Player Matchup

Chernobog
Chernobog
CRAZYIVANN
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,563 Elo+
Party 2
Ullr
Ullr
DarkWolf877
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,480 Elo+
Solo
He Bo
He Bo
NxuS Gunss
He Bo
Level 117
God Stats
11W - 19L
1,428 SR
Queue Stats
812W - 822L
1,484 Elo+
Solo
Danzaburou
Danzaburou
TySosa7
Danzaburou
Level 17
God Stats
0W - 1L
1,798 SR
Queue Stats
21W - 25L
1,643 Elo+
Party 2
Eset
Eset
XIAL_Angel
Eset
Level 158
God Stats
3W - 6L
1,420 SR
Queue Stats
245W - 246L
1,509 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,536 Elo+

VS

Team Averages
Level 152
1,595 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CesarinGame
Merlin
Level 156
God Stats
1W - 0L
1,279 SR
Queue Stats
16W - 6L
1,547 Elo+
Party 3
Ishtar
Ishtar
Cölt
Ishtar
Level 171
God Stats
1W - 0L
1,818 SR
Queue Stats
85W - 59L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Ke-Be-2000
Baron Samedi
Level 142
God Stats
1W - 1L
1,748 SR
Queue Stats
281W - 287L
1,490 Elo+
Solo
Vamana
Vamana
Tsupachi
Vamana
Level 235
God Stats
18W - 11L
1,631 SR
Queue Stats
357W - 242L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CRAZYIVANN
Chernobog
13
2 / 6 / 7
7,792
779
6,170
10,315
3,454
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 4 / 3
7,771
777
7,346
8,954
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
3 / 6 / 3
7,914
791
4,996
11,580
3,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TySosa7
Danzaburou
12
1 / 5 / 2
7,079
708
7,918
9,789
3,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 4
7,252
725
7,219
7,713
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 14
8,973
897
6,303
8,266
2,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
5 / 1 / 14
9,429
943
10,193
5,123
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
Cölt
Ishtar
18
11 / 1 / 10
10,770
1,077
18,486
10,237
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Ke-Be-2000
Baron Samedi
15
3 / 1 / 12
8,883
888
5,418
7,305
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Tsupachi
Vamana
14
4 / 3 / 12
9,077
908
4,569
12,694
15,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
10
Kills
26
26
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
14
2.5
L
Chernobog
CRAZYIVANN
Chernobog
2
6
7
0.92
W
Merlin
5
1
14
12
W
Ishtar
Cölt
Ishtar
11
1
10
16
L
4
4
3
1.38
W
Baron Samedi
Ke-Be-2000
Baron Samedi
3
1
12
9
L
He Bo
3
6
3
0.75
W
Vamana
Tsupachi
Vamana
4
3
12
3.33
L
Danzaburou
TySosa7
Danzaburou
1
5
2
0.4
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
44,969
48,351
Taken
43,625
16,941
Mitigated
29,377
9,282
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,303
2,947
316
1,260
8,266
2,682
1,175
3,344
4,922
0
16,713
L
Chernobog
CRAZYIVANN
Chernobog
6,170
2,649
102
806
10,315
3,454
0
3,538
6,777
0
14,978
W
Merlin
10,193
150
230
876
5,123
2,089
1,035
1,503
3,620
20,450
0
W
Ishtar
Cölt
Ishtar
18,486
9,535
193
4,339
10,237
4,431
1,127
2,828
7,409
0
35,935
L
7,346
2,382
629
889
8,954
3,302
0
3,215
5,739
0
14,631
W
Baron Samedi
Ke-Be-2000
Baron Samedi
5,418
46
2,470
2,771
7,305
4,379
230
2,777
4,528
14,730
0
L
He Bo
4,996
368
459
2,280
11,580
3,721
0
3,645
7,935
15,099
0
W
Vamana
Tsupachi
Vamana
4,569
1,512
1,589
1,973
12,694
15,796
399
1,763
10,931
596
9,510
L
Danzaburou
TySosa7
Danzaburou
7,918
1,519
527
1,715
9,789
3,453
0
2,748
7,041
0
14,797
L
7,219
685
1,075
800
7,713
3,011
0
3,021
4,692
19,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
47,132
100
Minions Killed
128
0
Camps Cleared
0
814,104
Distance Traveled
880,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,973
897
27
3
0
171,239
0
L
Chernobog
7,792
779
15
2
0
157,233
0
W
Merlin
9,429
943
23
2
0
204,707
0
W
Ishtar
10,770
1,077
40
4
0
176,297
0
L
Ullr
7,771
777
10
1
0
157,455
0
W
Baron Samedi
8,883
888
30
3
0
160,101
0
L
He Bo
7,914
791
20
2
0
162,339
0
W
Vamana
9,077
908
8
1
0
168,436
0
L
Danzaburou
7,079
708
22
2
0
172,066
0
L
Eset
7,252
725
33
3
0
165,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role