
Hercules
7,382
568
89
7
0
290,244
2
L
Raijin
5,792
446
68
5
0
192,296
0
W
Hachiman
7,989
615
89
7
0
259,466
0
L
Medusa
6,694
515
55
4
0
255,032
0
W
Zhong Kui
8,764
674
96
7
0
215,271
0
W
Awilix
6,935
533
57
4
0
298,339
0
L
King Arthur
7,884
606
66
5
0
232,526
2
W
Scylla
7,798
600
86
7
0
279,305
2
W
Xing Tian
7,472
575
29
2
0
261,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role