Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Junior96a
Sylvanus
Level 155
God Stats
2W - 3L
1,607 SR
Queue Stats
172W - 155L
1,562 Elo+
Party 2
Sol
Sol
Rvmpvnt
Sol
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,522 Elo+
Party 2
Hercules
Hercules
joeyyyy
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 75L
1,590 Elo+
Solo
Bake Kujira
Bake Kujira
peccant
Bake Kujira
Level 64
God Stats
3W - 3L
1,808 SR
Queue Stats
189W - 172L
1,581 Elo+
Solo
Team Averages
Level 125
1,583 SR
1,551 Elo+

VS

Team Averages
Level 142
1,649 SR
1,524 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BumpMastaFlex
Artio
Level 156
God Stats
118W - 95L
1,657 SR
Queue Stats
372W - 375L
1,577 Elo+
Solo
Susano
Susano
Luvluss
Susano
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
56W - 52L
1,513 Elo+
Solo
Nu Wa
Nu Wa
NuevoSierra
Nu Wa
Level 151
God Stats
4W - 1L
1,750 SR
Queue Stats
200W - 193L
1,537 Elo+
Solo
Danzaburou
Danzaburou
ProAnteater
Danzaburou
Level 117
God Stats
10W - 2L
1,527 SR
Queue Stats
114W - 104L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 2 / 0
6,182
618
4,275
5,633
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Junior96a
Sylvanus
10
0 / 2 / 2
5,186
519
3,832
8,705
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
9
0 / 2 / 1
4,931
493
3,668
5,013
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
joeyyyy
Hercules
8
1 / 4 / 0
5,089
509
2,498
8,512
5,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
peccant
Bake Kujira
9
0 / 5 / 0
5,272
527
3,753
11,657
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 0
7,206
721
8,190
7,596
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 5
6,277
628
3,890
7,699
4,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Luvluss
Susano
12
3 / 1 / 4
6,360
636
5,008
7,359
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 5
5,706
571
5,185
5,582
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
ProAnteater
Danzaburou
12
5 / 0 / 2
7,036
704
5,356
4,835
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
0
1.5
W
Thor
 
Thor
5
0
0
5
W
1
0
5
3.5
L
Sylvanus
Junior96a
Sylvanus
0
2
2
0.5
W
Susano
Luvluss
Susano
3
1
4
5
W
1
3
5
1.17
W
Danzaburou
ProAnteater
Danzaburou
5
0
2
6
L
Sol
0
2
1
0.25
L
Hercules
joeyyyy
Hercules
1
4
0
0.25
L
Bake Kujira
peccant
Bake Kujira
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,026
Damage
27,629
39,520
Taken
33,071
17,432
Mitigated
13,860
12,278
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,275
1,098
0
802
5,633
1,631
0
2,216
3,407
0
44,701
W
Thor
 
Thor
8,190
2,536
0
3,308
7,596
3,932
0
3,503
4,093
0
49,316
W
3,890
204
477
4,178
7,699
4,783
0
3,712
3,987
18,309
0
L
Sylvanus
Junior96a
Sylvanus
3,832
385
592
3,688
8,705
3,913
0
2,727
5,958
26,485
17,528
W
Susano
Luvluss
Susano
5,008
1,624
0
3,806
7,359
2,234
0
1,232
6,127
0
39,331
W
5,185
905
0
1,168
5,582
1,336
0
1,141
4,441
31,857
126
W
Danzaburou
ProAnteater
Danzaburou
5,356
4,183
0
1,862
4,835
1,575
701
1,891
2,944
0
53,832
L
Sol
3,668
2,033
0
1,573
5,013
1,129
0
949
4,064
31,232
0
L
Hercules
joeyyyy
Hercules
2,498
280
0
1,965
8,512
5,238
0
2,708
5,756
2,111
11,693
L
Bake Kujira
peccant
Bake Kujira
3,753
1,819
0
3,658
11,657
5,521
0
368
10,541
34,239
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
32,585
304
Minions Killed
341
0
Camps Cleared
0
1,022,316
Distance Traveled
1,061,552
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,182
618
89
9
0
210,454
2
W
Thor
7,206
721
88
9
0
211,232
0
W
Artio
6,277
628
22
2
0
231,475
5
L
Sylvanus
5,186
519
78
8
0
205,320
0
W
Susano
6,360
636
77
8
0
234,436
3
W
Nu Wa
5,706
571
59
6
0
178,834
3
W
Danzaburou
7,036
704
95
10
0
205,575
0
L
Sol
4,931
493
58
6
0
203,507
0
L
Hercules
5,089
509
23
2
0
213,234
3
L
Bake Kujira
5,272
527
56
6
0
189,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role